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/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef NIR_TO_SPIRV_H
#define NIR_TO_SPIRV_H
#include <stdlib.h>
#include <stdint.h>
#include <vulkan/vulkan_core.h>
#include "compiler/nir/nir.h"
#include "compiler/shader_enums.h"
#include "pipe/p_state.h"
#include "zink_compiler.h"
#define SPIRV_VERSION(major, minor) (((major) << 16) | ((minor) << 8))
struct spirv_shader {
uint32_t *words;
size_t num_words;
uint32_t tcs_vertices_out_word;
};
struct nir_shader;
struct pipe_stream_output_info;
struct spirv_shader *
nir_to_spirv(struct nir_shader *s, const struct zink_shader_info *so_info,
uint32_t spirv_version);
void
spirv_shader_delete(struct spirv_shader *s);
static inline bool
type_is_counter(const struct glsl_type *type)
{
return glsl_get_base_type(glsl_without_array(type)) == GLSL_TYPE_ATOMIC_UINT;
}
static inline VkDescriptorType
zink_sampler_type(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type));
switch (glsl_get_sampler_dim(type)) {
case GLSL_SAMPLER_DIM_1D:
case GLSL_SAMPLER_DIM_2D:
case GLSL_SAMPLER_DIM_3D:
case GLSL_SAMPLER_DIM_CUBE:
case GLSL_SAMPLER_DIM_RECT:
case GLSL_SAMPLER_DIM_MS:
case GLSL_SAMPLER_DIM_EXTERNAL:
return VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
case GLSL_SAMPLER_DIM_BUF:
return VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
default:
unreachable("unimplemented");
}
return 0;
}
static inline VkDescriptorType
zink_image_type(const struct glsl_type *type)
{
assert(glsl_type_is_image(type));
switch (glsl_get_sampler_dim(type)) {
case GLSL_SAMPLER_DIM_1D:
case GLSL_SAMPLER_DIM_2D:
case GLSL_SAMPLER_DIM_3D:
case GLSL_SAMPLER_DIM_CUBE:
case GLSL_SAMPLER_DIM_RECT:
case GLSL_SAMPLER_DIM_MS:
case GLSL_SAMPLER_DIM_EXTERNAL:
return VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
case GLSL_SAMPLER_DIM_BUF:
return VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
default:
unreachable("unimplemented");
}
return 0;
}
struct nir_shader;
bool
zink_nir_lower_b2b(struct nir_shader *shader);
#endif
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