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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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swrast
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s_depth.c
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Author
Files
Lines
2013-06-10
mesa: Add a _mesa_problem to document a piglit failure on i965.
Eric Anholt
1
-0
/
+6
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2012-09-05
Don't cast the return value of malloc/realloc
Matt Turner
1
-2
/
+2
2012-02-24
swrast: remove MAX_WIDTH arrays in s_depth.c
Brian Paul
1
-1
/
+9
2012-01-24
swrast: make rowStride variable signed in put_z32_values()
Brian Paul
1
-1
/
+1
2012-01-24
swrast: use swrast_renderbuffer instead of gl_renderbuffer
Brian Paul
1
-4
/
+6
2012-01-24
swrast: use gl_renderbuffer::StrideInBytes in depth/stencil code
Brian Paul
1
-4
/
+4
2012-01-24
swrast: use _swrast_pixel_address() in more places
Brian Paul
1
-6
/
+14
2012-01-07
swrast: fix Z testing of points/lines for 16-bit depth buffers
Brian Paul
1
-7
/
+29
2012-01-02
swrast: Remove dead code in _swrast_clear_depth_buffer()
Paul Berry
1
-9
/
+0
2011-12-24
swrast: use _swrast_pixel_address() helper function
Brian Paul
1
-14
/
+4
2011-12-24
swrast: rewrite _swrast_read_depth_span_float()
Brian Paul
1
-25
/
+4
2011-12-24
mesa: rewrite _swrast_depth_bounds_test()
Brian Paul
1
-82
/
+21
2011-12-24
swrast: rewrite depth-testing code
Brian Paul
1
-1019
/
+208
2011-12-24
swrast: stop using _swrast_get_values() in z/depth code
Brian Paul
1
-6
/
+75
2011-12-24
swrast: do depth/stencil clearing with Map/UnmapRenderbuffer()
Brian Paul
1
-38
/
+197
2011-11-15
mesa: remove _swrast_ReadPixels()
Brian Paul
1
-2
/
+1
2011-11-03
swrast: Remove dead _swrast_read_depth_span_uint().
Eric Anholt
1
-83
/
+0
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-12
/
+12
2010-08-10
swrast: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-03-12
Grammar and spelling fixes
Jeff Smith
1
-1
/
+1
2010-02-19
mesa: replace _mesa_bzero() with memset()
Brian Paul
1
-8
/
+8
2010-02-19
Remove _mesa_memset in favor of plain memset.
Kenneth Graunke
1
-1
/
+1
2010-01-15
swrast: fix broken _swrast_depth_clamp_span()
Brian Paul
1
-14
/
+27
2010-01-13
swrast: Remove unnecessary header from s_depth.c.
Vinson Lee
1
-1
/
+0
2009-10-29
mesa: Mostly fix swrast's ARB_depth_clamp support.
Eric Anholt
1
-9
/
+19
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
1
-4
/
+9
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
1
-4
/
+9
2009-10-07
Merge branch 'mesa_7_6_branch'
Nicolai Hähnle
1
-1
/
+3
2009-10-07
swrast: s/GLfloat/GLuint/ in bzero()
Brian Paul
1
-1
/
+1
2009-10-07
swrast: add missing returns
Brian Paul
1
-0
/
+2
2009-09-08
mesa: Add support for ARB_depth_clamp.
Eric Anholt
1
-0
/
+27
2008-10-07
mesa: pass 'mask', not NULL to renderbuffer->Put functions
Brian Paul
1
-10
/
+10
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
1
-5
/
+5
2007-04-21
Remove the !rb->Data check that was added a few months ago.
Brian
1
-1
/
+1
2007-03-15
add some rb->Data null ptr checks (bug 7205)
Brian
1
-1
/
+1
2007-01-23
fixes for C++ warnings/errors
Brian
1
-2
/
+2
2006-10-01
New SWspan and SWspanarrays typedefs.
Brian Paul
1
-4
/
+4
2006-04-06
remove unused var
Brian Paul
1
-2
/
+0
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
1
-2
/
+81
2006-03-29
fix a GLuint vs GLushort test, new assertions
Brian Paul
1
-1
/
+4
2005-12-06
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
1
-2
/
+2
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
1
-3
/
+3
2005-09-30
minor improvements
Brian Paul
1
-1
/
+1
2005-09-22
fix a debug message
Brian Paul
1
-1
/
+1
2005-09-21
add missing scale factor in _swrast_read_depth_span_float()
Brian Paul
1
-1
/
+1
2005-09-20
some improvements to _swrast_clear_depth_buffer()
Brian Paul
1
-16
/
+13
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