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piglit
dither
glean-master
glsl2
main
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shader_runner
piglit is an OpenGL test suite (mirrored from https://gitlab.freedesktop.org/mesa/piglit)
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Author
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2017-01-25
glsl-1.30: add a test that gl_ClipDistance actually affects all primitive types
Nicolai Hähnle
1
-0
/
+68
2017-01-25
glsl-1.20: add a test that gl_ClipVertex actually affects all primitive types
Nicolai Hähnle
1
-0
/
+72
2017-01-20
Test multiple inout parameters with arrays of arrays
Juan A. Suarez Romero
1
-0
/
+38
2017-01-12
arb_texture_view: Fix MSVC build.
Jose Fonseca
1
-1
/
+1
2017-01-10
Add GL_INTEL_conservative_rasterization tests
Lionel Landwerlin
7
-0
/
+515
2017-01-07
glsl-1.10: another test for min max optimisation pass
Timothy Arceri
1
-0
/
+32
2017-01-07
glsl-1.10: test min max optimisation pass
Timothy Arceri
1
-0
/
+32
2017-01-03
arb_shader_image_load_store/shader-mem-barrier: Add explicit memoryBarrier to...
Francisco Jerez
1
-3
/
+3
2016-12-23
glsl-1.10: test unrolling of loops with various control flow
Timothy Arceri
3
-0
/
+177
2016-12-21
arb_gpu_shader_fp64: add packDouble2x32 and unpackDouble2x32 tests for vertex...
Samuel Iglesias Gonsálvez
3
-0
/
+170
2016-12-20
glsl-1.10: return lowering tests
Timothy Arceri
4
-0
/
+212
2016-12-12
GL_ARB_draw_instanced/dlist: Fix crash
Arthur Huillet
1
-2
/
+3
2016-12-02
Add glsl-1.50/execution/geometry/gs-conditional-emit
Nicolai Hähnle
1
-0
/
+82
2016-12-01
glsl-1.50: add test that emits max number of output components
Ilia Mirkin
2
-0
/
+319
2016-11-29
arb_internalformat_query2: GL_TEXTURE_BUFFER is also in core since 3.1
Sebastian Olender
1
-1
/
+2
2016-11-26
arb_shading_language_420pack: Add multiple layout qualifiers in a single buff...
Andres Gomez
2
-0
/
+62
2016-11-26
arb_shading_language_420pack: Add multiple layout qualifiers in a single unif...
Andres Gomez
2
-0
/
+60
2016-11-26
arb_shading_language_420pack: Add multiple layout qualifiers in a single outp...
Andres Gomez
4
-0
/
+100
2016-11-26
arb_shading_language_420pack: Add multiple layout qualifiers in a single inpu...
Andres Gomez
4
-0
/
+114
2016-11-26
arb_enhanced_layouts: More duplicated layout-qualifier-names tests
Andres Gomez
22
-0
/
+878
2016-11-26
arb_shading_language_420pack: More multiple layout qualifiers in a single dec...
Andres Gomez
8
-0
/
+238
2016-11-26
arb_enhanced_layouts: Add more xfb_stride redeclaration tests
Andres Gomez
14
-6
/
+340
2016-11-26
arb_tessellation_shader: Add tests for TCS output size redeclaration
Andres Gomez
2
-0
/
+46
2016-11-26
glsl-1.50: Add GS output layout qualifier redeclaration test
Andres Gomez
2
-5
/
+42
2016-11-23
gl-2.0: Remove unused variable.
Vinson Lee
1
-4
/
+4
2016-11-23
arb_compute_variable_group_size: Add argument to piglit_subtest functions.
Vinson Lee
1
-6
/
+6
2016-11-23
Add nv_image_formats tests
Lionel Landwerlin
4
-0
/
+295
2016-11-17
Add gl-2.0/vertexattribpointer-size-3 test
Nicolai Hähnle
2
-0
/
+269
2016-11-17
arb_enhanced_layouts: test a case with explicit non-zero offset in named UBOs
Nicolai Hähnle
1
-0
/
+30
2016-11-16
same-attachment-glFramebufferTexture2D: Use a CUBE_MAP texture
Nanley Chery
1
-7
/
+37
2016-11-14
glsl: Add tests for large version that could be interpreted as -1
Ian Romanick
8
-0
/
+72
2016-11-10
glsl-1.50: do not link interface-blocks-containing-unsized-arrays.geom
Iago Toral Quiroga
1
-1
/
+6
2016-11-08
ext_framebuffer_multisample: Add a test for alpha to coverage with no draw bu...
Anuj Phogat
2
-0
/
+138
2016-11-08
ext_framebuffer_multisample: Add an option to disable draw buffer zero write
Anuj Phogat
13
-15
/
+35
2016-11-08
literal-varyings: new test for a radeonsi optimization
Marek Olšák
1
-0
/
+43
2016-11-07
shader_runner: Drop unnecessary texture target argument from fb tex layered c...
Francisco Jerez
6
-6
/
+6
2016-10-27
gl-2.1: Add a test for alpha testing with multiple render targets
Anuj Phogat
2
-0
/
+153
2016-10-27
arb_enhanced_layouts: fix shader GLSL version requirement
Iago Toral Quiroga
1
-2
/
+2
2016-10-27
arb_timer_query: Add wall clock sanity checks
Robert Bragg
1
-1
/
+50
2016-10-26
gles-es-1.00: add linker test to check default precision qualifier redeclaration
Samuel Iglesias Gonsálvez
1
-0
/
+34
2016-10-24
glsl-1.20: test declaring gl_Position with the invariant qualifier.
Brian Paul
1
-0
/
+25
2016-10-24
arb_gpu_shader_fp64: add some inout function argument tests
Nicolai Hähnle
1
-0
/
+43
2016-10-24
glsl-1.20: test array of structs inout parameter
Nicolai Hähnle
1
-0
/
+55
2016-10-18
arb_compute_variable_group_size: add ARB_compute_shader enables
Nicolai Hähnle
8
-0
/
+8
2016-10-18
arb_uniform_buffer_object: test indirect access of array of structs
Nicolai Hähnle
1
-0
/
+46
2016-10-18
arb_shader_atomic_counters: add test with more complex layout of counters
Nicolai Hähnle
1
-0
/
+64
2016-10-18
arb_gpu_shader5: add execution test for textureGatherOffset
Nicolai Hähnle
1
-0
/
+49
2016-10-18
arb_gpu_shader_fp64: Add tests to check float to double conversion under non-...
Samuel Iglesias Gonsálvez
2
-0
/
+90
2016-10-17
arb_compute_variable_group_size: Fix require section.
Matt Turner
2
-0
/
+2
2016-10-15
Delete GLSL ES 3.00 "nonflat" negative parser tests.
Kenneth Graunke
7
-169
/
+0
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