diff options
Diffstat (limited to 'shaders/skia/466-2.shader_test')
-rw-r--r-- | shaders/skia/466-2.shader_test | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/shaders/skia/466-2.shader_test b/shaders/skia/466-2.shader_test new file mode 100644 index 0000000..4d50049 --- /dev/null +++ b/shaders/skia/466-2.shader_test @@ -0,0 +1,30 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +out vec4 sk_FragColor; +uniform vec4 uColor_Stage0; +uniform float uCoverage_Stage0; +void main() { + vec4 outputCoverage_Stage0; + { + outputCoverage_Stage0 = vec4(uCoverage_Stage0); + } + { + sk_FragColor = outputCoverage_Stage0; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +in vec2 inPosition; +void main() { + vec2 pos2 = inPosition; + gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0); + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |