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2011-03-16glx-create-context testHEADmasterDave Airlie2-0/+162
2011-03-14glean/shaderAPI: Define APIENTRY if not defined.Vinson Lee1-0/+4
2011-03-14glean/pixelFormats: s/__func__/__FUNCTION__/Vinson Lee1-1/+1
2011-03-14s/WIN32/_WIN32/José Fonseca11-12/+12
2011-03-14fbo-*-formats: redraw in key_funcMarek Olšák2-6/+2
2011-03-14glean/pixelFormats: test EXT_texture_snormMarek Olšák2-0/+79
2011-03-14glean/pixelFormats: test ARB_texture_rgMarek Olšák2-0/+174
2011-03-14glean/pixelFormats: remove #ifdefsMarek Olšák1-41/+6
2011-03-14glean: use glew in glwrap.hMarek Olšák1-1029/+2
2011-03-13arb_color_buffer_float/queries: Move declaration to block start.José Fonseca1-1/+2
2011-03-13Portability build fixes for MinGW.José Fonseca11-7/+26
2011-03-13shader_runner: libgen.h not available on MSVC; use _splitpath instead.José Fonseca1-0/+17
2011-03-13early-z: update to check for early pass/reject tooChristoph Bumiller1-5/+22
2011-03-13Consolidate the code of the fbo-*-formats testsMarek Olšák5-424/+142
2011-03-13Rename the ARB_color_buffer_float tests for readabilityMarek Olšák1-1/+1
2011-03-13Improve/split the ARB_color_buffer_float testsMarek Olšák10-125/+209
2011-03-13util: add functions piglit_probe_pixel_rgb(a)_silentMarek Olšák2-0/+42
2011-03-13Add NV_texture_barrier/blending-in-shader to all.testsMarek Olšák1-0/+4
2011-03-12glsl-1.30: Add tests for texture(sampler2DShadow, vec3)Chad Versace14-0/+353
2011-03-12glsl-1.30: Add all shader_runner tests in spec/glsl-1.30/executionChad Versace1-0/+4
2011-03-12arb_texture_rg: Add execution tests for shadow2D()Chad Versace6-0/+127
2011-03-12shaders: Add tests for shadow2D()Chad Versace11-0/+268
2011-03-12shader_runner: Allow setting of GL_TEXTURE_COMPARE_FUNCChad Versace1-0/+18
2011-03-12shader_runner: Allow setting of GL_DEPTH_TEXTURE_MODEChad Versace1-0/+25
2011-03-12shader_runner: Implicity determine shader path from script filepathChad Versace1-1/+9
2011-03-12util: Add function piglit_get_glsl_version()Chad Versace2-0/+40
2011-03-12util: Change signature of piglit_get_gl_version()Chad Versace3-20/+17
2011-03-12util: Remove duplicate definitions of piglit_set_tolerance()Chad Versace4-51/+33
2011-03-12all.tests: Blacklist some shader tests that cause memory explosionsChad Versace2-0/+25
2011-03-12all.tests: Automatically import all shader runner tests in /tests/shadersChad Versace1-382/+25
2011-03-12framework: Support running Piglit with an out-of-tree buildChad Versace2-2/+11
2011-03-11re-alphabetize tests listsBrian Paul1-11/+11
2011-03-11gl30basic: test basic GL 3.0 featuresBrian Paul3-0/+202
2011-03-11blending-in-shader: new test for NV_texture_barrierMarek Olšák4-0/+135
2011-03-11util: add piglit_probe_image_rgb* functionsMarek Olšák2-0/+68
2011-03-11gles2: fix piglit_rgbw_texture parametersMarek Olšák2-2/+2
2011-03-10early-z: add test to check for early depth testing bugsChristoph Bumiller3-0/+150
2011-03-09cmake: Only build i386 glean on Mac OS X.Vinson Lee1-2/+1
2011-03-09fbo-srgb-blit: Also test EXT_framebuffer_sRGB.Henri Verbeet1-7/+26
2011-03-08Add a test for FBO blits between RGB and sRGB formats.Henri Verbeet3-0/+124
2011-03-07fragment-center: New test for where the implementation samples fragments.Eric Anholt3-0/+101
2011-03-07cmake: Put the binaries in the right place for MSVS too.José Fonseca1-2/+10
2011-03-07cmake: Allow GL/glext.h to be specified separately.José Fonseca19-0/+34
2011-03-07glx-swap-event: Prevent build failures when GLX_INTEL_swap_event is not avail...José Fonseca1-2/+2
2011-03-07fbo-storage-formats: print framebuffer completeness status (for debugging)Marek Olšák1-0/+3
2011-03-07fbo-storage-completeness: test that RenderbufferStorage affects completenessMarek Olšák3-0/+250
2011-03-07texture-rg: increase tolerance for compressed formatsMarek Olšák1-1/+1
2011-03-07instanced_arrays: new test for ARB_instanced_arrays without ARB_draw_instancedMarek Olšák5-0/+212
2011-03-05all.tests: Fix typos of 'redeclaration'.Vinson Lee1-2/+2
2011-03-04Redeclare an unsized array with an initializerGordon Jin3-0/+55