index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2020-07-08
radeonsi: don't flush in fence_server_sync
Marek Olšák
1
-5
/
+8
2020-07-08
v3d/compiler: fix spill offset
Iago Toral Quiroga
1
-1
/
+1
2020-07-08
gallivm/nir: fix const loading on big endian systems
Dave Airlie
1
-1
/
+1
2020-07-08
rbug: Fix rbug_delete_vs_state lock acquisition.
Vinson Lee
1
-1
/
+1
2020-07-08
freedreno/ir3: avoid applying (sat) on bary.f
Ilia Mirkin
1
-0
/
+5
2020-07-08
freedreno/a3xx: reinstate rgb10_a2ui texture format
Ilia Mirkin
1
-1
/
+1
2020-07-08
freedreno/a3xx: there's no r8i/ui rb format, only rg8i/rg8ui
Ilia Mirkin
2
-6
/
+6
2020-07-08
mapi: x86: Fix dynamic entries in x86 tsd stubs.
Lepton Wu
1
-8
/
+42
2020-07-08
vulkan/overlay: fix crash on destroying NULL swapchain
Pavel Asyutchenko
1
-0
/
+6
2020-06-24
radv: Handle mmap failures.
Bas Nieuwenhuizen
3
-12
/
+57
2020-06-24
radv/winsys: Deal with realloc failures in BO lists.
Bas Nieuwenhuizen
1
-3
/
+10
2020-06-24
vulkan/wsi/x11: Ensure we create at least minImageCount images.
Bas Nieuwenhuizen
1
-26
/
+34
2020-06-24
freedreno: Handle DRM_FORMAT_MOD_INVALID in shared code
Kristian H. Kristensen
1
-0
/
+6
2020-06-24
nir: only uniforms with dynamically_uniform offset are dynamically_uniform
Jose Maria Casanova Crespo
1
-2
/
+2
2020-06-24
ac/nir: fix 64-bit division for GL CTS
Marek Olšák
2
-2
/
+14
2020-06-24
freedreno/ir3: Fix register allocation assertion failures.
Eric Anholt
2
-13
/
+30
2020-06-24
r600/sfn: Don't set num_components on TESS sysvalue intrinsics
Gert Wollny
2
-12
/
+8
2020-06-24
radv: enable radv_no_dynamic_bounds for more Path of Exile executables
Rhys Perry
1
-1
/
+10
2020-06-24
radv: enable radv_no_dynamic_bounds for Path of Exile
Rhys Perry
1
-0
/
+5
2020-06-24
radv: add new drirc option radv_no_dynamic_bounds
Rhys Perry
2
-0
/
+13
2020-06-24
vulkan/wsi: Really terminate DRM lease in wsi_release_display().
Mario Kleiner
1
-6
/
+16
2020-06-24
st/mesa: make texture views inherit compressed_data storage
Pierre-Eric Pelloux-Prayer
2
-6
/
+27
2020-06-24
mesa/main: fix inverted condition
Erik Faye-Lund
1
-1
/
+1
2020-06-24
aco: fix WQM handling in nested loops
Daniel Schürmann
1
-1
/
+4
2020-06-24
st/mesa: account for "loose", per-mipmap level textures in CopyImageSubData
Danylo Piliaiev
1
-2
/
+4
2020-06-24
radv: lower discards to demote to workaround a RDR2 game bug
Samuel Pitoiset
1
-0
/
+3
2020-06-24
st_glsl_to_nir: fix potential use after free
Timothy Arceri
1
-2
/
+14
2020-06-24
ac/surface: don't free dcc_retile_map on failure
Marek Olšák
1
-9
/
+4
2020-06-24
ac/surface: cache DCC retile maps (v2)
Marek Olšák
3
-64
/
+204
2020-06-24
ac/surface: add a wrapper structure to hold ADDR_HANDLE
Marek Olšák
7
-37
/
+53
2020-06-24
amd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
Marek Olšák
2
-6
/
+0
2020-06-24
amd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord call
Marek Olšák
4
-115
/
+91
2020-06-24
ac/surface: don't recompute the DCC retile map for imported textures
Marek Olšák
1
-61
/
+61
2020-06-24
util: enable futex usage on BSDs after 7dc2f4788288
Jan Beich
3
-2
/
+7
2020-06-24
gallium/hud: don't use user vertex buffers
Erik Faye-Lund
1
-2
/
+5
2020-06-24
Revert "gallium/hud: don't use user vertex buffers"
Erik Faye-Lund
2
-22
/
+8
2020-06-24
spirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler}
Samuel Pitoiset
1
-4
/
+22
2020-06-24
gallium/swr: Fix building swr with MSVC
Krzysztof Raszkowski
1
-0
/
+2
2020-06-24
v3d: add missing unlock() in error path
Eric Engestrom
1
-1
/
+2
2020-06-24
glsl: fix incorrect optimisation in opt_constant_variable()
Timothy Arceri
1
-0
/
+9
2020-06-24
radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
Samuel Pitoiset
3
-0
/
+9
2020-06-10
ac/surface: fix epitch when modifying surf_pitch
Pierre-Eric Pelloux-Prayer
1
-2
/
+6
2020-06-10
ac/surface: set SCANOUT if surf->is_displayable
Pierre-Eric Pelloux-Prayer
1
-0
/
+3
2020-06-10
glsl: fix crash on glsl macro redefinition
Andrii Simiklit
1
-0
/
+3
2020-06-10
i965: Work around incorrect usage of glDrawRangeElements in UE4
Danylo Piliaiev
1
-0
/
+20
2020-06-10
winsys/radeon: do not cast bo->va as void*
Pierre-Eric Pelloux-Prayer
3
-11
/
+11
2020-06-10
freedreno/a6xx: use nonbinning VS when GS is used
Jonathan Marek
1
-4
/
+5
2020-06-10
glsl: inline functions with unsupported return type before converting to nir
Danylo Piliaiev
1
-0
/
+6
2020-06-10
nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
Samuel Pitoiset
1
-1
/
+1
2020-06-10
llvmpipe: do not enable tessellation shader without llvm coroutines support
Charmaine Lee
1
-1
/
+2
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