summaryrefslogtreecommitdiff
path: root/src/compiler/glsl/lower_buffer_access.cpp
blob: 24a96e2fba4092bb76cdddeb4275bf8c30f3c3e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
/*
 * Copyright (c) 2015 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/**
 * \file lower_buffer_access.cpp
 *
 * Helper for IR lowering pass to replace dereferences of buffer object based
 * shader variables with intrinsic function calls.
 *
 * This helper is used by lowering passes for UBOs, SSBOs and compute shader
 * shared variables.
 */

#include "lower_buffer_access.h"
#include "ir_builder.h"
#include "main/macros.h"
#include "util/list.h"
#include "glsl_parser_extras.h"

using namespace ir_builder;

namespace lower_buffer_access {

static inline int
writemask_for_size(unsigned n)
{
   return ((1 << n) - 1);
}

/**
 * Takes a deref and recursively calls itself to break the deref down to the
 * point that the reads or writes generated are contiguous scalars or vectors.
 */
void
lower_buffer_access::emit_access(void *mem_ctx,
                                 bool is_write,
                                 ir_dereference *deref,
                                 ir_variable *base_offset,
                                 unsigned int deref_offset,
                                 bool row_major,
                                 int matrix_columns,
                                 unsigned int packing,
                                 unsigned int write_mask)
{
   if (deref->type->is_record()) {
      unsigned int field_offset = 0;

      for (unsigned i = 0; i < deref->type->length; i++) {
         const struct glsl_struct_field *field =
            &deref->type->fields.structure[i];
         ir_dereference *field_deref =
            new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
                                               field->name);

         field_offset =
            glsl_align(field_offset,
                       field->type->std140_base_alignment(row_major));

         emit_access(mem_ctx, is_write, field_deref, base_offset,
                     deref_offset + field_offset,
                     row_major, 1, packing,
                     writemask_for_size(field_deref->type->vector_elements));

         field_offset += field->type->std140_size(row_major);
      }
      return;
   }

   if (deref->type->is_array()) {
      unsigned array_stride = packing == GLSL_INTERFACE_PACKING_STD430 ?
         deref->type->fields.array->std430_array_stride(row_major) :
         glsl_align(deref->type->fields.array->std140_size(row_major), 16);

      for (unsigned i = 0; i < deref->type->length; i++) {
         ir_constant *element = new(mem_ctx) ir_constant(i);
         ir_dereference *element_deref =
            new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
                                              element);
         emit_access(mem_ctx, is_write, element_deref, base_offset,
                     deref_offset + i * array_stride,
                     row_major, 1, packing,
                     writemask_for_size(element_deref->type->vector_elements));
      }
      return;
   }

   if (deref->type->is_matrix()) {
      for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
         ir_constant *col = new(mem_ctx) ir_constant(i);
         ir_dereference *col_deref =
            new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), col);

         if (row_major) {
            /* For a row-major matrix, the next column starts at the next
             * element.
             */
            int size_mul = deref->type->is_64bit() ? 8 : 4;
            emit_access(mem_ctx, is_write, col_deref, base_offset,
                        deref_offset + i * size_mul,
                        row_major, deref->type->matrix_columns, packing,
                        writemask_for_size(col_deref->type->vector_elements));
         } else {
            int size_mul;

            /* std430 doesn't round up vec2 size to a vec4 size */
            if (packing == GLSL_INTERFACE_PACKING_STD430 &&
                deref->type->vector_elements == 2 &&
                !deref->type->is_64bit()) {
               size_mul = 8;
            } else {
               /* std140 always rounds the stride of arrays (and matrices) to a
                * vec4, so matrices are always 16 between columns/rows. With
                * doubles, they will be 32 apart when there are more than 2 rows.
                *
                * For both std140 and std430, if the member is a
                * three-'component vector with components consuming N basic
                * machine units, the base alignment is 4N. For vec4, base
                * alignment is 4N.
                */
               size_mul = (deref->type->is_64bit() &&
                           deref->type->vector_elements > 2) ? 32 : 16;
            }

            emit_access(mem_ctx, is_write, col_deref, base_offset,
                        deref_offset + i * size_mul,
                        row_major, deref->type->matrix_columns, packing,
                        writemask_for_size(col_deref->type->vector_elements));
         }
      }
      return;
   }

   assert(deref->type->is_scalar() || deref->type->is_vector());

   if (!row_major) {
      ir_rvalue *offset =
         add(base_offset, new(mem_ctx) ir_constant(deref_offset));
      unsigned mask =
         is_write ? write_mask : (1 << deref->type->vector_elements) - 1;
      insert_buffer_access(mem_ctx, deref, deref->type, offset, mask, -1);
   } else {
      unsigned N = deref->type->is_64bit() ? 8 : 4;

      /* We're dereffing a column out of a row-major matrix, so we
       * gather the vector from each stored row.
      */
      assert(deref->type->is_float() || deref->type->is_double());

      /* Matrices, row_major or not, are stored as if they were
       * arrays of vectors of the appropriate size in std140.
       * Arrays have their strides rounded up to a vec4, so the
       * matrix stride is always 16. However a double matrix may either be 16
       * or 32 depending on the number of columns.
       */
      assert(matrix_columns <= 4);
      unsigned matrix_stride = 0;
      /* Matrix stride for std430 mat2xY matrices are not rounded up to
       * vec4 size. From OpenGL 4.3 spec, section 7.6.2.2 "Standard Uniform
       * Block Layout":
       *
       * "2. If the member is a two- or four-component vector with components
       * consuming N basic machine units, the base alignment is 2N or 4N,
       * respectively." [...]
       * "4. If the member is an array of scalars or vectors, the base alignment
       * and array stride are set to match the base alignment of a single array
       * element, according to rules (1), (2), and (3), and rounded up to the
       * base alignment of a vec4." [...]
       * "7. If the member is a row-major matrix with C columns and R rows, the
       * matrix is stored identically to an array of R row vectors with C
       * components each, according to rule (4)." [...]
       * "When using the std430 storage layout, shader storage blocks will be
       * laid out in buffer storage identically to uniform and shader storage
       * blocks using the std140 layout, except that the base alignment and
       * stride of arrays of scalars and vectors in rule 4 and of structures in
       * rule 9 are not rounded up a multiple of the base alignment of a vec4."
       */
      if (packing == GLSL_INTERFACE_PACKING_STD430 && matrix_columns == 2)
         matrix_stride = 2 * N;
      else
         matrix_stride = glsl_align(matrix_columns * N, 16);

      const glsl_type *deref_type = deref->type->is_float() ?
         glsl_type::float_type : glsl_type::double_type;

      for (unsigned i = 0; i < deref->type->vector_elements; i++) {
         ir_rvalue *chan_offset =
            add(base_offset,
                new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
         if (!is_write || ((1U << i) & write_mask))
            insert_buffer_access(mem_ctx, deref, deref_type, chan_offset,
                                 (1U << i), i);
      }
   }
}

/**
 * Determine if a thing being dereferenced is row-major
 *
 * There is some trickery here.
 *
 * If the thing being dereferenced is a member of uniform block \b without an
 * instance name, then the name of the \c ir_variable is the field name of an
 * interface type.  If this field is row-major, then the thing referenced is
 * row-major.
 *
 * If the thing being dereferenced is a member of uniform block \b with an
 * instance name, then the last dereference in the tree will be an
 * \c ir_dereference_record.  If that record field is row-major, then the
 * thing referenced is row-major.
 */
bool
lower_buffer_access::is_dereferenced_thing_row_major(const ir_rvalue *deref)
{
   bool matrix = false;
   const ir_rvalue *ir = deref;

   while (true) {
      matrix = matrix || ir->type->without_array()->is_matrix();

      switch (ir->ir_type) {
      case ir_type_dereference_array: {
         const ir_dereference_array *const array_deref =
            (const ir_dereference_array *) ir;

         ir = array_deref->array;
         break;
      }

      case ir_type_dereference_record: {
         const ir_dereference_record *const record_deref =
            (const ir_dereference_record *) ir;

         ir = record_deref->record;

         const int idx = ir->type->field_index(record_deref->field);
         assert(idx >= 0);

         const enum glsl_matrix_layout matrix_layout =
            glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout);

         switch (matrix_layout) {
         case GLSL_MATRIX_LAYOUT_INHERITED:
            break;
         case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
            return false;
         case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
            return matrix || deref->type->without_array()->is_record();
         }

         break;
      }

      case ir_type_dereference_variable: {
         const ir_dereference_variable *const var_deref =
            (const ir_dereference_variable *) ir;

         const enum glsl_matrix_layout matrix_layout =
            glsl_matrix_layout(var_deref->var->data.matrix_layout);

         switch (matrix_layout) {
         case GLSL_MATRIX_LAYOUT_INHERITED: {
            /* For interface block matrix variables we handle inherited
             * layouts at HIR generation time, but we don't do that for shared
             * variables, which are always column-major
             */
            MAYBE_UNUSED ir_variable *var = deref->variable_referenced();
            assert((var->is_in_buffer_block() && !matrix) ||
                   var->data.mode == ir_var_shader_shared);
            return false;
         }
         case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
            return false;
         case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
            return matrix || deref->type->without_array()->is_record();
         }

         unreachable("invalid matrix layout");
         break;
      }

      default:
         return false;
      }
   }

   /* The tree must have ended with a dereference that wasn't an
    * ir_dereference_variable.  That is invalid, and it should be impossible.
    */
   unreachable("invalid dereference tree");
   return false;
}

/**
 * This function initializes various values that will be used later by
 * emit_access when actually emitting loads or stores.
 *
 * Note: const_offset is an input as well as an output, clients must
 * initialize it to the offset of the variable in the underlying block, and
 * this function will adjust it by adding the constant offset of the member
 * being accessed into that variable.
 */
void
lower_buffer_access::setup_buffer_access(void *mem_ctx,
                                         ir_rvalue *deref,
                                         ir_rvalue **offset,
                                         unsigned *const_offset,
                                         bool *row_major,
                                         int *matrix_columns,
                                         const glsl_struct_field **struct_field,
                                         enum glsl_interface_packing packing)
{
   *offset = new(mem_ctx) ir_constant(0u);
   *row_major = is_dereferenced_thing_row_major(deref);
   *matrix_columns = 1;

   /* Calculate the offset to the start of the region of the UBO
    * dereferenced by *rvalue.  This may be a variable offset if an
    * array dereference has a variable index.
    */
   while (deref) {
      switch (deref->ir_type) {
      case ir_type_dereference_variable: {
         deref = NULL;
         break;
      }

      case ir_type_dereference_array: {
         ir_dereference_array *deref_array = (ir_dereference_array *) deref;
         unsigned array_stride;
         if (deref_array->array->type->is_vector()) {
            /* We get this when storing or loading a component out of a vector
             * with a non-constant index. This happens for v[i] = f where v is
             * a vector (or m[i][j] = f where m is a matrix). If we don't
             * lower that here, it gets turned into v = vector_insert(v, i,
             * f), which loads the entire vector, modifies one component and
             * then write the entire thing back.  That breaks if another
             * thread or SIMD channel is modifying the same vector.
             */
            array_stride = 4;
            if (deref_array->array->type->is_64bit())
               array_stride *= 2;
         } else if (deref_array->array->type->is_matrix() && *row_major) {
            /* When loading a vector out of a row major matrix, the
             * step between the columns (vectors) is the size of a
             * float, while the step between the rows (elements of a
             * vector) is handled below in emit_ubo_loads.
             */
            array_stride = 4;
            if (deref_array->array->type->is_64bit())
               array_stride *= 2;
            *matrix_columns = deref_array->array->type->matrix_columns;
         } else if (deref_array->type->without_array()->is_interface()) {
            /* We're processing an array dereference of an interface instance
             * array. The thing being dereferenced *must* be a variable
             * dereference because interfaces cannot be embedded in other
             * types. In terms of calculating the offsets for the lowering
             * pass, we don't care about the array index. All elements of an
             * interface instance array will have the same offsets relative to
             * the base of the block that backs them.
             */
            deref = deref_array->array->as_dereference();
            break;
         } else {
            /* Whether or not the field is row-major (because it might be a
             * bvec2 or something) does not affect the array itself. We need
             * to know whether an array element in its entirety is row-major.
             */
            const bool array_row_major =
               is_dereferenced_thing_row_major(deref_array);

            /* The array type will give the correct interface packing
             * information
             */
            if (packing == GLSL_INTERFACE_PACKING_STD430) {
               array_stride = deref_array->type->std430_array_stride(array_row_major);
            } else {
               array_stride = deref_array->type->std140_size(array_row_major);
               array_stride = glsl_align(array_stride, 16);
            }
         }

         ir_rvalue *array_index = deref_array->array_index;
         if (array_index->type->base_type == GLSL_TYPE_INT)
            array_index = i2u(array_index);

         ir_constant *const_index =
            array_index->constant_expression_value(NULL);
         if (const_index) {
            *const_offset += array_stride * const_index->value.u[0];
         } else {
            *offset = add(*offset,
                          mul(array_index,
                              new(mem_ctx) ir_constant(array_stride)));
         }
         deref = deref_array->array->as_dereference();
         break;
      }

      case ir_type_dereference_record: {
         ir_dereference_record *deref_record = (ir_dereference_record *) deref;
         const glsl_type *struct_type = deref_record->record->type;
         unsigned intra_struct_offset = 0;

         for (unsigned int i = 0; i < struct_type->length; i++) {
            const glsl_type *type = struct_type->fields.structure[i].type;

            ir_dereference_record *field_deref = new(mem_ctx)
               ir_dereference_record(deref_record->record,
                                     struct_type->fields.structure[i].name);
            const bool field_row_major =
               is_dereferenced_thing_row_major(field_deref);

            ralloc_free(field_deref);

            unsigned field_align = 0;

            if (packing == GLSL_INTERFACE_PACKING_STD430)
               field_align = type->std430_base_alignment(field_row_major);
            else
               field_align = type->std140_base_alignment(field_row_major);

            if (struct_type->fields.structure[i].offset != -1) {
               intra_struct_offset = struct_type->fields.structure[i].offset;
            }

            intra_struct_offset = glsl_align(intra_struct_offset, field_align);

            if (strcmp(struct_type->fields.structure[i].name,
                       deref_record->field) == 0) {
               if (struct_field)
                  *struct_field = &struct_type->fields.structure[i];
               break;
            }

            if (packing == GLSL_INTERFACE_PACKING_STD430)
               intra_struct_offset += type->std430_size(field_row_major);
            else
               intra_struct_offset += type->std140_size(field_row_major);

            /* If the field just examined was itself a structure, apply rule
             * #9:
             *
             *     "The structure may have padding at the end; the base offset
             *     of the member following the sub-structure is rounded up to
             *     the next multiple of the base alignment of the structure."
             */
            if (type->without_array()->is_record()) {
               intra_struct_offset = glsl_align(intra_struct_offset,
                                                field_align);

            }
         }

         *const_offset += intra_struct_offset;
         deref = deref_record->record->as_dereference();
         break;
      }

      case ir_type_swizzle: {
         ir_swizzle *deref_swizzle = (ir_swizzle *) deref;

         assert(deref_swizzle->mask.num_components == 1);

         *const_offset += deref_swizzle->mask.x * sizeof(int);
         deref = deref_swizzle->val->as_dereference();
         break;
      }

      default:
         assert(!"not reached");
         deref = NULL;
         break;
      }
   }
}

} /* namespace lower_buffer_access */