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/**************************************************************************
 * 
 * Copyright 2007 VMware, Inc.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/


#ifndef ST_CB_TEXTURE_H
#define ST_CB_TEXTURE_H


#include "main/glheader.h"

struct dd_function_table;
struct gl_context;
struct gl_texture_object;
struct pipe_context;
struct st_context;
struct st_texture_object;

extern enum pipe_texture_target
gl_target_to_pipe(GLenum target);

unsigned
st_get_blit_mask(GLenum srcFormat, GLenum dstFormat);

extern GLboolean
st_finalize_texture(struct gl_context *ctx,
		    struct pipe_context *pipe, 
		    struct gl_texture_object *tObj,
		    GLuint cubeMapFace);


extern void
st_init_texture_functions(struct dd_function_table *functions);

#endif /* ST_CB_TEXTURE_H */