summaryrefslogtreecommitdiff
path: root/tests/spec/glsl-1.10/execution/glsl-override-builtin-2.shader_test
blob: 2a8001ad09ca1ecc713004526ef0e3ff10093bc9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
[require]
GLSL >= 1.10

/* built-in function could be overriden, but should not impact
   another shader.
*/

[vertex shader]
void main()
{
	gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}

[fragment shader]
float myfunc(float);

float abs(float f)
{
    return f-1.0; 
}

void main()
{
    gl_FragColor = vec4(abs(1.0), myfunc(1.0), 0.0, 1.0);
}

[fragment shader]
float myfunc(float f)
{
    return abs(f);
}

[test]
draw rect -1 -1 2 2
probe all rgba 0.0 1.0 0.0 1.0