AgeCommit message (Expand)AuthorFilesLines
2015-06-16virgl: handle DRI3 interfaces properly.virgl-mesa-driverDave Airlie1-13/+33
2015-06-16virgl: add cso count for tf auto drawDave Airlie2-1/+6
2015-06-16virgl: flush if reading back tfb buffer.Dave Airlie1-0/+2
2015-06-16u_primconvert: add primitive restart supportDave Airlie7-87/+202
2015-06-16vtest: add sending command line supportDave Airlie2-0/+31
2015-06-16virgl/vtest: handle block/compressed textures betterDave Airlie2-10/+9
2015-06-16vtest: avoid writing over end of resource on transfer getDave Airlie3-10/+30
2015-06-16virgl: set to 16 max texture samplersMarc-André Lureau1-1/+1
2015-06-16vtest: handle sub_box in frontbuffer flush properlyDave Airlie1-5/+11
2015-06-16vtest: drop pointless printfsDave Airlie2-6/+2
2015-06-16vtest: do proper mapping/unmap to take dts into a/cDave Airlie1-2/+11
2015-06-16vtest: abort on failed read from serverDave Airlie1-2/+5
2015-06-16vtest: flush cmd buffer properly.Dave Airlie1-0/+1
2015-06-16vtest: set bind flags so caching works.Dave Airlie1-0/+1
2015-06-16vtest: add more resource caching bitsDave Airlie1-1/+33
2015-06-16vtest: keep width of resource for correct box sizingDave Airlie2-2/+4
2015-06-16vtest: finish transfer, add fencingDave Airlie4-38/+470
2015-06-16vtest: start adding transfer and front flush supportDave Airlie4-21/+159
2015-06-16virgl: add front flush callbackDave Airlie2-0/+13
2015-06-16vtest: flesh out dummy res to avoid errors on other sideDave Airlie1-2/+4
2015-06-16vtest: add dummy emit res for now, gets glxinfo goingDave Airlie1-1/+7
2015-06-16vtest: more work on resourcesDave Airlie3-3/+24
2015-06-16vtest: add command submitDave Airlie3-3/+19
2015-06-16vtest: add some more bitsDave Airlie2-30/+67
2015-06-16virgl: add vtest driverDave Airlie11-2/+380
2015-06-16virgl: don't send layer stride for unlayered textures.Dave Airlie1-2/+22
2015-06-16virgl: fix encoding mistake for streamout.Dave Airlie1-1/+1
2015-06-16virgl: add support for ARB_vertex_type_10f_11f_11f_revDave Airlie1-0/+10
2015-06-16virgl: import driver on 10.5 branch.Dave Airlie27-1/+4971
2015-06-16tgsi: try and handle overflowing shaders.Dave Airlie2-3/+9
2015-06-16tgsi: add option to dump floats as hex valuesDave Airlie3-2/+30
2015-06-07docs: Add sha256sums for the 10.5.7 releaseEmil Velikov1-1/+2
2015-06-07Add release notes for the 10.5.7 releaseEmil Velikov1-0/+102
2015-06-07Update version to 10.5.7Emil Velikov1-1/+1
2015-06-03nv30: avoid doing extra work on clear and hitting unexpected statesIlia Mirkin5-9/+11
2015-06-03st/dri: fix postprocessing crash when there's no depth bufferMarek Olšák1-5/+4
2015-06-03i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)Ben Widawsky1-0/+10
2015-06-03cherry-ignore: add clover build fix not applicable for 10.5Emil Velikov1-0/+3
2015-06-03nv30: falling back to draw path for edgeflag does no goodIlia Mirkin1-3/+2
2015-06-03nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin1-9/+16
2015-06-03nv30/draw: allocate vertex buffers in gartIlia Mirkin1-6/+10
2015-06-03nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin1-3/+3
2015-06-03nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin1-3/+3
2015-06-03glsl: avoid leaking linked gl_shader when there's a late linker errorIlia Mirkin1-2/+8
2015-06-03st/mesa: don't leak glsl_to_tgsi object on link failureIlia Mirkin1-0/+1
2015-06-03nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin1-1/+1
2015-06-03nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin1-4/+4
2015-06-03nv30: fix clip plane uploads and enable changesIlia Mirkin1-9/+7
2015-06-03nv30: avoid leaking render state and draw shadersIlia Mirkin3-0/+16
2015-06-03nv30: don't leak fragprog constsIlia Mirkin1-0/+1