index
:
~airlied/virglrenderer
arb_gpu_shader5-devel
arb_gpu_shader_fp64
arb_tessellation_shader-hacks
fix-red-blit
fix-red-blit-shader
gl-4.1
gl-4.1-rebase
large-shaders
master
shader-temps-fix
so-wip
tests-new
thread-sync
virgl-gles31-sketch
virgl-gles31-sketch2
virgl-refactor-tex
virgl-wip-tess
warnings
virgil3d renderer standalone repo
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
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Author
Files
Lines
2018-05-16
wip tess
virgl-wip-tess
Dave Airlie
2
-4
/
+5
2018-05-15
fixup tests winsys adjust
Dave Airlie
1
-1
/
+1
2018-05-15
tgsi: update property support
Dave Airlie
3
-1
/
+37
2018-05-15
renderer: start adding some more TESS support
Dave Airlie
3
-42
/
+314
2018-05-15
renderer: change logic around patching to make tess easier to add
Dave Airlie
1
-11
/
+26
2018-05-15
start enable tess
Dave Airlie
1
-0
/
+4
2018-05-15
virgl: start tess add tess state
Dave Airlie
4
-0
/
+31
2018-05-15
arb_gpu_shader5: expose higher GLSL level to guest
Dave Airlie
1
-1
/
+3
2018-05-15
arb_gpu_shader5: add support for indirect ubo/samplers
Dave Airlie
3
-29
/
+190
2018-05-15
arb_gpu_shader5: add support for non-uniform texture offsets
Dave Airlie
1
-9
/
+17
2018-05-15
arb_gpu_shader5: add support for prim id and samplemask
Dave Airlie
1
-0
/
+8
2018-05-15
arb_gpu_shader5: add support for interpolation instructions
Dave Airlie
2
-16
/
+80
2018-05-15
arb_gpu_shader5: add extra gpu shader instructions.
Dave Airlie
1
-0
/
+66
2018-05-15
arb_gpu_shader5: add support for enhanced texture gather
Dave Airlie
1
-10
/
+37
2018-05-15
arb_gpu_shader5: add support for vertex streams.
Dave Airlie
4
-12
/
+57
2018-05-15
arb_gpu_shader5: add support for indexed queries
Dave Airlie
2
-3
/
+9
2018-05-11
tgsi: handle parsing vertex streams
Dave Airlie
3
-3
/
+68
2018-05-11
scan: add ability to find dimension files
Dave Airlie
2
-0
/
+7
2018-05-11
shader: start running tgsi scanner on shader.
Dave Airlie
1
-0
/
+3
2018-05-10
shader: Invert y coordonate if on gles host
Elie Tournier
1
-1
/
+4
2018-05-10
vrend: Associate host UBOs with the correct gallium uniform buffers
Alexandros Frantzis
3
-3
/
+21
2018-05-10
Add support for GL_ANY_SAMPLES_PASSED_CONSERVATIVE query method
Gert Wollny
2
-1
/
+5
2018-05-08
vrend_clear: clear and restore rasterizer discard and depth clamp
Gert Wollny
1
-1
/
+16
2018-05-07
vrend: Handle primitive reset when running on GLES
Jakob Bornecrantz
1
-3
/
+8
2018-05-07
vrend: Add precision qualifiers for all GLES shaders
Jakob Bornecrantz
1
-3
/
+12
2018-05-07
vrend: Nop sends to backing iovs for readonly textures v2.
Jakob Bornecrantz
1
-5
/
+42
2018-05-02
vrend: Use RGB1 swizzle for formats with "don't care" components
Alexandros Frantzis
1
-12
/
+13
2018-05-02
vrend: Use red/green with swizzle for luminance/alpha formats
Alexandros Frantzis
1
-13
/
+14
2018-05-02
vrend: Use red with swizzle for luminance formats
Alexandros Frantzis
1
-13
/
+14
2018-05-02
vrend: Properly handle out-of-bounds blits when blitting with GL
Alexandros Frantzis
1
-6
/
+79
2018-05-02
vrend: Use destination swizzle when creating blit shaders
Alexandros Frantzis
3
-177
/
+55
2018-05-02
vrend: Use source swizzle when blitting with GL
Alexandros Frantzis
3
-2
/
+35
2018-05-02
vrend: Add swizzle to format descriptions
Alexandros Frantzis
2
-137
/
+145
2018-04-17
vrend: query for GL_SHADER_BUFFER_OFFSET_ALIGNMENT
gurchetansingh@chromium.org
2
-1
/
+7
2018-04-11
Fixes an issue with blitting R8G8B8X8_UNORM buffer
Robert Tarasov
3
-0
/
+90
2018-04-11
tgsi: Implement invariant atrib for TGSI to GLSL
Joe M. Kniss
6
-5
/
+28
2018-04-09
vrend: Use regular blit if both buffers are sRGB
Robert Tarasov
1
-1
/
+2
2018-04-03
vrend: call glFlush after glFenceSync.
Lepton Wu
1
-0
/
+1
2018-04-03
vrend: Add more caps for gles
Stéphane Marchesin
1
-0
/
+7
2018-03-29
Fixes an issue with blitting of sRGB buffers
Robert Tarasov
1
-0
/
+3
2018-03-29
shader: start plumbing number of cull outputs through
Dave Airlie
3
-13
/
+56
2018-03-29
shader: handle declaring fragment shader clip distance input.
Dave Airlie
2
-1
/
+8
2018-03-29
shader: rename some shader info and key vars.
Dave Airlie
3
-9
/
+11
2018-03-29
shader: handle clip dist swizzling properly.
Dave Airlie
1
-7
/
+18
2018-03-29
shader: refactor out swizzled clipdist create.
Dave Airlie
1
-8
/
+21
2018-03-26
shader: Add explicit location for out in gles mode
Lepton Wu
1
-1
/
+4
2018-03-26
vrend: specify GL_UNPACK_IMAGE_HEIGHT
Gurchetan Singh
1
-1
/
+6
2018-03-26
vrend: Don't set resolve filter for non-RGBA buffers
Stéphane Marchesin
1
-1
/
+2
2018-03-22
virglrenderer: add ARB_cull_distance support.
Dave Airlie
2
-7
/
+49
2018-03-22
Fix bug which does sizeof for pointer.
Lepton Wu
1
-1
/
+1
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