index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
mesa
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state_tracker
/
st_atom_shader.c
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Commit message (
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Author
Files
Lines
2017-07-08
st/mesa: Fix grabbing the wrong variant if glDrawPixels is called
Matias N. Goldberg
1
-1
/
+3
2017-07-03
st/mesa: fix tessellation shaders with no support for shareable shaders
Marek Olšák
1
-2
/
+2
2017-06-22
st/mesa: unify update_gp/tcp/tep code
Marek Olšák
1
-63
/
+28
2017-06-22
st/mesa: don't search through shader variants if there is only one
Marek Olšák
1
-51
/
+90
2017-06-22
st/mesa: don't track shader variants in st_context
Marek Olšák
1
-18
/
+14
2017-05-08
st/mesa: unify TCS, TES, GS st_*_program structures
Marek Olšák
1
-12
/
+12
2017-05-08
st/mesa: remove st_context::vertex_result_to_slot
Marek Olšák
1
-2
/
+0
2017-05-08
st/mesa: remove struct st_tracked_state
Marek Olšák
1
-43
/
+12
2017-04-08
st/mesa: Use compressed fog mode for atifs.
Gustaw Smolarczyk
1
-16
/
+1
2017-02-02
st/mesa: st_atom_shader.c C99 tidy up
Timothy Arceri
1
-3
/
+1
2016-10-26
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
1
-1
/
+1
2016-10-26
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
1
-2
/
+2
2016-10-26
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
1
-1
/
+1
2016-10-26
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
1
-2
/
+2
2016-10-26
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
1
-1
/
+1
2016-10-26
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
1
-1
/
+1
2016-10-26
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
1
-1
/
+1
2016-09-26
mesa/st: support lowering multi-planar YUV
Rob Clark
1
-0
/
+3
2016-07-30
st/mesa: unreference optional shaders when unbinding
Marek Olšák
1
-0
/
+4
2016-07-30
st/mesa: completely rewrite state atoms
Marek Olšák
1
-24
/
+0
2016-07-30
st/mesa: remove st_tracked_state::name
Marek Olšák
1
-6
/
+0
2016-03-27
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
1
-1
/
+64
2016-03-24
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
1
-1
/
+1
2016-03-05
st/mesa: don't force per-sample interp if only sampleid/pos are used
Ilia Mirkin
1
-8
/
+6
2016-02-13
st/mesa: add compute shader states
Samuel Pitoiset
1
-0
/
+32
2016-02-11
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
1
-3
/
+6
2016-02-09
st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
1
-15
/
+3
2016-02-09
st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
1
-3
/
+3
2015-10-20
st/mesa: negate the can_force_persample_interp flag
Marek Olšák
1
-1
/
+1
2015-10-20
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
1
-5
/
+5
2015-10-03
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
1
-1
/
+7
2015-10-03
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
1
-0
/
+1
2015-07-29
st/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák
1
-27
/
+2
2015-07-23
st/mesa: add tessellation shader states
Ilia Mirkin
1
-0
/
+72
2015-06-05
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
1
-1
/
+1
2015-04-16
glsl_to_tgsi: cleanup includes
Marek Olšák
1
-2
/
+1
2015-01-19
st/mesa: don't set vs.key.clamp_color if a shader doesn't write any colors
Marek Olšák
1
-1
/
+6
2014-07-09
mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
1
-1
/
+5
2014-03-15
st/mesa: remove _NEW_POLYGON dependency from vertex shader
Marek Olšák
1
-6
/
+3
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-06-13
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
1
-1
/
+2
2013-04-06
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
1
-2
/
+1
2013-01-15
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
1
-1
/
+2
2012-08-15
st/mesa: don't clamp fragment color with integer colorbuffer
Marek Olšák
1
-2
/
+3
2012-01-25
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
1
-0
/
+7
2010-12-16
st/mesa: s/varient/variant
Brian Paul
1
-9
/
+9
2010-12-13
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
1
-105
/
+38
2010-08-06
st/mesa: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
1
-0
/
+42
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-1
/
+1
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