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path: root/tests/spec/amd_vertex_shader_layer/layered-2d-texture-render.c
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2014-07-15util/gl: Rename piglit-util-gl-common.hChad Versace1-1/+1
There are no longer any source files in tests/util that are specific to a particular OpenGL API. In other words, all OpenGL utility sources in tests/util are now "common" and shared by all OpenGL APIs. So remove the 'common' in filename 'piglit-util-gl-common.h'. Signed-off-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2013-12-02Always bind piglit_winsys_fbo instead of 0Marek Olšák1-1/+1
Tested-by: Dylan Baker <baker.dylan.c@gmail.com>
2013-10-08layered-2d-texture-render: add const qualifiers to silence warningsBrian Paul1-2/+2
2013-07-29AMD_vertex_shader_layer: add layered-2d-texture-render testJordan Justen1-0/+338
This tests the AMD_vertex_shader_layer extension using a color 2D array texture. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>