index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Author
Files
Lines
2022-11-02
utils: Merge util/debug.* into util/u_debug.* and remove util/debug.*
Illia Abernikhin
2
-4
/
+4
2022-10-24
mesa: Fix stack corruption for PIPE_QUERY_TIMESTAMP
Giancarlo Devich
1
-3
/
+2
2022-10-20
mesa: Use util_call_once_data instead of mtx_t init_once_lock
Yonggang Luo
1
-22
/
+4
2022-10-19
glthread: don't sync for glIsEnabled(GL_BLEND, GL_LIGHTING, GL_POLYGON_STIPPLE)
Marek Olšák
2
-2
/
+48
2022-10-19
glthread remove the unused *last pointer from unmarshal functions
Marek Olšák
7
-60
/
+31
2022-10-19
glthread: merge and collapse glBindBuffer calls that unbind and then bind
Marek Olšák
5
-6
/
+93
2022-10-19
glthread: rewrite CallList merging and do it in the app thread
Marek Olšák
4
-51
/
+56
2022-10-19
glthread: demystify Draw function names
Marek Olšák
1
-101
/
+150
2022-10-19
glapi: remove EXT and ARB suffixes from Draw functions
Marek Olšák
3
-43
/
+43
2022-10-19
glthread: add more DrawArrays/Elements variants with fewer fields
Marek Olšák
1
-66
/
+182
2022-10-19
glthread: use a constant expression instead of cmd_size in custom functions
Marek Olšák
2
-7
/
+19
2022-10-19
gl_marshal.py: rework how the marshal dispatch table is initialized
Marek Olšák
3
-5
/
+36
2022-10-18
mesa: Fix multiple matrix pops in a row
Alyssa Rosenzweig
1
-0
/
+1
2022-10-17
mesa: add EXT_debug_label support
Timothy Arceri
2
-8
/
+61
2022-10-16
mesa,gallium: Revert "Make point coord origin a CAP"
Alyssa Rosenzweig
1
-3
/
+0
2022-10-15
glthread: fix buffer allocation size with non-signed buffer offset path
Mike Blumenkrantz
1
-1
/
+1
2022-10-15
mesa/main: remove driver-cap for ARB_point_sprite
Erik Faye-Lund
7
-37
/
+15
2022-10-14
util/mesa/wide: Rename _SIMPLE_MTX_INITIALIZER_NP to SIMPLE_MTX_INITIALIZER
Yonggang Luo
3
-4
/
+4
2022-10-13
glthread: fix matrix stack depth tracking
Timothy Arceri
1
-0
/
+39
2022-10-11
mesa: mark debug variables with ASSERTED
Tapani Pälli
1
-3
/
+3
2022-10-10
gallium: normalized_coords -> unnormalized_coords
Erik Faye-Lund
1
-1
/
+1
2022-10-07
mesa: unlock texture on error path in glEGLImageTargetTexStorageEXT
Simon Zeni
1
-1
/
+4
2022-10-04
mesa: fix GL_INVALID_OPERATION in glEGLImageTargetTexStorageEXT
Simon Zeni
1
-1
/
+1
2022-09-30
mesa/main: do not copy the exact size of the string
Corentin Noël
1
-1
/
+1
2022-09-29
glthread: handle DeleteBuffers(n=-1) gracefully
Mike Blumenkrantz
1
-1
/
+1
2022-09-29
glthread: use signed vertex buffer offsets when available, don't require them
Mike Blumenkrantz
4
-23
/
+27
2022-09-27
mesa: set normalized_coords for bindless texture buffer samplers
Mike Blumenkrantz
1
-0
/
+1
2022-09-27
mesa/fbo: Don't force both read/draw bindings to zero
Adam Jackson
1
-2
/
+4
2022-09-27
mesa/main: don't copy signed rgtc via float
Erik Faye-Lund
1
-18
/
+18
2022-09-27
mesa/main: fix broken indent
Erik Faye-Lund
1
-35
/
+34
2022-09-26
mesa: make glPopMatrix a no-op if the matrix hasn't changed
Marek Olšák
2
-1
/
+15
2022-09-26
mesa: use memcmp instead of floating-point comparisons in glMultMatrixf
Marek Olšák
1
-5
/
+9
2022-09-26
glthread: skip glMultMatrixf if it's identity
Marek Olšák
1
-0
/
+13
2022-09-26
glthread,hud: draw per-frame values and expose the number of batches per frame
Marek Olšák
1
-0
/
+2
2022-09-26
glthread: use 8-bit GLenum for prim modes where it results in better packing
Marek Olšák
2
-4
/
+5
2022-09-26
glthread: use GLenum16 for enums, but clamp it to 0xffff to get correct errors
Marek Olšák
3
-22
/
+23
2022-09-26
mesa: rename GL dispatch initialization functions to make the intent clear
Marek Olšák
5
-10
/
+10
2022-09-26
mesa: remove deprecated comments
Marek Olšák
1
-4
/
+0
2022-09-26
glapi: rename 'vtxfmt' to 'beginend' to make it clear
Marek Olšák
1
-1
/
+1
2022-09-26
mesa: initialize OutsideBeginEnd directly instead of through Exec
Marek Olšák
1
-1
/
+1
2022-09-26
mesa: remove unused function _mesa_get_dispatch
Marek Olšák
2
-22
/
+0
2022-09-26
mesa: don't restore the dispatch at the end of glCallList
Marek Olšák
1
-2
/
+0
2022-09-26
mesa: reorder and pack gl_buffer_object
Marek Olšák
1
-21
/
+21
2022-09-26
mesa: remove unused gl_buffer_object::Data and Written
Marek Olšák
2
-7
/
+0
2022-09-26
mesa: restructure bind_buffer_object for better performance
Marek Olšák
1
-15
/
+19
2022-09-26
mesa: inline _mesa_handle_bind_buffer_gen and correct things
Marek Olšák
1
-51
/
+48
2022-09-26
mesa: inline _mesa_reference_buffer_object
Marek Olšák
2
-47
/
+39
2022-09-26
mesa: trivial simplifications in _mesa_reference_buffer_object_
Marek Olšák
1
-7
/
+4
2022-09-26
mesa: clean up st_indirect_draw_vbo interface and callers
Marek Olšák
2
-67
/
+8
2022-09-26
mesa: remove unused code using _mesa_prim
Marek Olšák
4
-24
/
+0
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