index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
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path:
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src
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microsoft
Age
Commit message (
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Author
Files
Lines
2021-06-08
nir: Move workgroup_size and workgroup_variable_size into common shader_info
Caio Marcelo de Oliveira Filho
3
-17
/
+17
2021-06-08
nir, nir/algebraic: add byte/word insertion instructions
Rhys Perry
1
-0
/
+2
2021-06-07
nir: Rename WORK_GROUP (and similar) to WORKGROUP
Caio Marcelo de Oliveira Filho
5
-20
/
+20
2021-06-07
nir: Rename nir_intrinsic_load_local_group_size to nir_intrinsic_load_workgro...
Caio Marcelo de Oliveira Filho
2
-2
/
+2
2021-06-07
compiler: Rename local_size to workgroup_size
Caio Marcelo de Oliveira Filho
3
-18
/
+18
2021-04-29
microsoft/compiler: Maintain sorting of resource type in the context
Michael Tang
1
-21
/
+22
2021-04-29
util/hash_table: do not leak u64 struct key
Juan A. Suarez Romero
1
-1
/
+1
2021-04-27
microsoft/compiler: Handle unbounded arrays
Jesse Natalie
1
-11
/
+15
2021-04-27
microsoft/compiler: Map descriptor set -> binding space
Jesse Natalie
1
-18
/
+22
2021-04-27
microsoft/compiler: Fix function signature for bufferStore to support overloads
Jesse Natalie
1
-1
/
+1
2021-04-27
microsoft/compiler: Rewrite sampler splitting pass to be smarter and handle d...
Jesse Natalie
3
-0
/
+112
2021-04-27
d3d12, microsoft/compiler: Use SRV/sampler variable binding data
Jesse Natalie
1
-10
/
+6
2021-04-27
microsoft/compiler: zero out unused WebGPU system values
Enrico Galli
3
-1
/
+82
2021-04-23
microsoft/spirv_to_dxil: Treat read-only storage images as SRVs
Jesse Natalie
1
-0
/
+1
2021-04-23
microsoft/compiler: Treat read-only SSBOs as SRVs
Jesse Natalie
1
-7
/
+29
2021-04-23
nir_lower_readonly_images_to_tex: Support non-CL semantics
Jesse Natalie
1
-1
/
+1
2021-04-23
nir: Rename nir_lower_cl_images_to_tex, replace 'cl' with 'readonly'
Jesse Natalie
1
-1
/
+1
2021-04-22
microsoft/compiler: For Vulkan environment, don't create resource handles upf...
Jesse Natalie
2
-60
/
+141
2021-04-22
microsoft/compiler: Remove assert-only resource size or usage tracking
Jesse Natalie
1
-24
/
+10
2021-04-22
microsoft/compiler: Remove hardcoded limits on numbers of resource arrays
Jesse Natalie
1
-54
/
+56
2021-04-20
microsoft/compiler: Fix MSVC warning C4334 (32bit shift cast to 64bit)
Jesse Natalie
1
-1
/
+1
2021-04-20
microsoft/clc: Fix undeclared function warning
Jesse Natalie
1
-1
/
+1
2021-04-20
microsoft/clc: Fix MSVC unreferenced variable warnings
Jesse Natalie
4
-8
/
+2
2021-04-19
microsoft/clc: If local size isn't specified either in the shader or at runti...
Jesse Natalie
1
-5
/
+13
2021-04-16
microsoft/compiler: Propagate access when lowering SSBO loads
Jesse Natalie
1
-1
/
+3
2021-04-16
microsoft/compiler: Support raw SRVs in addition to typed SRVs
Jesse Natalie
1
-12
/
+28
2021-04-16
microsoft/compiler: Store nir_shader in the ntd_context
Jesse Natalie
1
-58
/
+61
2021-04-16
microsoft/compiler: Better support UBO/SSBO references to descriptors
Jesse Natalie
1
-66
/
+90
2021-04-16
microsoft/compiler: Split Vulkan resource_index / descriptor processing
Jesse Natalie
1
-9
/
+56
2021-04-16
microsoft/compiler: Emit SSBO variables
Jesse Natalie
1
-11
/
+39
2021-04-16
microsoft/compiler: Emit CBVs via variables for Vulkan
Jesse Natalie
1
-10
/
+3
2021-04-16
microsoft/compiler: Support arrays of UBOs
Jesse Natalie
2
-26
/
+36
2021-04-16
microsoft/compiler: Support raw SRVs/UAVs through dxil_module_get_res_type
Jesse Natalie
2
-6
/
+10
2021-04-16
microsoft/spirv_to_dxil: Lower loads/stores to DXIL
Jesse Natalie
1
-0
/
+1
2021-04-16
microsoft/spirv_to_dxil: Lower samplers from deref to index
Jesse Natalie
1
-0
/
+1
2021-04-12
microsoft/clc: Update unit test to always use COMMON state for buffers
Jesse Natalie
1
-12
/
+1
2021-04-09
microsoft: fixup clc_log() define
Lionel Landwerlin
1
-5
/
+5
2021-04-09
microsoft/compiler: Add some more float16 support
Jesse Natalie
3
-0
/
+59
2021-04-09
microsoft/spirv_to_dxil: Support doubles
Jesse Natalie
1
-0
/
+4
2021-04-09
microsoft/compiler: Implement new double pack/unpack alu ops
Jesse Natalie
5
-0
/
+81
2021-04-09
microsoft/compiler: Add a lowering pass to emit double [un]pack instructions
Jesse Natalie
2
-0
/
+64
2021-04-09
microsoft/compiler: Support fp16 i/o vars
Jesse Natalie
3
-4
/
+8
2021-04-09
microsoft/spirv_to_dxil: Lower io arrays
Jesse Natalie
1
-0
/
+1
2021-04-09
microsoft/spirv_to_dxil: Lower globals to function_temp
Jesse Natalie
1
-0
/
+1
2021-04-08
nir: Extract shader_info->cs.shared_size out of union.
Bas Nieuwenhuizen
2
-6
/
+6
2021-04-07
microsoft/spirv_to_dxil: Use non-zero exit code on failed compilations
Enrico Galli
1
-0
/
+1
2021-04-07
microsoft/spirv_to_dxil: Add support for load_vulkan_descriptor
Enrico Galli
3
-17
/
+70
2021-04-05
microsoft/compiler: Fix barrier flag for shared memory
Jesse Natalie
1
-1
/
+1
2021-04-02
spirv_to_dxil: Handle clip/cull distance
Jesse Natalie
1
-0
/
+26
2021-04-02
microsoft/spirv_to_dxil: Implement TODO for removing dead functions
Jesse Natalie
1
-1
/
+9
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