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BranchCommit messageAuthorAge
arb_gpu_shader_fp64vrend_shader: add arb_gpu_shader_fp64 support (v2)Dave Airlie2 years
fix-red-blitvrend: fix text in stellarium.Dave Airlie4 years
fix-red-blit-shadervrend: fix text in stellarium.Dave Airlie4 years
gl-4.1renderer: start adding some more TESS supportDave Airlie3 years
gl-4.1-rebasefiupxDave Airlie2 years
masterrenderer: fix frag depth writing from textureDave Airlie5 years
virgl-gles31-sketchrefactor the ssbo code furtherDave Airlie3 years
virgl-gles31-sketch2one more stypeprefix conversionDave Airlie2 years
virgl-refactor-texshader: refactor out filling offset bufferDave Airlie2 years
virgl-wip-tesswip tessDave Airlie2 years
[...]
 
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virglrenderer-0.2.0commit 5bfba51908...Dave Airlie5 years
 
AgeCommit messageAuthorFilesLines
2016-02-29renderer: fix frag depth writing from textureHEADmasterDave Airlie1-6/+9
2016-02-29shader: fixes viewport-no-gs.shader_testMarc-André Lureau1-0/+14
2016-02-29shader: fixes piglit layer-gs-no-writeMarc-André Lureau1-1/+14
2016-02-29renderer: remove stencil attachments betterDave Airlie1-3/+13
2016-02-29renderer: handle gaps in vertex shader inputsDave Airlie3-2/+9
2016-02-29shader: improve TXQ translationMarc-André Lureau1-7/+47
2016-02-26Fix alpha-test regressionMarc-André Lureau1-0/+1
2016-02-26add ax_code_coverage.m4 for distros that don't ship it.Dave Airlie1-0/+229
2016-02-26fix pthread_libs additionDave Airlie1-1/+1
2016-02-26configure: check for -lgbmMichal Privoznik2-1/+4
[...]
 
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