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There are no longer any source files in tests/util that are specific to
a particular OpenGL API. In other words, all OpenGL utility sources in
tests/util are now "common" and shared by all OpenGL APIs. So remove the
'common' in filename 'piglit-util-gl-common.h'.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Tested-by: Dylan Baker <baker.dylan.c@gmail.com>
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This tests the AMD_vertex_shader_layer extension using a
color 2D array texture.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
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