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+/*
+ * Copyright (C) 2013 DENSO CORPORATION
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of the copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software
+ * without specific, written prior permission. The copyright holders make
+ * no representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
+ * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
+ * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/**
+ * The ivi-layout library supports API set of controlling properties of
+ * surface and layer which groups surfaces. An unique ID whose type is integer
+ * is required to create surface and layer. With the unique ID, surface and
+ * layer are identified to control them. The API set consists of APIs to control
+ * properties of surface and layers about followings,
+ * - visibility.
+ * - opacity.
+ * - clipping (x,y,width,height).
+ * - position and size of it to be displayed.
+ * - orientation per 90 degree.
+ * - add or remove surfaces to a layer.
+ * - order of surfaces/layers in layer/screen to be displayed.
+ * - commit to apply property changes.
+ * - notifications of property change.
+ *
+ * Management of surfaces and layers grouping these surfaces are common
+ * way in In-Vehicle Infotainment system, which integrate several domains
+ * in one system. A layer is allocated to a domain in order to control
+ * application surfaces grouped to the layer all together.
+ *
+ * This API and ABI follow following specifications.
+ * http://projects.genivi.org/wayland-ivi-extension/layer-manager-apis
+ */
+
+#ifndef _IVI_LAYOUT_EXPORT_H_
+#define _IVI_LAYOUT_EXPORT_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#include "stdbool.h"
+#include "compositor.h"
+
+#define IVI_SUCCEEDED (0)
+#define IVI_FAILED (-1)
+
+struct ivi_layout_layer;
+struct ivi_layout_screen;
+struct ivi_layout_surface;
+
+struct ivi_layout_surface_properties
+{
+ wl_fixed_t opacity;
+ int32_t source_x;
+ int32_t source_y;
+ int32_t source_width;
+ int32_t source_height;
+ int32_t start_x;
+ int32_t start_y;
+ int32_t start_width;
+ int32_t start_height;
+ int32_t dest_x;
+ int32_t dest_y;
+ int32_t dest_width;
+ int32_t dest_height;
+ enum wl_output_transform orientation;
+ bool visibility;
+ int32_t transition_type;
+ uint32_t transition_duration;
+};
+
+struct ivi_layout_layer_properties
+{
+ wl_fixed_t opacity;
+ int32_t source_x;
+ int32_t source_y;
+ int32_t source_width;
+ int32_t source_height;
+ int32_t dest_x;
+ int32_t dest_y;
+ int32_t dest_width;
+ int32_t dest_height;
+ enum wl_output_transform orientation;
+ uint32_t visibility;
+ int32_t transition_type;
+ uint32_t transition_duration;
+ double start_alpha;
+ double end_alpha;
+ uint32_t is_fade_in;
+};
+
+enum ivi_layout_notification_mask {
+ IVI_NOTIFICATION_NONE = 0,
+ IVI_NOTIFICATION_OPACITY = (1 << 1),
+ IVI_NOTIFICATION_SOURCE_RECT = (1 << 2),
+ IVI_NOTIFICATION_DEST_RECT = (1 << 3),
+ IVI_NOTIFICATION_DIMENSION = (1 << 4),
+ IVI_NOTIFICATION_POSITION = (1 << 5),
+ IVI_NOTIFICATION_ORIENTATION = (1 << 6),
+ IVI_NOTIFICATION_VISIBILITY = (1 << 7),
+ IVI_NOTIFICATION_PIXELFORMAT = (1 << 8),
+ IVI_NOTIFICATION_ADD = (1 << 9),
+ IVI_NOTIFICATION_REMOVE = (1 << 10),
+ IVI_NOTIFICATION_CONFIGURE = (1 << 11),
+ IVI_NOTIFICATION_ALL = 0xFFFF
+};
+
+enum ivi_layout_transition_type{
+ IVI_LAYOUT_TRANSITION_NONE,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ IVI_LAYOUT_TRANSITION_VIEW_DEST_RECT_ONLY,
+ IVI_LAYOUT_TRANSITION_VIEW_FADE_ONLY,
+ IVI_LAYOUT_TRANSITION_LAYER_FADE,
+ IVI_LAYOUT_TRANSITION_LAYER_MOVE,
+ IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER,
+ IVI_LAYOUT_TRANSITION_VIEW_MOVE_RESIZE,
+ IVI_LAYOUT_TRANSITION_VIEW_RESIZE,
+ IVI_LAYOUT_TRANSITION_VIEW_FADE,
+ IVI_LAYOUT_TRANSITION_MAX,
+};
+
+typedef void (*layer_property_notification_func)(
+ struct ivi_layout_layer *ivilayer,
+ const struct ivi_layout_layer_properties *,
+ enum ivi_layout_notification_mask mask,
+ void *userdata);
+
+typedef void (*surface_property_notification_func)(
+ struct ivi_layout_surface *ivisurf,
+ const struct ivi_layout_surface_properties *,
+ enum ivi_layout_notification_mask mask,
+ void *userdata);
+
+typedef void (*layer_create_notification_func)(
+ struct ivi_layout_layer *ivilayer,
+ void *userdata);
+
+typedef void (*layer_remove_notification_func)(
+ struct ivi_layout_layer *ivilayer,
+ void *userdata);
+
+typedef void (*surface_create_notification_func)(
+ struct ivi_layout_surface *ivisurf,
+ void *userdata);
+
+typedef void (*surface_remove_notification_func)(
+ struct ivi_layout_surface *ivisurf,
+ void *userdata);
+
+typedef void (*surface_configure_notification_func)(
+ struct ivi_layout_surface *ivisurf,
+ void *userdata);
+
+typedef void (*ivi_controller_surface_content_callback)(
+ struct ivi_layout_surface *ivisurf,
+ int32_t content,
+ void *userdata);
+
+/**
+ * \brief register for notification when layer is created
+ */
+int32_t
+ivi_layout_add_notification_create_layer(
+ layer_create_notification_func callback,
+ void *userdata);
+
+void
+ivi_layout_remove_notification_create_layer(
+ layer_create_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief register for notification when layer is removed
+ */
+int32_t
+ivi_layout_add_notification_remove_layer(
+ layer_remove_notification_func callback,
+ void *userdata);
+
+void
+ivi_layout_remove_notification_remove_layer(
+ layer_remove_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief register for notification when surface is created
+ */
+int32_t
+ivi_layout_add_notification_create_surface(
+ surface_create_notification_func callback,
+ void *userdata);
+
+void
+ivi_layout_remove_notification_create_surface(
+ surface_create_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief register for notification when surface is removed
+ */
+int32_t
+ivi_layout_add_notification_remove_surface(
+ surface_remove_notification_func callback,
+ void *userdata);
+
+void
+ivi_layout_remove_notification_remove_surface(
+ surface_remove_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief register for notification when surface is configured
+ */
+int32_t
+ivi_layout_add_notification_configure_surface(
+ surface_configure_notification_func callback,
+ void *userdata);
+
+void
+ivi_layout_remove_notification_configure_surface(
+ surface_configure_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief get id of surface from ivi_layout_surface
+ *
+ * \return id of surface
+ */
+uint32_t
+ivi_layout_get_id_of_surface(struct ivi_layout_surface *ivisurf);
+
+/**
+ * \brief get id of layer from ivi_layout_layer
+ *
+ *
+ * \return id of layer
+ */
+uint32_t
+ivi_layout_get_id_of_layer(struct ivi_layout_layer *ivilayer);
+
+/**
+ * \brief get ivi_layout_surface from id of surface
+ *
+ * \return (struct ivi_layout_surface *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+struct ivi_layout_surface *
+ivi_layout_get_surface_from_id(uint32_t id_surface);
+
+/**
+ * \brief get ivi_layout_screen from id of screen
+ *
+ * \return (struct ivi_layout_screen *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+struct ivi_layout_screen *
+ivi_layout_get_screen_from_id(uint32_t id_screen);
+
+/**
+ * \brief Get the screen resolution of a specific screen
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_screen_resolution(struct ivi_layout_screen *iviscrn,
+ int32_t *pWidth,
+ int32_t *pHeight);
+
+/**
+ * \brief Set an observer callback for surface content status change.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_content_observer(
+ struct ivi_layout_surface *ivisurf,
+ ivi_controller_surface_content_callback callback,
+ void* userdata);
+
+/**
+ * \brief Get the layer properties
+ *
+ * \return (const struct ivi_layout_layer_properties *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+const struct ivi_layout_layer_properties *
+ivi_layout_get_properties_of_layer(struct ivi_layout_layer *ivilayer);
+
+/**
+ * \brief Get the screens
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_screens(int32_t *pLength, struct ivi_layout_screen ***ppArray);
+
+/**
+ * \brief Get the screens under the given layer
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer,
+ int32_t *pLength,
+ struct ivi_layout_screen ***ppArray);
+
+/**
+ * \brief Get all Layers which are currently registered and managed
+ * by the services
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_layers(int32_t *pLength, struct ivi_layout_layer ***ppArray);
+
+/**
+ * \brief Get all Layers under the given surface
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_layers_under_surface(struct ivi_layout_surface *ivisurf,
+ int32_t *pLength,
+ struct ivi_layout_layer ***ppArray);
+
+/**
+ * \brief Get all Surfaces which are currently registered and managed
+ * by the services
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_get_surfaces(int32_t *pLength, struct ivi_layout_surface ***ppArray);
+
+/**
+ * \brief Create a layer which should be managed by the service
+ *
+ * \return (struct ivi_layout_layer *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+struct ivi_layout_layer *
+ivi_layout_layer_create_with_dimension(uint32_t id_layer,
+ int32_t width, int32_t height);
+
+/**
+ * \brief Removes a layer which is currently managed by the service
+ */
+void
+ivi_layout_layer_remove(struct ivi_layout_layer *ivilayer);
+
+/**
+ * \brief Set the visibility of a layer. If a layer is not visible, the
+ * layer and its surfaces will not be rendered.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer,
+ bool newVisibility);
+
+/**
+ * \brief Set the opacity of a layer.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer,
+ wl_fixed_t opacity);
+
+/**
+ * \brief Get the opacity of a layer.
+ *
+ * \return opacity if the method call was successful
+ * \return wl_fixed_from_double(0.0) if the method call was failed
+ */
+wl_fixed_t
+ivi_layout_layer_get_opacity(struct ivi_layout_layer *ivilayer);
+
+/**
+ * \brief Set the area of a layer which should be used for the rendering.
+ *
+ * Only this part will be visible.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_source_rectangle(struct ivi_layout_layer *ivilayer,
+ int32_t x, int32_t y,
+ int32_t width, int32_t height);
+
+/**
+ * \brief Set the destination area on the display for a layer.
+ *
+ * The layer will be scaled and positioned to this rectangle
+ * for rendering
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_destination_rectangle(struct ivi_layout_layer *ivilayer,
+ int32_t x, int32_t y,
+ int32_t width, int32_t height);
+
+/**
+ * \brief Get the horizontal and vertical position of the layer.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_get_position(struct ivi_layout_layer *ivilayer,
+ int32_t *dest_x, int32_t *dest_y);
+
+/**
+ * \brief Sets the horizontal and vertical position of the layer.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_position(struct ivi_layout_layer *ivilayer,
+ int32_t dest_x, int32_t dest_y);
+
+/**
+ * \brief Sets the orientation of a layer.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_orientation(struct ivi_layout_layer *ivilayer,
+ enum wl_output_transform orientation);
+
+/**
+ * \brief Sets render order of surfaces within one layer
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer,
+ struct ivi_layout_surface **pSurface,
+ int32_t number);
+
+/**
+ * \brief Set the visibility of a surface.
+ *
+ * If a surface is not visible it will not be rendered.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_visibility(struct ivi_layout_surface *ivisurf,
+ bool newVisibility);
+
+/**
+ * \brief Get the visibility of a surface.
+ *
+ * If a surface is not visible it will not be rendered.
+ *
+ * \return true if surface is visible
+ * \return false if surface is invisible or the method call was failed
+ */
+bool
+ivi_layout_surface_get_visibility(struct ivi_layout_surface *ivisurf);
+
+/**
+ * \brief Set the opacity of a surface.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_opacity(struct ivi_layout_surface *ivisurf,
+ wl_fixed_t opacity);
+
+/**
+ * \brief Get the opacity of a surface.
+ *
+ * \return opacity if the method call was successful
+ * \return wl_fixed_from_double(0.0) if the method call was failed
+ */
+wl_fixed_t
+ivi_layout_surface_get_opacity(struct ivi_layout_surface *ivisurf);
+
+/**
+ * \brief Set the destination area of a surface within a layer for rendering.
+ *
+ * The surface will be scaled to this rectangle for rendering.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_destination_rectangle(struct ivi_layout_surface *ivisurf,
+ int32_t x, int32_t y,
+ int32_t width, int32_t height);
+
+/**
+ * \brief Sets the orientation of a surface.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_orientation(struct ivi_layout_surface *ivisurf,
+ enum wl_output_transform orientation);
+
+/**
+ * \brief Add a layer to a screen which is currently managed by the service
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_screen_add_layer(struct ivi_layout_screen *iviscrn,
+ struct ivi_layout_layer *addlayer);
+
+/**
+ * \brief Sets render order of layers on a display
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_screen_set_render_order(struct ivi_layout_screen *iviscrn,
+ struct ivi_layout_layer **pLayer,
+ const int32_t number);
+
+/**
+ * \brief register for notification on property changes of layer
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_add_notification(struct ivi_layout_layer *ivilayer,
+ layer_property_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief remove notification on property changes of layer
+ */
+void
+ivi_layout_layer_remove_notification(struct ivi_layout_layer *ivilayer);
+
+/**
+ * \brief register for notification on property changes of surface
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_add_notification(struct ivi_layout_surface *ivisurf,
+ surface_property_notification_func callback,
+ void *userdata);
+
+/**
+ * \brief remove notification on property changes of surface
+ */
+void
+ivi_layout_surface_remove_notification(struct ivi_layout_surface *ivisurf);
+
+/**
+ * \brief Get the surface properties
+ *
+ * \return (const struct ivi_surface_layer_properties *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+const struct ivi_layout_surface_properties *
+ivi_layout_get_properties_of_surface(struct ivi_layout_surface *ivisurf);
+
+/**
+ * \brief Add a surface to a layer which is currently managed by the service
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_layer_add_surface(struct ivi_layout_layer *ivilayer,
+ struct ivi_layout_surface *addsurf);
+
+/**
+ * \brief Removes a surface from a layer which is currently managed by the service
+ */
+void
+ivi_layout_layer_remove_surface(struct ivi_layout_layer *ivilayer,
+ struct ivi_layout_surface *remsurf);
+
+/**
+ * \brief Set the area of a surface which should be used for the rendering.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_surface_set_source_rectangle(struct ivi_layout_surface *ivisurf,
+ int32_t x, int32_t y,
+ int32_t width, int32_t height);
+
+/**
+ * \brief get weston_output from ivi_layout_screen.
+ *
+ * \return (struct weston_output *)
+ * if the method call was successful
+ * \return NULL if the method call was failed
+ */
+struct weston_output *
+ivi_layout_screen_get_output(struct ivi_layout_screen *);
+
+struct weston_surface *
+ivi_layout_surface_get_weston_surface(struct ivi_layout_surface *ivisurf);
+
+int32_t
+ivi_layout_layer_set_transition(struct ivi_layout_layer *ivilayer,
+ enum ivi_layout_transition_type type,
+ uint32_t duration);
+
+int32_t
+ivi_layout_layer_set_fade_info(struct ivi_layout_layer* layer,
+ uint32_t is_fade_in,
+ double start_alpha, double end_alpha);
+
+int32_t
+ivi_layout_surface_set_transition(struct ivi_layout_surface *ivisurf,
+ enum ivi_layout_transition_type type,
+ uint32_t duration);
+
+void
+ivi_layout_transition_layer_render_order(struct ivi_layout_layer* layer,
+ struct ivi_layout_surface** new_order,
+ uint32_t surface_num,
+ uint32_t duration);
+
+void
+ivi_layout_transition_move_layer_cancel(struct ivi_layout_layer* layer);
+
+/**
+ * \brief Commit all changes and execute all enqueued commands since
+ * last commit.
+ *
+ * \return IVI_SUCCEEDED if the method call was successful
+ * \return IVI_FAILED if the method call was failed
+ */
+int32_t
+ivi_layout_commit_changes(void);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _IVI_LAYOUT_EXPORT_H_ */