index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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program
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Author
Files
Lines
2015-10-19
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
1
-0
/
+6
2015-10-16
nir: remove dependency on glsl
Rob Clark
3
-2
/
+3
2015-10-15
nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
1
-3
/
+2
2015-10-15
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
1
-12
/
+7
2015-10-15
nir/prog: Use nir_foreach_variable
Jason Ekstrand
1
-1
/
+1
2015-10-15
program: convert _mesa_init_gl_program() to take struct gl_program *
Emil Velikov
2
-30
/
+27
2015-10-14
mesa: remove unused functions in program.c
Brian Paul
1
-51
/
+0
2015-10-09
program: remove _mesa_init_*_program wrappers
Marek Olšák
2
-143
/
+19
2015-10-09
program: remove other unused functions
Marek Olšák
2
-143
/
+0
2015-10-09
program: remove unused cloning and combining functions
Marek Olšák
2
-294
/
+0
2015-10-09
program: remove unused function _mesa_find_line_column
Marek Olšák
2
-48
/
+0
2015-10-05
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2
-4
/
+5
2015-10-02
nir: Add a a nir_shader_info struct
Jason Ekstrand
1
-0
/
+13
2015-10-02
mesa: avoid leaking closure when iterating over a string_to_uint_map
Ilia Mirkin
1
-0
/
+1
2015-10-01
mesa: clean up #includes in sampler.cpp
Brian Paul
1
-6
/
+5
2015-10-01
mesa: clean up #includes in ir_to_mesa.cpp
Brian Paul
1
-12
/
+10
2015-09-25
mesa: Add locking to programs.
Matt Turner
1
-8
/
+11
2015-09-25
mesa: Remove debugging code from _mesa_reference_*.
Matt Turner
1
-14
/
+0
2015-09-25
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
1
-0
/
+2
2015-09-22
prog_to_nir: Use nir_op_dph
Jason Ekstrand
1
-2
/
+1
2015-09-10
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
1
-0
/
+2
2015-09-10
mesa: Resolve GCC sign-compare warning.
Rhys Kidd
1
-1
/
+1
2015-09-09
glsl: Silence unused parameter warnings
Ian Romanick
1
-1
/
+1
2015-08-27
nir: Convert the builder to use the new NIR cursor API.
Kenneth Graunke
1
-1
/
+1
2015-08-25
prog_to_nir: Use nir_builder_insert() rather than poking at cf_list.
Kenneth Graunke
1
-11
/
+11
2015-08-25
nir: Store gl_shader_stage in nir_shader.
Kenneth Graunke
1
-1
/
+3
2015-08-25
prog_to_nir: Don't allocate nir_variable with type vec4[0] for uniforms.
Kenneth Graunke
1
-7
/
+11
2015-07-29
program: Avoid double promotion.
Matt Turner
1
-15
/
+15
2015-07-29
program: Use exp2(x) instead of pow(2.0, x).
Matt Turner
1
-2
/
+2
2015-07-23
program: add subroutine uniform support (v1.1)
Dave Airlie
1
-0
/
+3
2015-07-23
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
1
-1
/
+1
2015-07-23
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
1
-0
/
+4
2015-07-23
mesa: add misc tessellation shader support
Fabian Bieler
2
-1
/
+88
2015-07-23
mesa: add tessellation shader init functions.
Fabian Bieler
2
-0
/
+42
2015-07-23
mesa: add tessellation shader enums
Fabian Bieler
2
-0
/
+14
2015-07-16
program: Allow redundant OPTION ARB_fog_* directives.
Kenneth Graunke
1
-13
/
+37
2015-07-14
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
1
-1
/
+1
2015-07-02
mesa/prog: relative offsets into constbufs are not constant
Ilia Mirkin
1
-0
/
+2
2015-07-01
glsl: create program resource list after LinkShader
Tapani Pälli
1
-0
/
+2
2015-06-12
glsl: Add ir node for barrier
Chris Forbes
1
-0
/
+7
2015-06-12
mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_util
Emil Velikov
1
-0
/
+30
2015-06-06
prog_to_nir: Fix fragment depth writes.
Kenneth Graunke
1
-3
/
+19
2015-06-05
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2
-7
/
+7
2015-06-05
mesa: remove useless gl_compute_program_state::Current
Marek Olšák
1
-3
/
+0
2015-06-05
mesa: remove unused geometry shader variables
Marek Olšák
1
-9
/
+0
2015-06-04
prog_to_nir: Make RSQ properly take the absolute value of its argument.
Kenneth Graunke
1
-1
/
+2
2015-06-04
main: fix a regression in uniform handling introduced by 87a4bc5
Martin Peres
1
-1
/
+1
2015-06-04
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
1
-2
/
+7
2015-06-03
program: Replace gl_inst_opcode with enum prog_opcode.
Matt Turner
4
-16
/
+16
2015-06-03
program: Remove dead Aux field from prog_instruction.
Matt Turner
1
-3
/
+0
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