summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)AuthorFilesLines
2014-05-19nv50/ir: fix integer mul lowering for u32 x u32 -> high u32Ilia Mirkin1-3/+4
2014-05-16mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul1-2/+2
2014-05-14i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.Eric Anholt1-5/+18
2014-05-14radeonsi: Fix anisotropic filtering state setupMichel Dänzer3-13/+12
2014-05-14nv50: fix setting of texture ms info to be per-stageIlia Mirkin3-5/+9
2014-05-13nv50/ir: make sure to reverse cond codes on all the OP_SET variantsIlia Mirkin1-1/+2
2014-05-13radeonsi: Enable geometry shaders with LLVM 3.4.1Tom Stellard4-9/+13
2014-05-09st/xa: Fix performance regression introduced by commit "Cache render target s...Thomas Hellstrom1-1/+1
2014-05-08i965: Fix depth (array slices) computation for 1D_ARRAY render targets.Kenneth Graunke2-0/+5
2014-05-08mesa: Fix MaxNumLayers for 1D array textures.Kenneth Graunke1-0/+2
2014-05-07glsl: fix bogus layout qualifier warningsTapani Pälli1-4/+7
2014-05-05dri3: Enable GLX_MESA_query_renderer on DRI3 tooIan Romanick4-1/+61
2014-05-05glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventionsAnuj Phogat3-1/+14
2014-05-05glsl: Link error if fs defines conflicting qualifiers for gl_FragCoordAnuj Phogat5-1/+113
2014-05-05glsl: Use switch to allow adding more shader typesAnuj Phogat1-13/+20
2014-05-05i965: Add glBlitFramebuffer to commands affected by conditional renderingAnuj Phogat1-0/+8
2014-05-05mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()Anuj Phogat1-2/+2
2014-05-05mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT...Anuj Phogat2-1/+87
2014-05-05mesa: Add new helper function _mesa_unpack_depth_stencil_row()Anuj Phogat3-6/+32
2014-05-05mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functionsAnuj Phogat1-2/+4
2014-05-05mesa: Add missing types in _mesa_texstore_xx_xx() functionsAnuj Phogat1-2/+6
2014-05-05i965: Fix crash in do_blit_readpixels()Anuj Phogat1-0/+7
2014-05-05mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()Anuj Phogat1-0/+5
2014-05-05mesa: Add entry for extension ARB_texture_stencil8Anuj Phogat1-0/+1
2014-05-05glsl: Compile error if fs uses gl_FragCoord before first redeclarationAnuj Phogat1-0/+17
2014-05-05glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoordAnuj Phogat2-0/+70
2014-05-05mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0Anuj Phogat3-29/+40
2014-05-05mesa: Fix querying location of nth element of an array variableAnuj Phogat1-5/+66
2014-05-05glsl: Allow overlapping locations for vertex input attributesAnuj Phogat1-15/+72
2014-05-05i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.Kenneth Graunke3-15/+8
2014-05-05i965: Don't enable reset notification support on Gen4-5.Kenneth Graunke1-4/+9
2014-05-05i965: Fix render-to-texture in non-FinishRenderTexture cases.Eric Anholt7-27/+87
2014-05-05st/mesa: Fix NULL pointer dereference for incomplete framebuffersMichel Dänzer1-1/+6
2014-05-05egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORMAnder Conselvan de Oliveira1-0/+2
2014-05-05wayland: Fix the logic in disabling the prime capabilityNeil Roberts1-1/+1
2014-05-05gbm/dri: Fix out-of-memory error path in dri_device_create()Ander Conselvan de Oliveira1-0/+2
2014-05-05r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISCMarek Olšák5-7/+27
2014-05-05r600g: fix for an MSAA hang on RV770Marek Olšák3-1/+12
2014-05-05r600g: fix for broken CULL_FRONT behavior on R6xxMarek Olšák4-61/+64
2014-05-05r600g: fix buffer copying on R600-R700Marek Olšák1-0/+6
2014-04-30r600g: fix flushing on RV670, RS780, RS880 againMarek Olšák1-0/+9
2014-04-30r600g: fix MSAA resolve on R6xx when the destination is 1D-tiledMarek Olšák1-0/+6
2014-04-30r600g: disable async DMA on R700Marek Olšák1-1/+2
2014-04-30r600g: fix edge flags and layered rendering on R600-R700Marek Olšák1-1/+3
2014-04-30st/mesa: remove trailing NULL colorbuffersMarek Olšák1-0/+6
2014-04-30r300g: don't crash when getting NULL colorbuffersMarek Olšák4-29/+60
2014-04-30swrast: allocate swrast_texture_image::ImageSlices array if neededBrian Paul1-0/+10
2014-04-30swrast: Fix vertex color in _swsetup_Translate()nick1-1/+2
2014-04-23glsl: Only allow `invariant` on shader in/out between stages.Chris Forbes1-24/+9
2014-04-23mesa: Fix error code generation in glReadPixels()Anuj Phogat1-0/+16