diff options
6 files changed, 121 insertions, 0 deletions
diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-centroid-disallowed.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-centroid-disallowed.frag new file mode 100644 index 000000000..b1439a68b --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-centroid-disallowed.frag @@ -0,0 +1,25 @@ +// [config] +// expect_result: fail +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +/* At most one aux. storage qualifier is allowed. + * Note that strictly speaking, under gpu_shader5 / GLSL 4.00, + * the storage qualifier is the entire 'centroid in' or 'sample in', + * but we use the wording from shading_language_420pack / GLSL 4.20. + * + * A strict gpu_shader5 / GLSL 4.00 implementation should reject this + * too. + */ +sample centroid in vec4 x; +out vec4 out_color; + +void main() +{ + out_color = x; +} + diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-interface-block.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-interface-block.frag new file mode 100644 index 000000000..8c1d2dec0 --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-interface-block.frag @@ -0,0 +1,19 @@ +// [config] +// expect_result: pass +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +in fragment_inputs { + sample vec4 x; +}; +out vec4 out_color; + +void main() +{ + out_color = x; +} + diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-struct-disallowed.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-struct-disallowed.frag new file mode 100644 index 000000000..0409664dc --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-struct-disallowed.frag @@ -0,0 +1,20 @@ +// [config] +// expect_result: fail +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +struct things { + /* not allowed in struct declarations */ + sample vec4 x; +}; +out vec4 out_color; + +void main() +{ + out_color = vec4(1); +} + diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-uniform-block-disallowed.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-uniform-block-disallowed.frag new file mode 100644 index 000000000..b4d909739 --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-uniform-block-disallowed.frag @@ -0,0 +1,20 @@ +// [config] +// expect_result: fail +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +uniform things { + /* not allowed in uniform block */ + sample vec4 x; +}; +out vec4 out_color; + +void main() +{ + out_color = vec4(1); +} + diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-temp-disallowed.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-temp-disallowed.frag new file mode 100644 index 000000000..405820c30 --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-temp-disallowed.frag @@ -0,0 +1,20 @@ +// [config] +// expect_result: fail +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +out vec4 out_color; + +void main() +{ + /* x is neither an input nor output, so 'sample' is not + * legal here. + */ + sample vec4 x = vec4(1); + out_color = x; +} + diff --git a/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-uniform-disallowed.frag b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-uniform-disallowed.frag new file mode 100644 index 000000000..f168aab53 --- /dev/null +++ b/tests/spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-uniform-disallowed.frag @@ -0,0 +1,17 @@ +// [config] +// expect_result: fail +// glsl_version: 1.50 +// require_extensions: GL_ARB_gpu_shader5 +// [end config] + +#version 150 +#extension GL_ARB_gpu_shader5: require + +sample uniform vec4 x; +out vec4 out_color; + +void main() +{ + out_color = x; +} + |