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path: root/src/mesa/state_tracker/st_atom_clip.c
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/**************************************************************************
 * 
 * Copyright 2007 VMware, Inc.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

 /*
  * Authors:
  *   Keith Whitwell <keithw@vmware.com>
  */
 

#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
#include "st_program.h"
#include "util/u_debug.h"
#include "cso_cache/cso_context.h"


/* Second state atom for user clip planes:
 */
void st_update_clip( struct st_context *st )
{
   struct pipe_clip_state clip;
   const struct gl_context *ctx = st->ctx;
   bool use_eye = FALSE;

   STATIC_ASSERT(sizeof(clip.ucp) <= sizeof(ctx->Transform._ClipUserPlane));

   /* if we have a vertex shader that writes clip vertex we need to pass
      the pre-projection transformed coordinates into the driver. */
   if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX])
      use_eye = TRUE;

   /* _ClipUserPlane = _NEW_TRANSFORM | _NEW_PROJECTION
    * EyeUserPlane = _NEW_TRANSFORM
    */
   memcpy(clip.ucp,
          use_eye ? ctx->Transform.EyeUserPlane
                  : ctx->Transform._ClipUserPlane, sizeof(clip.ucp));

   if (memcmp(&st->state.clip, &clip, sizeof(clip)) != 0) {
      st->state.clip = clip;
      st->pipe->set_clip_state(st->pipe, &clip);
   }
}