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path: root/src/mesa/swrast/s_texture.c
AgeCommit message (Expand)AuthorFilesLines
2013-04-30swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt1-10/+48
2013-04-30swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt1-1/+2
2013-04-30swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt1-21/+22
2013-04-30swrast: Move ImageOffsets allocation to shared code.Eric Anholt1-12/+12
2013-04-30swrast: Clean up and explain the mapping process.Eric Anholt1-10/+14
2013-04-30swrast: Factor out texture slice counting.Eric Anholt1-4/+12
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-3/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-21mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt1-27/+0
2012-09-05Remove useless checks for NULL before freeingMatt Turner1-4/+2
2012-09-05Don't cast the return value of malloc/reallocMatt Turner1-1/+1
2012-08-24mesa: new _mesa_num_tex_faces() helperBrian Paul1-2/+3
2012-08-12mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen1-24/+13
2012-02-22i915: Initialize swrast_texture_image structure fields.Paul Berry1-2/+19
2012-01-24swrast: move some renderbuffer functions to s_renderbuffer.cBrian Paul1-121/+0
2012-01-24swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul1-9/+11
2012-01-24mesa: remove gl_renderbuffer:RowStride fieldBrian Paul1-1/+0
2012-01-24swrast: stop using Put/GetRow/Values() in swrast codeBrian Paul1-7/+1
2012-01-24mesa: use gl_renderbuffer::Map for all depth/stencil accessesBrian Paul1-34/+107
2012-01-24swrast: s/Data/Map/ in swrast_texture_imageBrian Paul1-4/+4
2012-01-12mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul1-2/+2
2011-12-26swrast: assert _swrast_map_teximage() x, y is multiple of block sizeBrian Paul1-0/+3
2011-12-26swrast: replace assertion with conditional in _swrast_map_teximage()Brian Paul1-2/+6
2011-11-11swrast: remove bogus assertionBrian Paul1-1/+0
2011-10-31swrast: implement GL_ARB_texture_storageBrian Paul1-0/+32
2011-10-25swrast: use _mesa_ffs() instead of ffs()Brian Paul1-2/+2
2011-10-23mesa: add swrast_texture_image::BufferBrian Paul1-8/+143
2011-10-23mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul1-8/+32
2011-10-03swrast: When asked to map a slice of a 1D array, give back that slice.Eric Anholt1-0/+7
2011-09-22mesa: remove support for GL_APPLE_client_storage extensionBrian Paul1-1/+1
2011-09-22mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul1-0/+13
2011-09-22mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul1-0/+8
2011-09-17swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul1-0/+38
2011-09-17swrast: introduce new swrast_texture_image structBrian Paul1-0/+27
2011-08-29swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul1-0/+109
2005-09-15Split the s_texture.c file into two new files:Brian Paul1-3958/+0
2005-09-06minor clean-up of texture_combine()Brian Paul1-12/+9
2005-09-06don't use DEFARRAY/CHECKARRAY stuffBrian Paul1-3/+1
2005-08-25also check for texture border in sample_linear_2d()Brian Paul1-2/+3
2005-06-30Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.Brian Paul1-208/+236
2004-12-02Fix some warningsAlan Hourihane1-5/+0
2004-09-13tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul1-22/+13
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul1-1/+29
2004-06-11fix minor typo in commentBrian Paul1-1/+1
2004-06-02Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul1-92/+98
2004-05-12Added big-endian texture formats.Brian Paul1-105/+0
2004-05-06fix rectangle texture clamping and border-related codeBrian Paul1-23/+72
2004-02-28move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul1-272/+2
2004-02-28replace color table FloatTable boolean with Type enumBrian Paul1-8/+9
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick1-90/+25