summaryrefslogtreecommitdiff
path: root/docs/relnotes/18.1.1.html
blob: 9b3710acd013acb24b85edb37020a77e370bc043 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 18.1.1 Release Notes / June 1 2018</h1>

<p>
Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 release.
</p>
<p>
Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>


<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>


<h2>New features</h2>

<p>None</p>

<h2>Bug fixes</h2>

<p>None<p>

<h2>Changes</h2>
<p>Anuj Phogat (1):</p>
<ul>
  <li>i965/glk: Add l3 banks count for 2x6 configuration</li>
</ul>

<p>Bas Nieuwenhuizen (7):</p>
<ul>
  <li>radv: Fix multiview queries.</li>
  <li>radv: Translate logic ops.</li>
  <li>radv: Fix up 2_10_10_10 alpha sign.</li>
  <li>radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.</li>
  <li>amd/addrlib: Use defines in autotools build.</li>
  <li>radv: Fix SRGB compute copies.</li>
  <li>radv: Only expose subgroup shuffles on VI+.</li>
</ul>

<p>Christoph Haag (1):</p>
<ul>
  <li>radv: fix VK_EXT_descriptor_indexing</li>
</ul>

<p>Dave Airlie (5):</p>
<ul>
  <li>radv/resolve: do fmask decompress on all layers.</li>
  <li>radv: resolve all layers in compute resolve path.</li>
  <li>radv: use compute path for multi-layer images.</li>
  <li>virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.</li>
  <li>tgsi/scan: add hw atomic to the list of memory accessing files</li>
</ul>

<p>Dylan Baker (2):</p>
<ul>
  <li>docs: Add sha sums for release</li>
  <li>VERSION: bump to 18.1.1 for next release</li>
</ul>

<p>Eric Engestrom (1):</p>
<ul>
  <li>vulkan: don't free uninitialised memory</li>
</ul>

<p>Francisco Jerez (4):</p>
<ul>
  <li>Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"</li>
  <li>i965: Move buffer texture size calculation into a common helper function.</li>
  <li>i965: Handle non-zero texture buffer offsets in buffer object range calculation.</li>
  <li>i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.</li>
</ul>

<p>Ilia Mirkin (1):</p>
<ul>
  <li>nv30: ensure that displayable formats are marked accordingly</li>
</ul>

<p>Jan Vesely (1):</p>
<ul>
  <li>eg/compute: Use reference counting to handle compute memory pool.</li>
</ul>

<p>Jason Ekstrand (2):</p>
<ul>
  <li>intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0</li>
  <li>intel/blorp: Support blits and clears on surfaces with offsets</li>
</ul>

<p>Jose Dapena Paz (1):</p>
<ul>
  <li>mesa: do not leak ctx-&gt;Shader.ReferencedProgram references</li>
</ul>

<p>Kai Wasserbäch (1):</p>
<ul>
  <li>opencl: autotools: Fix linking order for OpenCL target</li>
</ul>

<p>Marek Olšák (3):</p>
<ul>
  <li>st/mesa: simplify lastLevel determination in st_finalize_texture</li>
  <li>radeonsi: fix incorrect parentheses around VS-PS varying elimination</li>
  <li>mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)</li>
</ul>

<p>Michel Dänzer (1):</p>
<ul>
  <li>dri3: Stricter SBC wraparound handling</li>
</ul>

<p>Nanley Chery (4):</p>
<ul>
  <li>i965: Add and use a getter for the miptree aux buffer</li>
  <li>i965: Add and use a single miptree aux_buf field</li>
  <li>i965/miptree: Fix handling of uninitialized MCS buffers</li>
  <li>i965/miptree: Zero-initialize CCS_D buffers</li>
</ul>

<p>Samuel Pitoiset (2):</p>
<ul>
  <li>spirv: fix visiting inner loops with same break/continue block</li>
  <li>radv: fix centroid interpolation</li>
</ul>

<p>Stuart Young (1):</p>
<ul>
  <li>etnaviv: Fix missing rnndb file in tarballs</li>
</ul>

<p>Thierry Reding (3):</p>
<ul>
  <li>tegra: Treat resources with modifiers as scanout</li>
  <li>tegra: Fix scanout resources without modifiers</li>
  <li>tegra: Remove usage of non-stable UAPI</li>
</ul>

<p>Timothy Arceri (1):</p>
<ul>
  <li>mesa: add glUniform*ui{v} support to display lists</li>
</ul>

</div>
</body>
</html>