diff options
author | Neil Roberts <neil@linux.intel.com> | 2016-02-04 16:08:32 +0000 |
---|---|---|
committer | Neil Roberts <neil@linux.intel.com> | 2016-02-05 10:59:58 +0000 |
commit | ac026f2abf85cbf1c4bdf79960808549db16def6 (patch) | |
tree | 7393fdf327db4ebcd5181ce7edab4ec86e6e6e39 /tests/spec/arb_framebuffer_no_attachments | |
parent | dfeba3c2a19209caa24b42cb32562c4586fa3f36 (diff) |
arb_fb_no_attach: Test with an odd sample count
Adds a test that creates a framebuffer with no attachments and sets
the default sample count to 3. It then verifies that GL_SAMPLES for
the fbo is at least 3 and GL_SAMPLE_BUFFERS is 1. It also checks the
value of gl_NumSamples in the shader by writing to an SSBO with the
value to verify that it is the same as GL_SAMPLES.
Currently using an odd sample count with no attachments triggers an
assert in the i965 driver in Mesa.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93957
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'tests/spec/arb_framebuffer_no_attachments')
-rwxr-xr-x | tests/spec/arb_framebuffer_no_attachments/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_framebuffer_no_attachments/roundup-samples.c | 165 |
2 files changed, 166 insertions, 0 deletions
diff --git a/tests/spec/arb_framebuffer_no_attachments/CMakeLists.gl.txt b/tests/spec/arb_framebuffer_no_attachments/CMakeLists.gl.txt index bbc3177b8..38fc9e1af 100755 --- a/tests/spec/arb_framebuffer_no_attachments/CMakeLists.gl.txt +++ b/tests/spec/arb_framebuffer_no_attachments/CMakeLists.gl.txt @@ -12,3 +12,4 @@ piglit_add_executable (arb_framebuffer_no_attachments-minmax minmax.c) piglit_add_executable (arb_framebuffer_no_attachments-params params.c) piglit_add_executable (arb_framebuffer_no_attachments-atomic atomic.c) piglit_add_executable (arb_framebuffer_no_attachments-query query.c) +piglit_add_executable (arb_framebuffer_no_attachments-roundup-samples roundup-samples.c) diff --git a/tests/spec/arb_framebuffer_no_attachments/roundup-samples.c b/tests/spec/arb_framebuffer_no_attachments/roundup-samples.c new file mode 100644 index 000000000..26ab300df --- /dev/null +++ b/tests/spec/arb_framebuffer_no_attachments/roundup-samples.c @@ -0,0 +1,165 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * \file roundup-samples.c + * + * Tests that requesting an odd number of samples doesn't break + * anything. The implementation should round this up to the next + * supported value. Technically the implementation is probably allowed + * to support the odd number of samples so it doesn't report this as a + * failure. + * + * Bug #93957 + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_core_version = 31; + +PIGLIT_GL_TEST_CONFIG_END + +#define REQUEST_N_SAMPLES 3 + +const char *vs_source = + "#version 140\n" + "\n" + "in vec4 piglit_vertex;\n" + "\n" + "void\n" + "main()\n" + "{\n" + " gl_Position = piglit_vertex;\n" + "}\n"; + +const char *fs_source = + "#version 140\n" + "#extension GL_ARB_sample_shading : require\n" + "#extension GL_ARB_shader_storage_buffer_object : require\n" + "\n" + "layout (std140, binding=0) buffer shader_data\n" + "{\n" + " int num_samples;\n" + "};\n" + "\n" + "void\n" + "main()\n" + "{\n" + " num_samples = gl_NumSamples;\n" + "}\n"; + +enum piglit_result +piglit_display(void) +{ + return PIGLIT_FAIL; +} + +void +piglit_init(int argc, char **argv) +{ + GLuint fbo; + GLint prog; + GLuint ssbo; + bool pass = true; + GLint actual_n_samples, actual_sample_buffers; + GLint shader_n_samples = 0; + + piglit_require_gl_version(31); + piglit_require_extension("GL_ARB_framebuffer_no_attachments"); + piglit_require_extension("GL_ARB_shader_storage_buffer_object"); + piglit_require_extension("GL_ARB_sample_shading"); + + /* Create fbo with no attachments. */ + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + /* Setup default width, height and number of samples */ + glFramebufferParameteri(GL_FRAMEBUFFER, + GL_FRAMEBUFFER_DEFAULT_WIDTH, + 1); + glFramebufferParameteri(GL_FRAMEBUFFER, + GL_FRAMEBUFFER_DEFAULT_HEIGHT, + 1); + glFramebufferParameteri(GL_FRAMEBUFFER, + GL_FRAMEBUFFER_DEFAULT_SAMPLES, + REQUEST_N_SAMPLES); + + /* Check that fbo is marked complete. */ + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != + GL_FRAMEBUFFER_COMPLETE) + piglit_report_result(PIGLIT_SKIP); + + glGenBuffers(1, &ssbo); + glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo); + glBufferData(GL_SHADER_STORAGE_BUFFER, + sizeof (shader_n_samples), + &shader_n_samples, + GL_DYNAMIC_COPY); + + prog = piglit_build_simple_program(vs_source, fs_source); + + glUseProgram(prog); + + piglit_draw_rect(-1, -1, 2, 2); + + glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); + + glGetIntegerv(GL_SAMPLES, &actual_n_samples); + glGetIntegerv(GL_SAMPLE_BUFFERS, &actual_sample_buffers); + glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, + 0, /* offset */ + sizeof (shader_n_samples), + &shader_n_samples); + + printf("Requested samples : %i\n" + "glGetIntegerv(GL_SAMPLES) : %i\n" + "glGetIntegerv(GL_SAMPLE_BUFFERS) : %i\n" + "gl_NumSamples from shader : %u\n", + REQUEST_N_SAMPLES, + actual_n_samples, + actual_sample_buffers, + shader_n_samples); + + if (actual_n_samples < REQUEST_N_SAMPLES) { + printf("FAIL: GL_SAMPLES is too small\n"); + pass = false; + } + + if (actual_sample_buffers != 1) { + printf("FAIL: GL_SAMPLE_BUFFERS should be 1\n"); + pass = false; + } + + if (shader_n_samples != actual_n_samples) { + printf("FAIL: GL_SAMPLES does not match gl_NumSamples\n"); + pass = false; + } + + glDeleteBuffers(1, &ssbo); + glDeleteFramebuffers(1, &fbo); + glDeleteProgram(prog); + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} |