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path: root/src/amd/vulkan/radv_pipeline_cache.c
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/*
 * Copyright © 2015 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "util/debug.h"
#include "util/disk_cache.h"
#include "util/macros.h"
#include "util/mesa-sha1.h"
#include "util/u_atomic.h"
#include "vulkan/util/vk_util.h"
#include "radv_debug.h"
#include "radv_private.h"
#include "radv_shader.h"

struct cache_entry {
   union {
      unsigned char sha1[20];
      uint32_t sha1_dw[5];
   };
   uint32_t binary_sizes[MESA_SHADER_STAGES];
   struct radv_shader_variant *variants[MESA_SHADER_STAGES];
   char code[0];
};

static void
radv_pipeline_cache_lock(struct radv_pipeline_cache *cache)
{
   if (cache->flags & VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT)
      return;

   mtx_lock(&cache->mutex);
}

static void
radv_pipeline_cache_unlock(struct radv_pipeline_cache *cache)
{
   if (cache->flags & VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT)
      return;

   mtx_unlock(&cache->mutex);
}

void
radv_pipeline_cache_init(struct radv_pipeline_cache *cache, struct radv_device *device)
{
   cache->device = device;
   mtx_init(&cache->mutex, mtx_plain);
   cache->flags = 0;

   cache->modified = false;
   cache->kernel_count = 0;
   cache->total_size = 0;
   cache->table_size = 1024;
   const size_t byte_size = cache->table_size * sizeof(cache->hash_table[0]);
   cache->hash_table = malloc(byte_size);

   /* We don't consider allocation failure fatal, we just start with a 0-sized
    * cache. Disable caching when we want to keep shader debug info, since
    * we don't get the debug info on cached shaders. */
   if (cache->hash_table == NULL || (device->instance->debug_flags & RADV_DEBUG_NO_CACHE))
      cache->table_size = 0;
   else
      memset(cache->hash_table, 0, byte_size);
}

void
radv_pipeline_cache_finish(struct radv_pipeline_cache *cache)
{
   for (unsigned i = 0; i < cache->table_size; ++i)
      if (cache->hash_table[i]) {
         for (int j = 0; j < MESA_SHADER_STAGES; ++j) {
            if (cache->hash_table[i]->variants[j])
               radv_shader_variant_destroy(cache->device, cache->hash_table[i]->variants[j]);
         }
         vk_free(&cache->alloc, cache->hash_table[i]);
      }
   mtx_destroy(&cache->mutex);
   free(cache->hash_table);
}

static uint32_t
entry_size(struct cache_entry *entry)
{
   size_t ret = sizeof(*entry);
   for (int i = 0; i < MESA_SHADER_STAGES; ++i)
      if (entry->binary_sizes[i])
         ret += entry->binary_sizes[i];
   ret = align(ret, alignof(struct cache_entry));
   return ret;
}

void
radv_hash_shaders(unsigned char *hash, const VkPipelineShaderStageCreateInfo **stages,
                  const struct radv_pipeline_layout *layout, const struct radv_pipeline_key *key,
                  uint32_t flags)
{
   struct mesa_sha1 ctx;

   _mesa_sha1_init(&ctx);
   if (key)
      _mesa_sha1_update(&ctx, key, sizeof(*key));
   if (layout)
      _mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1));

   for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
      if (stages[i]) {
         RADV_FROM_HANDLE(vk_shader_module, module, stages[i]->module);
         const VkSpecializationInfo *spec_info = stages[i]->pSpecializationInfo;

         _mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1));
         _mesa_sha1_update(&ctx, stages[i]->pName, strlen(stages[i]->pName));
         if (spec_info && spec_info->mapEntryCount) {
            _mesa_sha1_update(&ctx, spec_info->pMapEntries,
                              spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
            _mesa_sha1_update(&ctx, spec_info->pData, spec_info->dataSize);
         }
      }
   }
   _mesa_sha1_update(&ctx, &flags, 4);
   _mesa_sha1_final(&ctx, hash);
}

static struct cache_entry *
radv_pipeline_cache_search_unlocked(struct radv_pipeline_cache *cache, const unsigned char *sha1)
{
   const uint32_t mask = cache->table_size - 1;
   const uint32_t start = (*(uint32_t *)sha1);

   if (cache->table_size == 0)
      return NULL;

   for (uint32_t i = 0; i < cache->table_size; i++) {
      const uint32_t index = (start + i) & mask;
      struct cache_entry *entry = cache->hash_table[index];

      if (!entry)
         return NULL;

      if (memcmp(entry->sha1, sha1, sizeof(entry->sha1)) == 0) {
         return entry;
      }
   }

   unreachable("hash table should never be full");
}

static struct cache_entry *
radv_pipeline_cache_search(struct radv_pipeline_cache *cache, const unsigned char *sha1)
{
   struct cache_entry *entry;

   radv_pipeline_cache_lock(cache);

   entry = radv_pipeline_cache_search_unlocked(cache, sha1);

   radv_pipeline_cache_unlock(cache);

   return entry;
}

static void
radv_pipeline_cache_set_entry(struct radv_pipeline_cache *cache, struct cache_entry *entry)
{
   const uint32_t mask = cache->table_size - 1;
   const uint32_t start = entry->sha1_dw[0];

   /* We'll always be able to insert when we get here. */
   assert(cache->kernel_count < cache->table_size / 2);

   for (uint32_t i = 0; i < cache->table_size; i++) {
      const uint32_t index = (start + i) & mask;
      if (!cache->hash_table[index]) {
         cache->hash_table[index] = entry;
         break;
      }
   }

   cache->total_size += entry_size(entry);
   cache->kernel_count++;
}

static VkResult
radv_pipeline_cache_grow(struct radv_pipeline_cache *cache)
{
   const uint32_t table_size = cache->table_size * 2;
   const uint32_t old_table_size = cache->table_size;
   const size_t byte_size = table_size * sizeof(cache->hash_table[0]);
   struct cache_entry **table;
   struct cache_entry **old_table = cache->hash_table;

   table = malloc(byte_size);
   if (table == NULL)
      return vk_error(cache->device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   cache->hash_table = table;
   cache->table_size = table_size;
   cache->kernel_count = 0;
   cache->total_size = 0;

   memset(cache->hash_table, 0, byte_size);
   for (uint32_t i = 0; i < old_table_size; i++) {
      struct cache_entry *entry = old_table[i];
      if (!entry)
         continue;

      radv_pipeline_cache_set_entry(cache, entry);
   }

   free(old_table);

   return VK_SUCCESS;
}

static void
radv_pipeline_cache_add_entry(struct radv_pipeline_cache *cache, struct cache_entry *entry)
{
   if (cache->kernel_count == cache->table_size / 2)
      radv_pipeline_cache_grow(cache);

   /* Failing to grow that hash table isn't fatal, but may mean we don't
    * have enough space to add this new kernel. Only add it if there's room.
    */
   if (cache->kernel_count < cache->table_size / 2)
      radv_pipeline_cache_set_entry(cache, entry);
}

static bool
radv_is_cache_disabled(struct radv_device *device)
{
   /* Pipeline caches can be disabled with RADV_DEBUG=nocache, with
    * MESA_GLSL_CACHE_DISABLE=1, and when VK_AMD_shader_info is requested.
    */
   return (device->instance->debug_flags & RADV_DEBUG_NO_CACHE);
}

bool
radv_create_shader_variants_from_pipeline_cache(struct radv_device *device,
                                                struct radv_pipeline_cache *cache,
                                                const unsigned char *sha1,
                                                struct radv_shader_variant **variants,
                                                bool *found_in_application_cache)
{
   struct cache_entry *entry;

   if (!cache) {
      cache = device->mem_cache;
      *found_in_application_cache = false;
   }

   radv_pipeline_cache_lock(cache);

   entry = radv_pipeline_cache_search_unlocked(cache, sha1);

   if (!entry) {
      *found_in_application_cache = false;

      /* Don't cache when we want debug info, since this isn't
       * present in the cache.
       */
      if (radv_is_cache_disabled(device) || !device->physical_device->disk_cache) {
         radv_pipeline_cache_unlock(cache);
         return false;
      }

      uint8_t disk_sha1[20];
      disk_cache_compute_key(device->physical_device->disk_cache, sha1, 20, disk_sha1);

      entry =
         (struct cache_entry *)disk_cache_get(device->physical_device->disk_cache, disk_sha1, NULL);
      if (!entry) {
         radv_pipeline_cache_unlock(cache);
         return false;
      } else {
         size_t size = entry_size(entry);
         struct cache_entry *new_entry =
            vk_alloc(&cache->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE);
         if (!new_entry) {
            free(entry);
            radv_pipeline_cache_unlock(cache);
            return false;
         }

         memcpy(new_entry, entry, entry_size(entry));
         free(entry);
         entry = new_entry;

         if (!(device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE) ||
             cache != device->mem_cache)
            radv_pipeline_cache_add_entry(cache, new_entry);
      }
   }

   char *p = entry->code;
   for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
      if (!entry->variants[i] && entry->binary_sizes[i]) {
         struct radv_shader_binary *binary = calloc(1, entry->binary_sizes[i]);
         memcpy(binary, p, entry->binary_sizes[i]);
         p += entry->binary_sizes[i];

         entry->variants[i] = radv_shader_variant_create(device, binary, false);
         free(binary);
      } else if (entry->binary_sizes[i]) {
         p += entry->binary_sizes[i];
      }
   }

   memcpy(variants, entry->variants, sizeof(entry->variants));

   if (device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE && cache == device->mem_cache)
      vk_free(&cache->alloc, entry);
   else {
      for (int i = 0; i < MESA_SHADER_STAGES; ++i)
         if (entry->variants[i])
            p_atomic_inc(&entry->variants[i]->ref_count);
   }

   radv_pipeline_cache_unlock(cache);
   return true;
}

void
radv_pipeline_cache_insert_shaders(struct radv_device *device, struct radv_pipeline_cache *cache,
                                   const unsigned char *sha1, struct radv_shader_variant **variants,
                                   struct radv_shader_binary *const *binaries)
{
   if (!cache)
      cache = device->mem_cache;

   radv_pipeline_cache_lock(cache);
   struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);
   if (entry) {
      for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
         if (entry->variants[i]) {
            radv_shader_variant_destroy(cache->device, variants[i]);
            variants[i] = entry->variants[i];
         } else {
            entry->variants[i] = variants[i];
         }
         if (variants[i])
            p_atomic_inc(&variants[i]->ref_count);
      }
      radv_pipeline_cache_unlock(cache);
      return;
   }

   /* Don't cache when we want debug info, since this isn't
    * present in the cache.
    */
   if (radv_is_cache_disabled(device)) {
      radv_pipeline_cache_unlock(cache);
      return;
   }

   size_t size = sizeof(*entry);
   for (int i = 0; i < MESA_SHADER_STAGES; ++i)
      if (variants[i])
         size += binaries[i]->total_size;
   const size_t size_without_align = size;
   size = align(size_without_align, alignof(struct cache_entry));

   entry = vk_alloc(&cache->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE);
   if (!entry) {
      radv_pipeline_cache_unlock(cache);
      return;
   }

   memset(entry, 0, sizeof(*entry));
   memcpy(entry->sha1, sha1, 20);

   char *p = entry->code;

   for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
      if (!variants[i])
         continue;

      entry->binary_sizes[i] = binaries[i]->total_size;

      memcpy(p, binaries[i], binaries[i]->total_size);
      p += binaries[i]->total_size;
   }

   // Make valgrind happy by filling the alignment hole at the end.
   assert(p == (char *)entry + size_without_align);
   assert(sizeof(*entry) + (p - entry->code) == size_without_align);
   memset((char *)entry + size_without_align, 0, size - size_without_align);

   /* Always add cache items to disk. This will allow collection of
    * compiled shaders by third parties such as steam, even if the app
    * implements its own pipeline cache.
    */
   if (device->physical_device->disk_cache) {
      uint8_t disk_sha1[20];
      disk_cache_compute_key(device->physical_device->disk_cache, sha1, 20, disk_sha1);

      disk_cache_put(device->physical_device->disk_cache, disk_sha1, entry, entry_size(entry),
                     NULL);
   }

   if (device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE && cache == device->mem_cache) {
      vk_free2(&cache->alloc, NULL, entry);
      radv_pipeline_cache_unlock(cache);
      return;
   }

   /* We delay setting the variant so we have reproducible disk cache
    * items.
    */
   for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
      if (!variants[i])
         continue;

      entry->variants[i] = variants[i];
      p_atomic_inc(&variants[i]->ref_count);
   }

   radv_pipeline_cache_add_entry(cache, entry);

   cache->modified = true;
   radv_pipeline_cache_unlock(cache);
   return;
}

bool
radv_pipeline_cache_load(struct radv_pipeline_cache *cache, const void *data, size_t size)
{
   struct radv_device *device = cache->device;
   struct vk_pipeline_cache_header header;

   if (size < sizeof(header))
      return false;
   memcpy(&header, data, sizeof(header));
   if (header.header_size < sizeof(header))
      return false;
   if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
      return false;
   if (header.vendor_id != ATI_VENDOR_ID)
      return false;
   if (header.device_id != device->physical_device->rad_info.pci_id)
      return false;
   if (memcmp(header.uuid, device->physical_device->cache_uuid, VK_UUID_SIZE) != 0)
      return false;

   char *end = (char *)data + size;
   char *p = (char *)data + header.header_size;

   while (end - p >= sizeof(struct cache_entry)) {
      struct cache_entry *entry = (struct cache_entry *)p;
      struct cache_entry *dest_entry;
      size_t size_of_entry = entry_size(entry);
      if (end - p < size_of_entry)
         break;

      dest_entry = vk_alloc(&cache->alloc, size_of_entry, 8, VK_SYSTEM_ALLOCATION_SCOPE_CACHE);
      if (dest_entry) {
         memcpy(dest_entry, entry, size_of_entry);
         for (int i = 0; i < MESA_SHADER_STAGES; ++i)
            dest_entry->variants[i] = NULL;
         radv_pipeline_cache_add_entry(cache, dest_entry);
      }
      p += size_of_entry;
   }

   return true;
}

VkResult
radv_CreatePipelineCache(VkDevice _device, const VkPipelineCacheCreateInfo *pCreateInfo,
                         const VkAllocationCallbacks *pAllocator, VkPipelineCache *pPipelineCache)
{
   RADV_FROM_HANDLE(radv_device, device, _device);
   struct radv_pipeline_cache *cache;

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);

   cache = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*cache), 8,
                     VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (cache == NULL)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &cache->base, VK_OBJECT_TYPE_PIPELINE_CACHE);

   if (pAllocator)
      cache->alloc = *pAllocator;
   else
      cache->alloc = device->vk.alloc;

   radv_pipeline_cache_init(cache, device);
   cache->flags = pCreateInfo->flags;

   if (pCreateInfo->initialDataSize > 0) {
      radv_pipeline_cache_load(cache, pCreateInfo->pInitialData, pCreateInfo->initialDataSize);
   }

   *pPipelineCache = radv_pipeline_cache_to_handle(cache);

   return VK_SUCCESS;
}

void
radv_DestroyPipelineCache(VkDevice _device, VkPipelineCache _cache,
                          const VkAllocationCallbacks *pAllocator)
{
   RADV_FROM_HANDLE(radv_device, device, _device);
   RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);

   if (!cache)
      return;
   radv_pipeline_cache_finish(cache);

   vk_object_base_finish(&cache->base);
   vk_free2(&device->vk.alloc, pAllocator, cache);
}

VkResult
radv_GetPipelineCacheData(VkDevice _device, VkPipelineCache _cache, size_t *pDataSize, void *pData)
{
   RADV_FROM_HANDLE(radv_device, device, _device);
   RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
   struct vk_pipeline_cache_header *header;
   VkResult result = VK_SUCCESS;

   radv_pipeline_cache_lock(cache);

   const size_t size = sizeof(*header) + cache->total_size;
   if (pData == NULL) {
      radv_pipeline_cache_unlock(cache);
      *pDataSize = size;
      return VK_SUCCESS;
   }
   if (*pDataSize < sizeof(*header)) {
      radv_pipeline_cache_unlock(cache);
      *pDataSize = 0;
      return VK_INCOMPLETE;
   }
   void *p = pData, *end = (char *)pData + *pDataSize;
   header = p;
   header->header_size = align(sizeof(*header), alignof(struct cache_entry));
   header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
   header->vendor_id = ATI_VENDOR_ID;
   header->device_id = device->physical_device->rad_info.pci_id;
   memcpy(header->uuid, device->physical_device->cache_uuid, VK_UUID_SIZE);
   p = (char *)p + header->header_size;

   struct cache_entry *entry;
   for (uint32_t i = 0; i < cache->table_size; i++) {
      if (!cache->hash_table[i])
         continue;
      entry = cache->hash_table[i];
      const uint32_t size_of_entry = entry_size(entry);
      if ((char *)end < (char *)p + size_of_entry) {
         result = VK_INCOMPLETE;
         break;
      }

      memcpy(p, entry, size_of_entry);
      for (int j = 0; j < MESA_SHADER_STAGES; ++j)
         ((struct cache_entry *)p)->variants[j] = NULL;
      p = (char *)p + size_of_entry;
   }
   *pDataSize = (char *)p - (char *)pData;

   radv_pipeline_cache_unlock(cache);
   return result;
}

static void
radv_pipeline_cache_merge(struct radv_pipeline_cache *dst, struct radv_pipeline_cache *src)
{
   for (uint32_t i = 0; i < src->table_size; i++) {
      struct cache_entry *entry = src->hash_table[i];
      if (!entry || radv_pipeline_cache_search(dst, entry->sha1))
         continue;

      radv_pipeline_cache_add_entry(dst, entry);

      src->hash_table[i] = NULL;
   }
}

VkResult
radv_MergePipelineCaches(VkDevice _device, VkPipelineCache destCache, uint32_t srcCacheCount,
                         const VkPipelineCache *pSrcCaches)
{
   RADV_FROM_HANDLE(radv_pipeline_cache, dst, destCache);

   for (uint32_t i = 0; i < srcCacheCount; i++) {
      RADV_FROM_HANDLE(radv_pipeline_cache, src, pSrcCaches[i]);

      radv_pipeline_cache_merge(dst, src);
   }

   return VK_SUCCESS;
}