diff options
author | Dave Airlie <airlied@redhat.com> | 2015-04-08 14:17:44 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2015-04-14 11:15:00 +1000 |
commit | daedd2ee27dfca041e8c4668513f4264cd1bf86c (patch) | |
tree | a92f703e827a87ea756a1937ba0341222a386ae6 | |
parent | 7c9df306fa30a40668e40a61917c480da4be6376 (diff) |
arb_vertex_attrib_64bit: add explicit location interaction test
this confirms it gets the location requested.
-rw-r--r-- | tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c | 114 |
2 files changed, 115 insertions, 0 deletions
diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt index 84fc00947..bb9cb8c0b 100644 --- a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt +++ b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt @@ -10,3 +10,4 @@ link_libraries ( ) piglit_add_executable (arb_vertex_attrib_64bit-double_attribs double_attribs.c) +piglit_add_executable (arb_vertex_attrib_64bit-check-explicit-location check-explicit-location.c) diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c b/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c new file mode 100644 index 000000000..4c04ba584 --- /dev/null +++ b/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c @@ -0,0 +1,114 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * \file glsl-explicit-attrib-location-01.c + * Basic test of GL_ARB_explicit_attrib_location + * + * Load a shader that uses the location layout qualifier on an attribute. + * Verify that the attribute is assigned that location. + * + * \author Ian Romanick + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_core_version = 32; + + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; + +PIGLIT_GL_TEST_CONFIG_END + +const char *vs_text = + "#version 330\n" + "#extension GL_ARB_vertex_attrib_64bit: require\n" + "#extension GL_ARB_gpu_shader_fp64: require\n" + "layout(location = 0) in dvec4 vertex;\n" + "layout(location = 1) in dvec4 vcolor;\n" + "flat out dvec4 fscolor;\n" + "void main()\n" + "{\n" + "gl_Position = vertex;\n" + "fscolor = vcolor;\n" + "}\n"; + +const char *fs_text = + "#version 330\n" + "#extension GL_ARB_gpu_shader_fp64: require\n" + "flat in dvec4 fscolor;\n" + "out vec4 color;\n" + "void main()\n" + "{\n" + " color = vec4(fscolor);\n" + "}\n"; + +enum piglit_result +piglit_display(void) +{ + return PIGLIT_FAIL; +} + +void piglit_init(int argc, char **argv) +{ + GLint vert, frag; + GLint prog; + GLboolean ok; + + piglit_require_gl_version(20); + + piglit_require_extension("GL_ARB_explicit_attrib_location"); + piglit_require_extension("GL_ARB_vertex_attrib_64bit"); + + vert = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text); + frag = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text); + prog = glCreateProgram(); + glAttachShader(prog, vert); + glAttachShader(prog, frag); + glLinkProgram(prog); + + ok = piglit_link_check_status(prog); + if (ok) { + + GLint loc = glGetAttribLocation(prog, "vertex"); + + if (loc != 0) { + fprintf(stderr, + "Expected location of 'vertex' to be 0, got " + "%d instead.\n", loc); + ok = GL_FALSE; + } + loc = glGetAttribLocation(prog, "vcolor"); + + if (loc != 1) { + fprintf(stderr, + "Expected location of 'vcolor' to be 0, got " + "%d instead.\n", loc); + ok = GL_FALSE; + } + } + + piglit_report_result(ok ? PIGLIT_PASS : PIGLIT_FAIL); +} + |