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path: root/src/gallium/drivers/svga/svga_draw.c
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/**********************************************************
 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 **********************************************************/

#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_upload_mgr.h"

#include "svga_context.h"
#include "svga_draw.h"
#include "svga_draw_private.h"
#include "svga_debug.h"
#include "svga_screen.h"
#include "svga_resource_buffer.h"
#include "svga_resource_texture.h"
#include "svga_surface.h"
#include "svga_winsys.h"
#include "svga_cmd.h"


struct svga_hwtnl *
svga_hwtnl_create(struct svga_context *svga)
{
   struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl);
   if (hwtnl == NULL)
      goto fail;

   hwtnl->svga = svga;

   hwtnl->cmd.swc = svga->swc;

   return hwtnl;

fail:
   return NULL;
}


void
svga_hwtnl_destroy(struct svga_hwtnl *hwtnl)
{
   unsigned i, j;

   for (i = 0; i < PIPE_PRIM_MAX; i++) {
      for (j = 0; j < IDX_CACHE_MAX; j++) {
         pipe_resource_reference(&hwtnl->index_cache[i][j].buffer, NULL);
      }
   }

   for (i = 0; i < hwtnl->cmd.vdecl_count; i++)
      pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL);

   for (i = 0; i < hwtnl->cmd.prim_count; i++)
      pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL);

   FREE(hwtnl);
}


void
svga_hwtnl_set_flatshade(struct svga_hwtnl *hwtnl,
                         boolean flatshade, boolean flatshade_first)
{
   hwtnl->hw_pv = PV_FIRST;
   hwtnl->api_pv = (flatshade && !flatshade_first) ? PV_LAST : PV_FIRST;
}


void
svga_hwtnl_set_unfilled(struct svga_hwtnl *hwtnl, unsigned mode)
{
   hwtnl->api_fillmode = mode;
}


void
svga_hwtnl_reset_vdecl(struct svga_hwtnl *hwtnl, unsigned count)
{
   unsigned i;

   assert(hwtnl->cmd.prim_count == 0);

   for (i = count; i < hwtnl->cmd.vdecl_count; i++) {
      pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL);
   }

   hwtnl->cmd.vdecl_count = count;
}


void
svga_hwtnl_vdecl(struct svga_hwtnl *hwtnl,
                 unsigned i,
                 const SVGA3dVertexDecl * decl, struct pipe_resource *vb)
{
   assert(hwtnl->cmd.prim_count == 0);

   assert(i < hwtnl->cmd.vdecl_count);

   hwtnl->cmd.vdecl[i] = *decl;

   pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], vb);
}


/**
 * Determine whether the specified buffer is referred in the primitive queue,
 * for which no commands have been written yet.
 */
boolean
svga_hwtnl_is_buffer_referred(struct svga_hwtnl *hwtnl,
                              struct pipe_resource *buffer)
{
   unsigned i;

   if (svga_buffer_is_user_buffer(buffer)) {
      return FALSE;
   }

   if (!hwtnl->cmd.prim_count) {
      return FALSE;
   }

   for (i = 0; i < hwtnl->cmd.vdecl_count; ++i) {
      if (hwtnl->cmd.vdecl_vb[i] == buffer) {
         return TRUE;
      }
   }

   for (i = 0; i < hwtnl->cmd.prim_count; ++i) {
      if (hwtnl->cmd.prim_ib[i] == buffer) {
         return TRUE;
      }
   }

   return FALSE;
}


enum pipe_error
svga_hwtnl_flush(struct svga_hwtnl *hwtnl)
{
   struct svga_winsys_context *swc = hwtnl->cmd.swc;
   struct svga_context *svga = hwtnl->svga;
   enum pipe_error ret;

   if (hwtnl->cmd.prim_count) {
      struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX];
      struct svga_winsys_surface *ib_handle[QSZ];
      struct svga_winsys_surface *handle;
      SVGA3dVertexDecl *vdecl;
      SVGA3dPrimitiveRange *prim;
      unsigned i;

      for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
         assert(!svga_buffer_is_user_buffer(hwtnl->cmd.vdecl_vb[i]));
         handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]);
         if (handle == NULL)
            return PIPE_ERROR_OUT_OF_MEMORY;

         vb_handle[i] = handle;
      }

      for (i = 0; i < hwtnl->cmd.prim_count; i++) {
         if (hwtnl->cmd.prim_ib[i]) {
            assert(!svga_buffer_is_user_buffer(hwtnl->cmd.prim_ib[i]));
            handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]);
            if (handle == NULL)
               return PIPE_ERROR_OUT_OF_MEMORY;
         }
         else {
            handle = NULL;
         }

         ib_handle[i] = handle;
      }

      if (svga->rebind.rendertargets) {
         ret = svga_reemit_framebuffer_bindings(svga);
         if (ret != PIPE_OK) {
            return ret;
         }
      }

      if (svga->rebind.texture_samplers) {
         ret = svga_reemit_tss_bindings(svga);
         if (ret != PIPE_OK) {
            return ret;
         }
      }

      if (svga->rebind.vs) {
         ret = svga_reemit_vs_bindings(svga);
         if (ret != PIPE_OK) {
            return ret;
         }
      }

      if (svga->rebind.fs) {
         ret = svga_reemit_fs_bindings(svga);
         if (ret != PIPE_OK) {
            return ret;
         }
      }

      SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
               svga->curr.framebuffer.cbufs[0] ?
               svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
               hwtnl->cmd.prim_count);

      ret = SVGA3D_BeginDrawPrimitives(swc, &vdecl, hwtnl->cmd.vdecl_count,
                                       &prim, hwtnl->cmd.prim_count);
      if (ret != PIPE_OK)
         return ret;

      memcpy(vdecl, hwtnl->cmd.vdecl,
             hwtnl->cmd.vdecl_count * sizeof hwtnl->cmd.vdecl[0]);

      for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
         /* Given rangeHint is considered to be relative to indexBias, and 
          * indexBias varies per primitive, we cannot accurately supply an 
          * rangeHint when emitting more than one primitive per draw command.
          */
         if (hwtnl->cmd.prim_count == 1) {
            vdecl[i].rangeHint.first = hwtnl->cmd.min_index[0];
            vdecl[i].rangeHint.last = hwtnl->cmd.max_index[0] + 1;
         }
         else {
            vdecl[i].rangeHint.first = 0;
            vdecl[i].rangeHint.last = 0;
         }

         swc->surface_relocation(swc, &vdecl[i].array.surfaceId, NULL,
                                 vb_handle[i], SVGA_RELOC_READ);
      }

      memcpy(prim, hwtnl->cmd.prim,
             hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]);

      for (i = 0; i < hwtnl->cmd.prim_count; i++) {
         swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, NULL,
                                 ib_handle[i], SVGA_RELOC_READ);
         pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL);
      }

      SVGA_FIFOCommitAll(swc);
      hwtnl->cmd.prim_count = 0;
   }

   return PIPE_OK;
}


void
svga_hwtnl_set_index_bias(struct svga_hwtnl *hwtnl, int index_bias)
{
   hwtnl->index_bias = index_bias;
}



/***********************************************************************
 * Internal functions:
 */

/**
 * For debugging only.
 */
static void
check_draw_params(struct svga_hwtnl *hwtnl,
                  const SVGA3dPrimitiveRange *range,
                  unsigned min_index, unsigned max_index,
                  struct pipe_resource *ib)
{
   unsigned i;

   for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
      struct pipe_resource *vb = hwtnl->cmd.vdecl_vb[i];
      unsigned size = vb ? vb->width0 : 0;
      unsigned offset = hwtnl->cmd.vdecl[i].array.offset;
      unsigned stride = hwtnl->cmd.vdecl[i].array.stride;
      int index_bias = (int) range->indexBias + hwtnl->index_bias;
      unsigned width;

      assert(vb);
      assert(size);
      assert(offset < size);
      assert(min_index <= max_index);

      switch (hwtnl->cmd.vdecl[i].identity.type) {
      case SVGA3D_DECLTYPE_FLOAT1:
         width = 4;
         break;
      case SVGA3D_DECLTYPE_FLOAT2:
         width = 4 * 2;
         break;
      case SVGA3D_DECLTYPE_FLOAT3:
         width = 4 * 3;
         break;
      case SVGA3D_DECLTYPE_FLOAT4:
         width = 4 * 4;
         break;
      case SVGA3D_DECLTYPE_D3DCOLOR:
         width = 4;
         break;
      case SVGA3D_DECLTYPE_UBYTE4:
         width = 1 * 4;
         break;
      case SVGA3D_DECLTYPE_SHORT2:
         width = 2 * 2;
         break;
      case SVGA3D_DECLTYPE_SHORT4:
         width = 2 * 4;
         break;
      case SVGA3D_DECLTYPE_UBYTE4N:
         width = 1 * 4;
         break;
      case SVGA3D_DECLTYPE_SHORT2N:
         width = 2 * 2;
         break;
      case SVGA3D_DECLTYPE_SHORT4N:
         width = 2 * 4;
         break;
      case SVGA3D_DECLTYPE_USHORT2N:
         width = 2 * 2;
         break;
      case SVGA3D_DECLTYPE_USHORT4N:
         width = 2 * 4;
         break;
      case SVGA3D_DECLTYPE_UDEC3:
         width = 4;
         break;
      case SVGA3D_DECLTYPE_DEC3N:
         width = 4;
         break;
      case SVGA3D_DECLTYPE_FLOAT16_2:
         width = 2 * 2;
         break;
      case SVGA3D_DECLTYPE_FLOAT16_4:
         width = 2 * 4;
         break;
      default:
         assert(0);
         width = 0;
         break;
      }

      if (index_bias >= 0) {
         assert(offset + index_bias * stride + width <= size);
      }

      /*
       * min_index/max_index are merely conservative guesses, so we can't
       * make buffer overflow detection based on their values.
       */
   }

   assert(range->indexWidth == range->indexArray.stride);

   if (ib) {
      unsigned size = ib->width0;
      unsigned offset = range->indexArray.offset;
      unsigned stride = range->indexArray.stride;
      unsigned count;

      assert(size);
      assert(offset < size);
      assert(stride);

      switch (range->primType) {
      case SVGA3D_PRIMITIVE_POINTLIST:
         count = range->primitiveCount;
         break;
      case SVGA3D_PRIMITIVE_LINELIST:
         count = range->primitiveCount * 2;
         break;
      case SVGA3D_PRIMITIVE_LINESTRIP:
         count = range->primitiveCount + 1;
         break;
      case SVGA3D_PRIMITIVE_TRIANGLELIST:
         count = range->primitiveCount * 3;
         break;
      case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
         count = range->primitiveCount + 2;
         break;
      case SVGA3D_PRIMITIVE_TRIANGLEFAN:
         count = range->primitiveCount + 2;
         break;
      default:
         assert(0);
         count = 0;
         break;
      }

      assert(offset + count * stride <= size);
   }
}


enum pipe_error
svga_hwtnl_prim(struct svga_hwtnl *hwtnl,
                const SVGA3dPrimitiveRange * range,
                unsigned min_index,
                unsigned max_index, struct pipe_resource *ib)
{
   enum pipe_error ret = PIPE_OK;

#ifdef DEBUG
   check_draw_params(hwtnl, range, min_index, max_index, ib);
#endif

   if (hwtnl->cmd.prim_count + 1 >= QSZ) {
      ret = svga_hwtnl_flush(hwtnl);
      if (ret != PIPE_OK)
         return ret;
   }

   /* min/max indices are relative to bias */
   hwtnl->cmd.min_index[hwtnl->cmd.prim_count] = min_index;
   hwtnl->cmd.max_index[hwtnl->cmd.prim_count] = max_index;

   hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range;
   hwtnl->cmd.prim[hwtnl->cmd.prim_count].indexBias += hwtnl->index_bias;

   pipe_resource_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib);
   hwtnl->cmd.prim_count++;

   return ret;
}