index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
vbo
/
vbo_exec.h
Age
Commit message (
Expand
)
Author
Files
Lines
2013-05-02
mesa: simplify dispatch for glDraw* functions
Brian Paul
1
-3
/
+0
2013-05-01
vbo: fix possible use-after-free segfault after a VAO is deleted
Marek Olšák
1
-0
/
+1
2013-04-17
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
1
-1
/
+0
2012-11-06
vbo: fix glVertexAttribI* functions
Marek Olšák
1
-0
/
+1
2012-10-15
mesa: Remove support for NV_vertex_program's special attributes aliasing
Eric Anholt
1
-1
/
+0
2012-09-15
mesa: remove FEATURE_beginend define.
Oliver McFadden
1
-15
/
+0
2012-05-08
vbo: move vbo_draw_method into vbo_context.h
Marek Olšák
1
-36
/
+0
2012-04-23
vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY
Marek Olšák
1
-1
/
+2
2012-04-19
mesa,vbo: properly detect when vertex arrays need to be recalculated
Marek Olšák
1
-0
/
+1
2011-12-27
vbo: Clean up recalculate_input_bindings.
Mathias Fröhlich
1
-6
/
+0
2011-12-26
vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
Brian Paul
1
-0
/
+36
2011-11-29
vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
1
-2
/
+2
2011-11-11
vbo: better handling of VBO allocation failures
Brian Paul
1
-0
/
+1
2011-10-22
vbo: Clean up unused variables in the vbo module.
Mathias Froehlich
1
-9
/
+0
2011-10-01
mesa: s/INLINE/inline/
Brian Paul
1
-2
/
+2
2011-03-01
vbo: add vbo_always_unmap_buffers()
Brian Paul
1
-0
/
+3
2011-02-22
vbo: removed unused #defines, add comments
Brian Paul
1
-3
/
+6
2011-02-21
vbo: make vbo_exec_FlushVertices_internal() static
Brian Paul
1
-1
/
+0
2011-01-09
vbo: Include mfeatures.h in files that perform feature tests.
Vinson Lee
1
-0
/
+1
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-7
/
+7
2010-05-27
vbo: remove unused prototype
Brian Paul
1
-3
/
+0
2009-12-01
vbo: make flush recursion check code per-context
Brian Paul
1
-0
/
+4
2009-11-04
Merge branch 'mesa_7_6_branch'
Brian Paul
1
-1
/
+1
2009-11-04
vbo: fix out-of-bounds array access
Brian Paul
1
-1
/
+1
2009-09-30
mesa/main: New feature FEATURE_beginend.
Chia-I Wu
1
-0
/
+18
2009-05-21
vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint
Brian Paul
1
-2
/
+8
2009-03-03
vbo: use MapBufferRange where available
Keith Whitwell
1
-5
/
+8
2009-03-03
mesa: Add BeginVertices driver call
Keith Whitwell
1
-0
/
+2
2008-04-11
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
1
-0
/
+3
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
1
-1
/
+1
2007-01-15
Remove unused index buffer.
Keith Whitwell
1
-3
/
+0
2006-10-31
move public structure definitions to vbo.h
Keith Whitwell
1
-0
/
+1
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
1
-3
/
+0
2006-10-30
Remove wakeup functions. This code is intended to be active all the
Keith Whitwell
1
-1
/
+0
2006-10-30
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
1
-4
/
+0
2006-10-29
Checkpoint of new vbo-building code. Currently builds regular arrays
Keith Whitwell
1
-0
/
+175