index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2014-05-19
nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
Ilia Mirkin
1
-3
/
+4
2014-05-16
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Brian Paul
1
-2
/
+2
2014-05-14
i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.
Eric Anholt
1
-5
/
+18
2014-05-14
radeonsi: Fix anisotropic filtering state setup
Michel Dänzer
3
-13
/
+12
2014-05-14
nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
3
-5
/
+9
2014-05-13
nv50/ir: make sure to reverse cond codes on all the OP_SET variants
Ilia Mirkin
1
-1
/
+2
2014-05-13
radeonsi: Enable geometry shaders with LLVM 3.4.1
Tom Stellard
4
-9
/
+13
2014-05-09
st/xa: Fix performance regression introduced by commit "Cache render target s...
Thomas Hellstrom
1
-1
/
+1
2014-05-08
i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
Kenneth Graunke
2
-0
/
+5
2014-05-08
mesa: Fix MaxNumLayers for 1D array textures.
Kenneth Graunke
1
-0
/
+2
2014-05-07
glsl: fix bogus layout qualifier warnings
Tapani Pälli
1
-4
/
+7
2014-05-05
dri3: Enable GLX_MESA_query_renderer on DRI3 too
Ian Romanick
4
-1
/
+61
2014-05-05
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
3
-1
/
+14
2014-05-05
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
5
-1
/
+113
2014-05-05
glsl: Use switch to allow adding more shader types
Anuj Phogat
1
-13
/
+20
2014-05-05
i965: Add glBlitFramebuffer to commands affected by conditional rendering
Anuj Phogat
1
-0
/
+8
2014-05-05
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
Anuj Phogat
1
-2
/
+2
2014-05-05
mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT...
Anuj Phogat
2
-1
/
+87
2014-05-05
mesa: Add new helper function _mesa_unpack_depth_stencil_row()
Anuj Phogat
3
-6
/
+32
2014-05-05
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
Anuj Phogat
1
-2
/
+4
2014-05-05
mesa: Add missing types in _mesa_texstore_xx_xx() functions
Anuj Phogat
1
-2
/
+6
2014-05-05
i965: Fix crash in do_blit_readpixels()
Anuj Phogat
1
-0
/
+7
2014-05-05
mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
Anuj Phogat
1
-0
/
+5
2014-05-05
mesa: Add entry for extension ARB_texture_stencil8
Anuj Phogat
1
-0
/
+1
2014-05-05
glsl: Compile error if fs uses gl_FragCoord before first redeclaration
Anuj Phogat
1
-0
/
+17
2014-05-05
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2
-0
/
+70
2014-05-05
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
Anuj Phogat
3
-29
/
+40
2014-05-05
mesa: Fix querying location of nth element of an array variable
Anuj Phogat
1
-5
/
+66
2014-05-05
glsl: Allow overlapping locations for vertex input attributes
Anuj Phogat
1
-15
/
+72
2014-05-05
i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
Kenneth Graunke
3
-15
/
+8
2014-05-05
i965: Don't enable reset notification support on Gen4-5.
Kenneth Graunke
1
-4
/
+9
2014-05-05
i965: Fix render-to-texture in non-FinishRenderTexture cases.
Eric Anholt
7
-27
/
+87
2014-05-05
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Michel Dänzer
1
-1
/
+6
2014-05-05
egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Ander Conselvan de Oliveira
1
-0
/
+2
2014-05-05
wayland: Fix the logic in disabling the prime capability
Neil Roberts
1
-1
/
+1
2014-05-05
gbm/dri: Fix out-of-memory error path in dri_device_create()
Ander Conselvan de Oliveira
1
-0
/
+2
2014-05-05
r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC
Marek Olšák
5
-7
/
+27
2014-05-05
r600g: fix for an MSAA hang on RV770
Marek Olšák
3
-1
/
+12
2014-05-05
r600g: fix for broken CULL_FRONT behavior on R6xx
Marek Olšák
4
-61
/
+64
2014-05-05
r600g: fix buffer copying on R600-R700
Marek Olšák
1
-0
/
+6
2014-04-30
r600g: fix flushing on RV670, RS780, RS880 again
Marek Olšák
1
-0
/
+9
2014-04-30
r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
Marek Olšák
1
-0
/
+6
2014-04-30
r600g: disable async DMA on R700
Marek Olšák
1
-1
/
+2
2014-04-30
r600g: fix edge flags and layered rendering on R600-R700
Marek Olšák
1
-1
/
+3
2014-04-30
st/mesa: remove trailing NULL colorbuffers
Marek Olšák
1
-0
/
+6
2014-04-30
r300g: don't crash when getting NULL colorbuffers
Marek Olšák
4
-29
/
+60
2014-04-30
swrast: allocate swrast_texture_image::ImageSlices array if needed
Brian Paul
1
-0
/
+10
2014-04-30
swrast: Fix vertex color in _swsetup_Translate()
nick
1
-1
/
+2
2014-04-23
glsl: Only allow `invariant` on shader in/out between stages.
Chris Forbes
1
-24
/
+9
2014-04-23
mesa: Fix error code generation in glReadPixels()
Anuj Phogat
1
-0
/
+16
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