index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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Author
Files
Lines
2020-04-15
glx: omit loader_loader() for macOS
Emil Velikov
1
-0
/
+4
2020-04-15
aco: fix 1D textureGrad() on GFX9
Rhys Perry
1
-1
/
+1
2020-04-15
iris: drop cache coherent cpu mapping for external BO
Lionel Landwerlin
3
-1
/
+19
2020-04-15
swr: Remove Byte Order Mark.
Vinson Lee
1
-1
/
+1
2020-04-14
meson: Link Gallium Nine with ld_args_build_id
Tobias Jakobi
1
-1
/
+1
2020-04-14
meson: Specify the maximum required libdrm in dri.pc
Matt Turner
1
-1
/
+1
2020-04-13
glsl: stop processing function parameters if error happened
Tapani Pälli
1
-0
/
+4
2020-04-13
i965: share buffer managers across screens
Lionel Landwerlin
3
-11
/
+93
2020-04-13
i965: store DRM fd on intel_screen
Lionel Landwerlin
5
-19
/
+16
2020-04-13
iris: make resources take a ref on the screen object
Lionel Landwerlin
3
-6
/
+37
2020-04-13
iris: share buffer managers accross screens
Lionel Landwerlin
4
-19
/
+101
2020-04-13
iris: properly free resources on BO allocation failure
Lionel Landwerlin
1
-2
/
+2
2020-04-10
v3d: Primitive Counts Feedback needs an extra 32-bit padding.
Jose Maria Casanova Crespo
1
-1
/
+2
2020-04-10
swr/rasterizer: Use private functions for min/max to avoid namespace issues.
Vinson Lee
1
-45
/
+45
2020-04-09
radv: Use correct buffer count with variable descriptor set sizes.
Bas Nieuwenhuizen
3
-1
/
+3
2020-04-09
radv: Consider maximum sample distances for entire grid.
Bas Nieuwenhuizen
1
-4
/
+6
2020-04-09
radeonsi: don't lower constant arrays to uniforms in GLSL IR
Timothy Arceri
1
-0
/
+1
2020-04-09
radv: Store 64-bit availability bools if requested.
Bas Nieuwenhuizen
1
-71
/
+56
2020-04-09
nir: fix wrong assignment to buffer in xfb_varyings_info
Hyunjun Ko
1
-5
/
+5
2020-04-09
mesa/st: release variants for active programs before unref
Tapani Pälli
3
-6
/
+22
2020-04-09
mesa/st: unbind shader state before deleting it
Tapani Pälli
1
-0
/
+6
2020-04-09
nir: fix definition of imadsh_mix16 for vectors
Rob Clark
1
-3
/
+3
2020-04-09
nir/load_store_vectorize: Fix shared atomic info
Jason Ekstrand
1
-14
/
+14
2020-04-09
nv50: don't try to upload MSAA settings for BUFFER textures
Ilia Mirkin
1
-1
/
+1
2020-04-09
EGL: Add eglSetDamageRegionKHR to GLVND dispatch list
Daniel Stone
1
-0
/
+3
2020-04-09
radv/llvm: enable 16-bit storage features on GFX6-GFX7
Samuel Pitoiset
1
-8
/
+7
2020-04-09
ac/nir: split 16-bit SSBO stores on GFX6
Samuel Pitoiset
1
-4
/
+5
2020-04-09
ac/nir: split 16-bit load/store to global memory on GFX6
Samuel Pitoiset
1
-4
/
+2
2020-04-09
radv/llvm: enable 8-bit storage features on GFX6-GFX7
Samuel Pitoiset
1
-7
/
+6
2020-04-09
ac/nir: split 8-bit SSBO stores on GFX6
Samuel Pitoiset
1
-0
/
+9
2020-04-09
ac/nir: split 8-bit load/store to global memory on GFX6
Samuel Pitoiset
1
-9
/
+22
2020-04-09
anv/image: Use align_u64 for image offsets
Jason Ekstrand
1
-2
/
+2
2020-04-09
anv/pipeline: allow more than 16 FS inputs
Juan A. Suarez Romero
1
-14
/
+21
2020-04-09
intel/compiler: store the FS inputs in WM prog data
Juan A. Suarez Romero
2
-0
/
+6
2020-04-09
i965: Move down genX_upload_sbe in profiles.
Mathias Fröhlich
5
-3
/
+37
2020-04-09
Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure"
Emil Velikov
1
-2
/
+4
2020-04-09
egl/drm: reinstate (kms_)swrast support
Emil Velikov
1
-5
/
+1
2020-04-09
glx: set the loader_logger early and for everyone
Emil Velikov
2
-2
/
+4
2020-04-04
gallium/auxiliary/vl: fix bob compute shaders for deint yuv
Thong Thai
1
-0
/
+4
2020-04-02
Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"
Jason Ekstrand
1
-23
/
+3
2020-04-01
svga, winsys/svga: Fix persistent memory discard maps
Thomas Hellstrom
5
-8
/
+50
2020-04-01
nir: fix crash in varying packing on interface mismatch
Timothy Arceri
1
-2
/
+22
2020-04-01
spirv: Implement OpCopyObject and OpCopyLogical as blind copies
Jason Ekstrand
1
-3
/
+23
2020-03-31
anv: Account for the header in anv_state_stream_alloc
Jason Ekstrand
1
-2
/
+3
2020-03-31
nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64
Jason Ekstrand
1
-0
/
+8
2020-03-31
util: fix u_fifo_pop()
Rob Clark
1
-1
/
+1
2020-03-31
util/u_queue: fix race in total_jobs_size access
Rhys Perry
1
-2
/
+2
2020-03-31
glsl: fix race in instance getters
Rhys Perry
1
-5
/
+15
2020-03-30
vtn/opencl: fully enable OpenCLstd_Clz
Erik Faye-Lund
1
-0
/
+1
2020-03-30
pipebuffer: clean up cast-warnings
Erik Faye-Lund
1
-2
/
+2
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