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authorDave Airlie <airlied@redhat.com>2015-04-08 14:17:44 +1000
committerDave Airlie <airlied@redhat.com>2015-04-14 11:15:00 +1000
commitdaedd2ee27dfca041e8c4668513f4264cd1bf86c (patch)
treea92f703e827a87ea756a1937ba0341222a386ae6
parent7c9df306fa30a40668e40a61917c480da4be6376 (diff)
arb_vertex_attrib_64bit: add explicit location interaction test
this confirms it gets the location requested.
-rw-r--r--tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c114
2 files changed, 115 insertions, 0 deletions
diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
index 84fc00947..bb9cb8c0b 100644
--- a/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
+++ b/tests/spec/arb_vertex_attrib_64bit/execution/CMakeLists.gl.txt
@@ -10,3 +10,4 @@ link_libraries (
)
piglit_add_executable (arb_vertex_attrib_64bit-double_attribs double_attribs.c)
+piglit_add_executable (arb_vertex_attrib_64bit-check-explicit-location check-explicit-location.c)
diff --git a/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c b/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c
new file mode 100644
index 000000000..4c04ba584
--- /dev/null
+++ b/tests/spec/arb_vertex_attrib_64bit/execution/check-explicit-location.c
@@ -0,0 +1,114 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file glsl-explicit-attrib-location-01.c
+ * Basic test of GL_ARB_explicit_attrib_location
+ *
+ * Load a shader that uses the location layout qualifier on an attribute.
+ * Verify that the attribute is assigned that location.
+ *
+ * \author Ian Romanick
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 32;
+
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+const char *vs_text =
+ "#version 330\n"
+ "#extension GL_ARB_vertex_attrib_64bit: require\n"
+ "#extension GL_ARB_gpu_shader_fp64: require\n"
+ "layout(location = 0) in dvec4 vertex;\n"
+ "layout(location = 1) in dvec4 vcolor;\n"
+ "flat out dvec4 fscolor;\n"
+ "void main()\n"
+ "{\n"
+ "gl_Position = vertex;\n"
+ "fscolor = vcolor;\n"
+ "}\n";
+
+const char *fs_text =
+ "#version 330\n"
+ "#extension GL_ARB_gpu_shader_fp64: require\n"
+ "flat in dvec4 fscolor;\n"
+ "out vec4 color;\n"
+ "void main()\n"
+ "{\n"
+ " color = vec4(fscolor);\n"
+ "}\n";
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+void piglit_init(int argc, char **argv)
+{
+ GLint vert, frag;
+ GLint prog;
+ GLboolean ok;
+
+ piglit_require_gl_version(20);
+
+ piglit_require_extension("GL_ARB_explicit_attrib_location");
+ piglit_require_extension("GL_ARB_vertex_attrib_64bit");
+
+ vert = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
+ frag = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text);
+ prog = glCreateProgram();
+ glAttachShader(prog, vert);
+ glAttachShader(prog, frag);
+ glLinkProgram(prog);
+
+ ok = piglit_link_check_status(prog);
+ if (ok) {
+
+ GLint loc = glGetAttribLocation(prog, "vertex");
+
+ if (loc != 0) {
+ fprintf(stderr,
+ "Expected location of 'vertex' to be 0, got "
+ "%d instead.\n", loc);
+ ok = GL_FALSE;
+ }
+ loc = glGetAttribLocation(prog, "vcolor");
+
+ if (loc != 1) {
+ fprintf(stderr,
+ "Expected location of 'vcolor' to be 0, got "
+ "%d instead.\n", loc);
+ ok = GL_FALSE;
+ }
+ }
+
+ piglit_report_result(ok ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+