index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
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state_tracker
/
st_atom_sampler.c
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Commit message (
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Author
Files
Lines
2014-04-04
st/mesa: improve sampler view handling
Christian König
1
-5
/
+17
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-3
/
+3
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-3
/
+3
2013-12-13
st/mesa: only set up sampler compare mode for depth textures
Brian Paul
1
-9
/
+12
2013-12-13
st/mesa: add const qualifiers in sampler validation code
Brian Paul
1
-3
/
+3
2013-12-13
st/mesa: simplify integer texture check
Brian Paul
1
-5
/
+2
2013-05-11
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
1
-3
/
+3
2013-04-18
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
1
-3
/
+24
2012-10-15
st/mesa: fix integer texture border color for some formats (v2)
Marek Olšák
1
-3
/
+9
2012-08-16
st/mesa: add support for GS textures and samplers
Brian Paul
1
-8
/
+8
2012-08-16
st/mesa: combine vertex/fragment sampler state in arrays
Brian Paul
1
-6
/
+6
2012-08-06
st/mesa: merge fragment/vertex sampler update code
Brian Paul
1
-56
/
+50
2012-08-06
st/mesa: massage update_vertex_samplers() code
Brian Paul
1
-16
/
+20
2012-08-06
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
1
-4
/
+4
2012-08-03
gallium: consolidate CSO sampler and sampler_view functions
Brian Paul
1
-6
/
+6
2012-02-15
st/mesa: remove st_get_default_texture()
Brian Paul
1
-1
/
+2
2012-02-09
st/mesa: exit the update fragment samplers/textures loops early.
Dave Airlie
1
-6
/
+10
2012-02-08
st/mesa: avoid vertex texture and sampler updates for 0 case
Dave Airlie
1
-0
/
+2
2011-09-27
gallium: move border color to be a color union
Dave Airlie
1
-1
/
+1
2011-06-14
st/mesa: fix indentation, whitespace
Brian Paul
1
-69
/
+74
2011-06-14
st/mesa: replace st->ctx with ctx
Brian Paul
1
-8
/
+11
2011-05-18
st/mesa: only memset sampler when about to use it.
Dave Airlie
1
-3
/
+2
2011-05-16
st/mesa: overhaul vertex/fragment sampler and sampler views.
Dave Airlie
1
-76
/
+110
2011-05-06
gallium: implement seamless cubemap extensions
Marek Olšák
1
-0
/
+3
2011-04-23
intel: Add support for ARB_sampler_objects.
Eric Anholt
1
-1
/
+3
2011-04-10
mesa: move sampler state into new gl_sampler_object type
Brian Paul
1
-13
/
+18
2011-04-08
st/mesa: Clamp min_lod to the max miplevel as well.
Henri Verbeet
1
-1
/
+3
2011-04-08
st/mesa: Set samplers views' first_level.
Henri Verbeet
1
-6
/
+3
2011-04-05
st/mesa: Apply LOD from texture object
Fabian Bieler
1
-1
/
+2
2011-04-05
st/mesa: Apply LOD bias from correct texture unit
Fabian Bieler
1
-1
/
+1
2011-02-21
st/mesa: need to translate clear color according to surface's base format
Brian Paul
1
-44
/
+2
2010-11-29
st/mesa: fix texture border color for RED and RG base formats
Marek Olšák
1
-0
/
+12
2010-07-07
st/mesa: fix sampler max_lod computation
Brian Paul
1
-1
/
+2
2010-04-30
st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Brian Paul
1
-3
/
+6
2010-02-12
gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
1
-1
/
+1
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+0
2010-01-16
st/mesa: Remove unnecessary header from st_atom_sampler.c.
Vinson Lee
1
-1
/
+0
2010-01-06
gallium: remove PIPE_TEX_FILTER_ANISO
Luca Barbieri
1
-4
/
+0
2010-01-04
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
1
-1
/
+1
2009-12-01
mesa: Update vertex texture code after gallium changes.
Michal Krol
1
-0
/
+9
2009-09-27
mesa: use texture format functions
Brian Paul
1
-1
/
+1
2009-04-06
st: as with swrast, interpret texture border color according to texture format
Brian Paul
1
-4
/
+37
2009-04-06
st: rename a helper function
Brian Paul
1
-4
/
+4
2008-12-04
gallium: check vertex shaders for samplers/texture usage as we do for fragmen...
Brian
1
-7
/
+13
2008-08-14
gallium: use a default texture in update_textures(), update_samplers() when n...
Brian Paul
1
-4
/
+8
2008-07-02
gallium: replace an assertion with "if (!texobj) continue"
Brian Paul
1
-1
/
+2
2008-06-24
mesa: Replace abort by asserts.
José Fonseca
1
-1
/
+1
2008-06-17
gallium: check if sampler->max_lod < sampler->min_lod
Brian Paul
1
-0
/
+9
2008-05-06
gallium: sync up texture/sampler changes with master
Brian Paul
1
-1
/
+1
2008-05-06
Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces
Keith Whitwell
1
-1
/
+3
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