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AgeCommit message (Expand)AuthorFilesLines
2018-05-16wip tessvirgl-wip-tessDave Airlie2-4/+5
2018-05-15fixup tests winsys adjustDave Airlie1-1/+1
2018-05-15tgsi: update property supportDave Airlie3-1/+37
2018-05-15renderer: start adding some more TESS supportDave Airlie3-42/+314
2018-05-15renderer: change logic around patching to make tess easier to addDave Airlie1-11/+26
2018-05-15start enable tessDave Airlie1-0/+4
2018-05-15virgl: start tess add tess stateDave Airlie4-0/+31
2018-05-15arb_gpu_shader5: expose higher GLSL level to guestDave Airlie1-1/+3
2018-05-15arb_gpu_shader5: add support for indirect ubo/samplersDave Airlie3-29/+190
2018-05-15arb_gpu_shader5: add support for non-uniform texture offsetsDave Airlie1-9/+17
2018-05-15arb_gpu_shader5: add support for prim id and samplemaskDave Airlie1-0/+8
2018-05-15arb_gpu_shader5: add support for interpolation instructionsDave Airlie2-16/+80
2018-05-15arb_gpu_shader5: add extra gpu shader instructions.Dave Airlie1-0/+66
2018-05-15arb_gpu_shader5: add support for enhanced texture gatherDave Airlie1-10/+37
2018-05-15arb_gpu_shader5: add support for vertex streams.Dave Airlie4-12/+57
2018-05-15arb_gpu_shader5: add support for indexed queriesDave Airlie2-3/+9
2018-05-11tgsi: handle parsing vertex streamsDave Airlie3-3/+68
2018-05-11scan: add ability to find dimension filesDave Airlie2-0/+7
2018-05-11shader: start running tgsi scanner on shader.Dave Airlie1-0/+3
2018-05-10shader: Invert y coordonate if on gles hostElie Tournier1-1/+4
2018-05-10vrend: Associate host UBOs with the correct gallium uniform buffersAlexandros Frantzis3-3/+21
2018-05-10Add support for GL_ANY_SAMPLES_PASSED_CONSERVATIVE query methodGert Wollny2-1/+5
2018-05-08vrend_clear: clear and restore rasterizer discard and depth clampGert Wollny1-1/+16
2018-05-07vrend: Handle primitive reset when running on GLESJakob Bornecrantz1-3/+8
2018-05-07vrend: Add precision qualifiers for all GLES shadersJakob Bornecrantz1-3/+12
2018-05-07vrend: Nop sends to backing iovs for readonly textures v2.Jakob Bornecrantz1-5/+42
2018-05-02vrend: Use RGB1 swizzle for formats with "don't care" componentsAlexandros Frantzis1-12/+13
2018-05-02vrend: Use red/green with swizzle for luminance/alpha formatsAlexandros Frantzis1-13/+14
2018-05-02vrend: Use red with swizzle for luminance formatsAlexandros Frantzis1-13/+14
2018-05-02vrend: Properly handle out-of-bounds blits when blitting with GLAlexandros Frantzis1-6/+79
2018-05-02vrend: Use destination swizzle when creating blit shadersAlexandros Frantzis3-177/+55
2018-05-02vrend: Use source swizzle when blitting with GLAlexandros Frantzis3-2/+35
2018-05-02vrend: Add swizzle to format descriptionsAlexandros Frantzis2-137/+145
2018-04-17vrend: query for GL_SHADER_BUFFER_OFFSET_ALIGNMENTgurchetansingh@chromium.org2-1/+7
2018-04-11Fixes an issue with blitting R8G8B8X8_UNORM bufferRobert Tarasov3-0/+90
2018-04-11tgsi: Implement invariant atrib for TGSI to GLSLJoe M. Kniss6-5/+28
2018-04-09vrend: Use regular blit if both buffers are sRGBRobert Tarasov1-1/+2
2018-04-03vrend: call glFlush after glFenceSync.Lepton Wu1-0/+1
2018-04-03vrend: Add more caps for glesStéphane Marchesin1-0/+7
2018-03-29Fixes an issue with blitting of sRGB buffersRobert Tarasov1-0/+3
2018-03-29shader: start plumbing number of cull outputs throughDave Airlie3-13/+56
2018-03-29shader: handle declaring fragment shader clip distance input.Dave Airlie2-1/+8
2018-03-29shader: rename some shader info and key vars.Dave Airlie3-9/+11
2018-03-29shader: handle clip dist swizzling properly.Dave Airlie1-7/+18
2018-03-29shader: refactor out swizzled clipdist create.Dave Airlie1-8/+21
2018-03-26shader: Add explicit location for out in gles modeLepton Wu1-1/+4
2018-03-26vrend: specify GL_UNPACK_IMAGE_HEIGHTGurchetan Singh1-1/+6
2018-03-26vrend: Don't set resolve filter for non-RGBA buffersStéphane Marchesin1-1/+2
2018-03-22virglrenderer: add ARB_cull_distance support.Dave Airlie2-7/+49
2018-03-22Fix bug which does sizeof for pointer.Lepton Wu1-1/+1