index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
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state_tracker
/
st_glsl_to_nir.cpp
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Commit message (
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Author
Files
Lines
2017-07-05
st/glsl_to_nir: fix edgeflag passthrough
Nicolai Hähnle
1
-0
/
+3
2017-06-14
mesa: pass gl_program to _mesa_associate_uniform_storage()
Samuel Pitoiset
1
-2
/
+1
2017-05-04
mesa/st: compute support for glsl_to_nir
Rob Clark
1
-0
/
+14
2017-04-12
st/mesa: Fix missing-braces warning.
Vinson Lee
1
-1
/
+1
2017-04-07
st/mesa: silence unused/uninitialized var warnings
Brian Paul
1
-1
/
+2
2017-03-08
st/mesa: don't propagate uniforms when restoring from cache
Timothy Arceri
1
-1
/
+2
2017-01-06
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
1
-1
/
+1
2017-01-06
st/mesa/glsl: set SamplersUsed directly in gl_program
Timothy Arceri
1
-1
/
+0
2016-11-19
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
1
-7
/
+1
2016-11-19
st/mesa/i965: simplify gl_program references and stop leaking
Timothy Arceri
1
-1
/
+2
2016-11-17
st/mesa: stop initialing Instructions and NumInstructions
Timothy Arceri
1
-3
/
+0
2016-10-26
nir: stop adjusting driver location for varying packing
Timothy Arceri
1
-3
/
+0
2016-10-26
st/mesa: use common double inputs read field
Timothy Arceri
1
-1
/
+1
2016-10-26
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
1
-1
/
+1
2016-10-26
glsl: add temporary copy_shader_info() function
Timothy Arceri
1
-2
/
+2
2016-10-26
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
Timothy Arceri
1
-3
/
+3
2016-09-26
mesa/st: support lowering multi-planar YUV
Rob Clark
1
-0
/
+1
2016-09-15
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
1
-1
/
+2
2016-09-12
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
1
-1
/
+1
2016-08-29
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
1
-1
/
+1
2016-08-22
st/nir: Trim out unused VS input variables.
Eric Anholt
1
-7
/
+23
2016-07-07
nir: use the same driver location for packed varyings
Timothy Arceri
1
-0
/
+3
2016-06-30
glsl/mesa: split gl_shader in two
Timothy Arceri
1
-1
/
+1
2016-06-16
mesa/glsl: stop using GL shader type internally
Timothy Arceri
1
-3
/
+3
2016-05-26
compiler: Move glsl_to_nir to libglsl.la
Jason Ekstrand
1
-1
/
+1
2016-05-17
mesa/st: add support for NIR as possible driver IR
Rob Clark
1
-0
/
+442