index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
main
/
uniforms.c
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Commit message (
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Author
Files
Lines
2017-06-29
mesa: add KHR_no_error support for glGetUniformLocation()
Timothy Arceri
1
-0
/
+11
2017-06-28
mesa: add KHR_no_error support for glShaderStorageBlockBinding()
Samuel Pitoiset
1
-0
/
+12
2017-06-28
mesa: add shader_storage_block_binding() helper
Samuel Pitoiset
1
-9
/
+19
2017-06-28
mesa: add KHR_no_error support for glUniformBlockBinding()
Samuel Pitoiset
1
-0
/
+10
2017-06-28
mesa: add uniform_block_binding() helper
Samuel Pitoiset
1
-9
/
+16
2017-06-27
mesa: fix unused variable warning in release builds
Timothy Arceri
1
-1
/
+2
2017-06-14
mesa: update textures for bindless samplers bound to texture units
Samuel Pitoiset
1
-1
/
+16
2017-06-14
mesa: add update_single_shader_texture_used() helper
Samuel Pitoiset
1
-29
/
+38
2017-06-14
mesa: add support for glUniformHandleui64*ARB()
Samuel Pitoiset
1
-0
/
+15
2017-06-14
mapi: add GL_ARB_bindless_texture entry points
Samuel Pitoiset
1
-0
/
+24
2017-04-22
mesa: validate sampler type across the whole program
Timothy Arceri
1
-5
/
+21
2017-02-21
mesa: remove unused variable warning in release builds
Timothy Arceri
1
-7
/
+2
2017-02-09
st/mesa/i965: create link status enum
Timothy Arceri
1
-1
/
+1
2017-01-26
mesa: Arrange _mesa_uniform parameters to match the call sites
Ian Romanick
1
-96
/
+96
2017-01-26
mesa: Arrange _mesa_uniform_matrix parameters to match the call sites
Ian Romanick
1
-54
/
+63
2017-01-25
mesa: Fix copy-and-paste bug in _mesa_(Program|)Uniform[1234](i|ui)64vARB fun...
Ian Romanick
1
-16
/
+16
2017-01-20
mesa: Add support for 64-bit integer uniforms
Dave Airlie
1
-2
/
+168
2017-01-20
mapi: Add support for ARB_gpu_shader_int64.
Dave Airlie
1
-0
/
+182
2017-01-06
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
1
-1
/
+1
2017-01-06
mesa/glsl: set sampler units directly in gl_program
Timothy Arceri
1
-2
/
+1
2016-11-19
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
1
-9
/
+11
2016-06-30
glsl/mesa: split gl_shader in two
Timothy Arceri
1
-1
/
+1
2016-06-16
mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias Fröhlich
1
-21
/
+21
2016-05-07
mesa/main: fix another undefined left shift
Nicolai Hähnle
1
-1
/
+1
2016-05-05
mesa/ubo: add missing compute cases for ubo/atomic buffers
Dave Airlie
1
-0
/
+6
2016-04-06
glsl: fully split apart buffer block arrays
Timothy Arceri
1
-4
/
+4
2016-03-26
glsl: reduce buffer block duplication
Timothy Arceri
1
-31
/
+2
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-1
/
+1
2016-01-26
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
1
-1
/
+1
2016-01-08
mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
1
-10
/
+20
2015-11-03
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
1
-2
/
+2
2015-10-14
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
1
-6
/
+6
2015-09-29
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Samuel Iglesias Gonsalvez
1
-4
/
+4
2015-09-25
mesa: add glShaderStorageBlockBinding()
Samuel Iglesias Gonsalvez
1
-0
/
+52
2015-09-02
mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type
Ian Romanick
1
-36
/
+36
2015-08-23
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
Dave Airlie
1
-9
/
+0
2015-07-30
mesa: fix and simplify resource query for arrays
Timothy Arceri
1
-2
/
+3
2015-07-23
mesa: add program interface queries for tessellation shaders
Marek Olšák
1
-6
/
+15
2015-07-20
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
1
-1
/
+1
2015-04-16
mesa: refactor GetUniformBlockIndex
Tapani Pälli
1
-6
/
+6
2015-04-16
mesa: refactor GetUniformIndices
Tapani Pälli
1
-3
/
+3
2015-04-16
mesa: refactor GetUniformLocation
Tapani Pälli
1
-18
/
+1
2015-04-16
mesa: refactor GetActiveUniformBlockName
Tapani Pälli
1
-13
/
+5
2015-04-16
mesa: remove unused _mesa_get_uniform_name
Tapani Pälli
1
-39
/
+0
2015-04-16
mesa: refactor GetActiveUniformName
Tapani Pälli
1
-9
/
+2
2015-04-16
mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
1
-116
/
+73
2015-03-02
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
1
-1
/
+1
2015-02-24
mesa: add a missing GS support check in GetActiveUniformBlockiv
Marek Olšák
1
-0
/
+2
2015-02-19
mesa: add double uniform support. (v5)
Dave Airlie
1
-18
/
+167
2015-02-19
glapi: add ARB_gpu_shader_fp64 (v2)
Dave Airlie
1
-0
/
+195
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