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authorIan Romanick <ian.d.romanick@intel.com>2014-02-18 10:17:27 -0800
committerIan Romanick <ian.d.romanick@intel.com>2014-02-19 15:06:10 -0800
commitc7ff203d1f310933b1874365f4461500075cdce3 (patch)
tree44a79db26e9245ce5d8fa3008395bbc1759505c6 /piglit-summary-html.py
parent58390b2b38a575913a46f73c0046419017b1f364 (diff)
glsl-es-3.00: Verify that predefined macros cannot be undefined
Section 3.4 (Preprocessor) of the OpenGL ES Shading Language 3.00 spec says: "It is an error to undefine or to redefine a built-in (pre-defined) macro name." NOTE: These tests currently fail on Mesa. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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