index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
mesa
/
vbo
/
vbo_exec_array.c
Age
Commit message (
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Author
Files
Lines
2009-09-24
vbo: limit number of warnings to 10
Brian Paul
1
-18
/
+25
2009-09-21
mesa: refine the error checking vbo_exec_DrawRangeElements()
Brian Paul
1
-4
/
+31
2009-09-01
mesa: Make MultiDrawElements submit multiple primitives at once.
Eric Anholt
1
-0
/
+157
2009-08-14
vbo: call _mesa_valid_to_render()
Brian Paul
1
-4
/
+2
2009-08-12
vbo: use _mesa_is_bufferobj()
Brian Paul
1
-7
/
+7
2009-08-12
vbo: fix incorrect pointer
Brian Paul
1
-1
/
+1
2009-08-12
vbo: Avoid extra validation of DrawElements.
Eric Anholt
1
-74
/
+84
2009-06-09
vbo: more glDrawElements debug code (disabled)
Brian Paul
1
-3
/
+74
2009-06-03
vbo: minor reformatting
Brian Paul
1
-16
/
+23
2009-06-03
vbo: move/refactor debug code
Brian Paul
1
-38
/
+49
2009-06-03
vbo: added debug code to check array data validity (disabled)
Brian Paul
1
-0
/
+156
2009-06-03
vbo: tweak out-of-bounds VBO access error message
Brian Paul
1
-1
/
+1
2009-05-22
mesa: fix warning message in vbo_exec_DrawRangeElements()
Brian Paul
1
-1
/
+2
2009-05-22
mesa: use Elements() for loop limit
Brian Paul
1
-3
/
+2
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
1
-2
/
+2
2009-05-21
vbo: fix build breakage...oops
Brian Paul
1
-1
/
+1
2009-05-21
vbo: comments, whitespace clean-ups
Brian Paul
1
-19
/
+26
2009-05-21
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-2
/
+5
2009-05-21
vbo: fix incorrect loop limit in bind_array_obj()
Brian Paul
1
-1
/
+4
2009-05-21
mesa: use MAX_ values instead of literals
Brian Paul
1
-2
/
+2
2009-05-21
mesa: added gl_array_object::Weight array field
Brian Paul
1
-1
/
+1
2009-05-21
mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
1
-2
/
+3
2009-05-21
vbo: s/8/MAX_TEXTURE_COORD_UNITS/
Brian Paul
1
-1
/
+1
2009-05-07
vbo: in glDraw[Range]Element() code, check for out of bounds indexes
Brian Paul
1
-0
/
+7
2009-03-07
vbo: make bind_array_obj() code a little more concise
Brian Paul
1
-12
/
+13
2009-03-02
mesa: save some useful VBO debug/dump code (disabled)
Brian Paul
1
-0
/
+42
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
1
-1
/
+1
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
1
-7
/
+34
2008-08-26
vbo: seed initial max_element value with a more likely candidate
Keith Whitwell
1
-6
/
+6
2008-06-25
mesa: point size arrays
Brian Paul
1
-0
/
+4
2008-06-05
mesa: added _mesa_DrawArrays, DrawElements, DrawRangeElements() wrappers for ...
Brian Paul
1
-0
/
+27
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
1
-1
/
+1
2008-04-11
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
1
-0
/
+15
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
1
-6
/
+6
2007-02-14
fix typo preventing generic arrays from working with ARB_vp (bug #9952)
Roland Scheidegger
1
-1
/
+1
2007-02-09
array overflow fix
Zou Nan hai
1
-2
/
+2
2007-01-30
Use new rebase helper. Remove other rebase code.
Keith Whitwell
1
-69
/
+77
2007-01-25
do not rebase index buffers as it does not work currently (tested with r200 a...
Roland Scheidegger
1
-2
/
+3
2007-01-18
Fix invalid enums passed to MapBuffer
Aapo Tahkola
1
-1
/
+1
2007-01-15
Remove unused index buffer.
Keith Whitwell
1
-7
/
+1
2007-01-15
Remove special-case handling for index and edgeflag
Keith Whitwell
1
-4
/
+2
2006-11-03
need to call bind_arrays() in vbo_exec_DrawRangeElements.
Roland Scheidegger
1
-1
/
+3
2006-11-02
Fix typo in last commit
Keith Whitwell
1
-1
/
+1
2006-11-02
Similarly, fill in missing input slots in the vertex-array +
Keith Whitwell
1
-0
/
+7
2006-11-02
Fill in missing input slots in the vertex-array + no-vertex-program
Keith Whitwell
1
-1
/
+10
2006-10-30
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
1
-7
/
+8
2006-10-29
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell
1
-0
/
+367