index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
Files
Lines
2015-06-16
virgl: handle DRI3 interfaces properly.
virgl-mesa-driver
Dave Airlie
1
-13
/
+33
2015-06-16
virgl: add cso count for tf auto draw
Dave Airlie
2
-1
/
+6
2015-06-16
virgl: flush if reading back tfb buffer.
Dave Airlie
1
-0
/
+2
2015-06-16
u_primconvert: add primitive restart support
Dave Airlie
7
-87
/
+202
2015-06-16
vtest: add sending command line support
Dave Airlie
2
-0
/
+31
2015-06-16
virgl/vtest: handle block/compressed textures better
Dave Airlie
2
-10
/
+9
2015-06-16
vtest: avoid writing over end of resource on transfer get
Dave Airlie
3
-10
/
+30
2015-06-16
virgl: set to 16 max texture samplers
Marc-André Lureau
1
-1
/
+1
2015-06-16
vtest: handle sub_box in frontbuffer flush properly
Dave Airlie
1
-5
/
+11
2015-06-16
vtest: drop pointless printfs
Dave Airlie
2
-6
/
+2
2015-06-16
vtest: do proper mapping/unmap to take dts into a/c
Dave Airlie
1
-2
/
+11
2015-06-16
vtest: abort on failed read from server
Dave Airlie
1
-2
/
+5
2015-06-16
vtest: flush cmd buffer properly.
Dave Airlie
1
-0
/
+1
2015-06-16
vtest: set bind flags so caching works.
Dave Airlie
1
-0
/
+1
2015-06-16
vtest: add more resource caching bits
Dave Airlie
1
-1
/
+33
2015-06-16
vtest: keep width of resource for correct box sizing
Dave Airlie
2
-2
/
+4
2015-06-16
vtest: finish transfer, add fencing
Dave Airlie
4
-38
/
+470
2015-06-16
vtest: start adding transfer and front flush support
Dave Airlie
4
-21
/
+159
2015-06-16
virgl: add front flush callback
Dave Airlie
2
-0
/
+13
2015-06-16
vtest: flesh out dummy res to avoid errors on other side
Dave Airlie
1
-2
/
+4
2015-06-16
vtest: add dummy emit res for now, gets glxinfo going
Dave Airlie
1
-1
/
+7
2015-06-16
vtest: more work on resources
Dave Airlie
3
-3
/
+24
2015-06-16
vtest: add command submit
Dave Airlie
3
-3
/
+19
2015-06-16
vtest: add some more bits
Dave Airlie
2
-30
/
+67
2015-06-16
virgl: add vtest driver
Dave Airlie
10
-2
/
+379
2015-06-16
virgl: don't send layer stride for unlayered textures.
Dave Airlie
1
-2
/
+22
2015-06-16
virgl: fix encoding mistake for streamout.
Dave Airlie
1
-1
/
+1
2015-06-16
virgl: add support for ARB_vertex_type_10f_11f_11f_rev
Dave Airlie
1
-0
/
+10
2015-06-16
virgl: import driver on 10.5 branch.
Dave Airlie
26
-0
/
+4961
2015-06-16
tgsi: try and handle overflowing shaders.
Dave Airlie
2
-3
/
+9
2015-06-16
tgsi: add option to dump floats as hex values
Dave Airlie
3
-2
/
+30
2015-06-03
nv30: avoid doing extra work on clear and hitting unexpected states
Ilia Mirkin
5
-9
/
+11
2015-06-03
st/dri: fix postprocessing crash when there's no depth buffer
Marek Olšák
1
-5
/
+4
2015-06-03
i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
Ben Widawsky
1
-0
/
+10
2015-06-03
nv30: falling back to draw path for edgeflag does no good
Ilia Mirkin
1
-3
/
+2
2015-06-03
nv30/draw: switch varying hookup logic to know about texcoords
Ilia Mirkin
1
-9
/
+16
2015-06-03
nv30/draw: allocate vertex buffers in gart
Ilia Mirkin
1
-6
/
+10
2015-06-03
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Ilia Mirkin
1
-3
/
+3
2015-06-03
nv30/draw: fix indexed draws with swtnl path and a resource index buffer
Ilia Mirkin
1
-3
/
+3
2015-06-03
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
1
-2
/
+8
2015-06-03
st/mesa: don't leak glsl_to_tgsi object on link failure
Ilia Mirkin
1
-0
/
+1
2015-06-03
nv30/draw: draw expects constbuf size in bytes, not vec4 units
Ilia Mirkin
1
-1
/
+1
2015-06-03
nv30/draw: avoid leaving stale pointers in draw state
Ilia Mirkin
1
-4
/
+4
2015-06-03
nv30: fix clip plane uploads and enable changes
Ilia Mirkin
1
-9
/
+7
2015-06-03
nv30: avoid leaking render state and draw shaders
Ilia Mirkin
3
-0
/
+16
2015-06-03
nv30: don't leak fragprog consts
Ilia Mirkin
1
-0
/
+1
2015-06-03
nv50/ir: avoid messing up arg1 of PFETCH
Ilia Mirkin
1
-2
/
+18
2015-06-03
nvc0: a geometry shader can have up to 1024 vertices output
Ilia Mirkin
1
-1
/
+1
2015-06-03
i965/fs: Fix implied_mrf_writes for scratch writes
Jason Ekstrand
1
-1
/
+1
2015-06-03
nvc0/ir: LOAD's can't be used for shader inputs
Ilia Mirkin
2
-0
/
+2
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