summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)AuthorFilesLines
2000-08-08added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2-5/+50
2000-08-03added NULL parameter checking to API functionsBrian Paul1-4/+15
2000-08-02updates from mesa3d@billbaxter.comBrian Paul2-8/+12
2000-08-02fixed return val bug in glAreTexturesResident()Brian Paul1-14/+18
2000-08-02updated by Alessandro PisaniBrian Paul1-56/+62
2000-08-02removed GLU 1.2 symbolsBrian Paul1-5/+0
2000-08-02define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul1-4/+7
2000-08-02initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul1-7/+6
2000-08-01glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul1-4/+18
2000-07-31test against an epsilon magnitude in gl_rotation_matrix()Brian Paul1-3/+3
2000-07-31updated Phil's email addressBrian Paul1-3/+3
2000-07-21removed beta from version stringBrian Paul1-4/+4
2000-07-20fix for eval regressionKeith Whitwell1-5/+6
2000-07-19a bunch of thread-safety changesBrian Paul1-1/+4
2000-07-19initialize GenBit[STRQ] in init_texture_unit()Brian Paul1-1/+6
2000-07-19restore driver depth test enable/disable state in PopAttrib()Brian Paul1-1/+4
2000-07-19removed two bugsBrian Paul1-12/+1
2000-07-18Fixed off-by-one error in compute_shine_table(). Minor code clean-upBrian Paul1-47/+51
2000-07-18changed version string to 3.2.1Brian Paul1-2/+2
2000-07-17Fix for gloss and sgl eval bugs.Keith Whitwell1-12/+34
2000-07-15another tweak to optimized GL_RETURN codeBrian Paul1-5/+3
2000-07-15fixed AA sampling problem, misc clean-upBrian Paul1-36/+57
2000-07-14removed references to fx_regoff.h and fx_gen_regoff.cBrian Paul2-12/+4
2000-07-14Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul1-33/+65
2000-07-14added extra check to optimized GL_RETURN caseBrian Paul1-2/+3
2000-07-14test for MESA_DEBUG = silent in gl_error(), misc clean-upBrian Paul1-22/+25
2000-07-12first bits of convolution codeBrian Paul1-0/+416
2000-07-11allocate 1-larger knot array in explode_knot() (Mesa bug 104881)Brian Paul1-2/+2
2000-07-11reverted to old tessellator (GLU 1.1)Brian Paul19-5877/+6153
2000-07-10Fix for miscolored rects in display lists.Keith Whitwell1-4/+3
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-2/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-05changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul1-3/+3
2000-07-05added texture cube map state save/restoreBrian Paul1-2/+7
2000-07-05Holger's fixes for GL_EXT_texture_env_combineBrian Paul1-5/+2
2000-06-30added histogram sink testBrian Paul1-2/+3
2000-06-30initialize some color table scale/bias factorsBrian Paul1-1/+5
2000-06-30enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2-6/+19
2000-06-30NeedEyeCoords if non-uniform scale transformBrian Paul1-3/+7
2000-06-29fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul1-3/+3
2000-06-29added GL_TABLE_TOO_LARGE to gl_error()Brian Paul1-1/+4
2000-06-29several colortable fixesBrian Paul1-37/+124