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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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swrast
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s_points.c
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Author
Files
Lines
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
1
-42
/
+42
2012-02-24
swrast: define, use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul
1
-3
/
+3
2011-10-01
mesa: s/INLINE/inline/
Brian Paul
1
-1
/
+1
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-7
/
+7
2010-07-31
swrast: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-03-03
swrast: Remove support for rendering points into a color-index buffer
Ian Romanick
1
-40
/
+16
2010-01-27
swrast: silence double->float assignment warnings
Brian Paul
1
-6
/
+6
2010-01-12
swrast: Remove unnecessary header from s_points.c.
Vinson Lee
1
-1
/
+0
2009-07-31
swrast: fix incorrect texcoord attribute test
Brian Paul
1
-3
/
+3
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
1
-14
/
+12
2009-04-07
swrast: fix point rendering function selection
Brian Paul
1
-1
/
+4
2008-10-06
mesa: adjust texcoords for swrast sprite points.
Brian Paul
1
-2
/
+2
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
1
-5
/
+5
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
1
-1
/
+1
2008-01-05
check if span length > 0 before calling _swrast_write_rgba_span()
Brian
1
-5
/
+7
2007-11-30
fix broken two-sided stencil
Brian
1
-1
/
+9
2007-11-22
Consolidate point size computation, clamping in get_size().
Brian
1
-36
/
+35
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
1
-50
/
+67
2007-09-27
tweak point rast to fix conform failure
Brian
1
-4
/
+6
2007-08-07
fix even-sized point positioning (bug 11874)
Brian
1
-4
/
+4
2007-07-21
Remove ctx->Point._Size and ctx->Line._Width.
Brian
1
-4
/
+4
2007-06-29
simplify INIT_SPAN code
Brian
1
-3
/
+3
2007-06-29
overhaul point rasterization, no longer use s_pointtemp.h
Brian
1
-192
/
+465
2007-06-22
fix bug rendering points with fragment program (see #11330)
Brian
1
-7
/
+13
2007-05-20
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
1
-12
/
+27
2007-04-24
s/TEXTURE/ATTRIBS/
Brian
1
-5
/
+5
2004-12-29
Use Point._Size in calculation
Keith Whitwell
1
-1
/
+1
2004-04-09
added SPECULAR flag for sprite point functions
Brian Paul
1
-4
/
+4
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
1
-1
/
+1
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
1
-7
/
+5
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
1
-3
/
+3
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
1
-2
/
+1
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
1
-4
/
+4
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
1
-4
/
+5
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
1
-11
/
+10
2002-01-06
implemented vertex program point size control
Brian Paul
1
-3
/
+3
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
1
-8
/
+7
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
1
-3
/
+3
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
1
-1
/
+15
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
1
-3
/
+3
2001-01-04
changed some point functions, new picking code
Brian Paul
1
-57
/
+81
2001-01-03
New point rasterization functions based on template code that
Brian Paul
1
-894
/
+81
2000-12-08
Initial work on GL_MESA_sprite_point extension.
Brian Paul
1
-2
/
+111
2000-12-08
Compute attenuated point size in a new pipeline stage.
Brian Paul
1
-43
/
+29
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
1
-13
/
+13
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
1
-2
/
+1
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