index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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util
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Author
Files
Lines
2023-06-12
radv: Add driconf to force wave64 for RT
Friedrich Vock
2
-0
/
+10
2023-06-08
util/tests: add gc_alloc_size alignment tests
Rhys Perry
3
-5
/
+57
2023-06-08
util: fix gc_alloc_size alignment
Rhys Perry
1
-4
/
+29
2023-06-08
util/driconf: pin minImageCount to three for "Path of Exile"
Gert Wollny
1
-0
/
+10
2023-06-08
util: use uint32_t as the parameter of align function
Yonggang Luo
1
-2
/
+2
2023-06-08
util: Remove redundant type cast in function align64
Yonggang Luo
1
-1
/
+1
2023-06-08
u_format: Use memcpy to avoid unaligned accesses
Matt Turner
1
-2
/
+3
2023-06-07
treewide: use uint64_t / (u)intptr_t in image address calculations
Marek Olšák
2
-25
/
+28
2023-06-05
util: Replace all usage of PIPE_TIMEOUT_INFINITE with OS_TIMEOUT_INFINITE
Yonggang Luo
1
-1
/
+0
2023-06-01
util: Use the gcc_struct attribute for packed structures in mingw
Corentin Noël
1
-1
/
+5
2023-05-31
driconf: set vk_x11_strict_image_count for Wolfenstein II
Blisto
1
-0
/
+5
2023-05-30
anv: override vendorID for Cyberpunk 2077
Felix DeGrood
2
-0
/
+6
2023-05-30
anv: add an option for using indirect descriptors
Lionel Landwerlin
1
-0
/
+4
2023-05-29
util: add Jamestown+ workaround
Timothy Arceri
1
-0
/
+4
2023-05-29
util/perf: Use the Mesa base style
Konstantin Seurer
1
-32
/
+6
2023-05-25
util: move pot functions to use existing macros
Rohan Garg
1
-3
/
+5
2023-05-25
util: revert back to ALIGN since it moved to util
Rohan Garg
1
-3
/
+3
2023-05-25
util: migrate alignment functions and macros to use ALIGN_POT
Rohan Garg
1
-3
/
+6
2023-05-25
util: fix ROUND_DOWN_TO alignment type
Rohan Garg
1
-2
/
+2
2023-05-25
util: fix stack dynarray used by multiple tus
Georg Lehmann
3
-1
/
+10
2023-05-23
util: mark externally-unused functions as static
Erik Faye-Lund
2
-4
/
+2
2023-05-23
util: move check for AVX512
Ryan Houdek
1
-16
/
+12
2023-05-23
util/bitset: ensure the sets compared have the same size at compile time
Eric Engestrom
1
-4
/
+4
2023-05-22
util: add Pixel Game Maker MV workaround
Timothy Arceri
1
-0
/
+8
2023-05-19
util: Add common hex dump utility
Alyssa Rosenzweig
1
-0
/
+55
2023-05-19
util/vl: initialize data/end pointers.
Hyunjun Ko
1
-0
/
+2
2023-05-14
util/tests: adjust for new gtest
David Heidelberg
1
-2
/
+2
2023-05-10
drirc: Set limit_trig_input_range option for Nier games
Kurt Kartaltepe
1
-0
/
+6
2023-05-08
frontend/nine: Add debug driconf var force_features_emulation
Axel Davy
1
-0
/
+4
2023-05-04
drirc: add allow_sampled_tex_copy option
Illia Polishchuk
2
-0
/
+12
2023-05-03
radv: Add driconf to always drain waves before writing timestamps
Friedrich Vock
2
-0
/
+5
2023-04-29
meson: Don't use masm with VS backend
Jesse Natalie
1
-2
/
+4
2023-04-27
util: check and initialize locale before using it
Thong Thai
1
-0
/
+2
2023-04-27
mesa/main: rework locale setup/teardown
Thong Thai
1
-3
/
+11
2023-04-24
util/log: Add missing "const"
Rob Clark
2
-2
/
+2
2023-04-24
util/log: Fix log messages over 1024 characters.
Emma Anholt
1
-2
/
+7
2023-04-24
blob: Don't valgrind assert for defined memory if we aren't writing.
Emma Anholt
1
-3
/
+3
2023-04-24
zink: use EXT_shader_object to (re)implement separate shaders
Mike Blumenkrantz
1
-0
/
+3
2023-04-22
util: Add mesa_blake3 wrappers.
Tatsuyuki Ishi
3
-0
/
+113
2023-04-22
util/blake3: Patch with hidden visibility for asm symbols.
Tatsuyuki Ishi
6
-1
/
+37
2023-04-22
util: Add a copy of BLAKE3 hash library.
Tatsuyuki Ishi
21
-0
/
+28257
2023-04-20
dzn: Remove driconf for quad ops in vertex stages
Jesse Natalie
2
-4
/
+0
2023-04-20
util/debug: move null checks out of debug message macro
Mike Blumenkrantz
2
-7
/
+6
2023-04-19
virgl: add debug flag to force synchronous GL shader compilation
Ryan Neph
1
-0
/
+4
2023-04-19
util: Call mesa_bytes_to_hex directly instead of disk_cache_format_hex_id.
Tatsuyuki Ishi
1
-7
/
+0
2023-04-19
util: Add dedicated hex conversion functions and use it.
Tatsuyuki Ishi
4
-25
/
+75
2023-04-18
util: enforce unreachable()'s argument being a literal string
Eric Engestrom
1
-3
/
+3
2023-04-16
tu/perfetto: Use tu_CmdBeginDebugUtilsLabelEXT as a stage event in perfetto.
Emma Anholt
1
-0
/
+3
2023-04-15
util: Delete Offset() macro from u_memory.h
Jesse Natalie
1
-6
/
+0
2023-04-14
util/format: add planar3 r8_g8_b8_unorm pipe format
Sathishkumar S
4
-0
/
+4
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