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path: root/src/mesa/main/texstate.c
AgeCommit message (Expand)AuthorFilesLines
2007-08-16Remove recent texobj refcount debug/logging code.Brian1-15/+15
2007-08-15Added _mesa_free_attrib_data() to free anything left in the attribute stack u...Brian1-4/+14
2007-08-14added some temporary texobj ref counting debug outputBrian1-10/+10
2007-08-13Implement mutex/locking around texture object reference counting.Brian1-49/+26
2007-05-10Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).Ian Romanick1-136/+16
2007-04-17Enable texture sampling for vertex programs/shaders.Brian1-7/+18
2007-04-14illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARBBrian1-4/+8
2007-03-13properly compute ctx->Texture._EnabledCoordUnitsBrian1-12/+8
2007-01-04move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian1-1/+1
2007-01-04simplify update_texture_state() a bit, compute _EnabledCoordUnits for shadersBrian1-16/+25
2007-01-04update_texture_state() updated for new shadersBrian1-29/+10
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian1-1/+1
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian1-2/+11
2006-11-01Merge texmem-0-3-branch.Keith Whitwell1-50/+75
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol1-1/+9
2006-05-22Better caching for texenv programs.Keith Whitwell1-0/+2
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul1-4/+12
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul1-29/+114
2006-03-24Clean up the recent code related to texture_override(). Pass params in aBrian Paul1-45/+56
2006-03-21GLSL fixes:Michal Krol1-3/+3
2006-03-14More GLSL code:Michal Krol1-63/+44
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul1-12/+41
2006-02-15Enable texcoords when program object in use.Michal Krol1-2/+5
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger1-1/+1
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul1-132/+0
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul1-1/+1
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul1-61/+24
2005-11-05remove unneeded #includesBrian Paul1-3/+0
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul1-11/+12
2005-10-01check for GL_DEPTH_STENCIL_EXTBrian Paul1-1/+2
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul1-0/+10
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul1-1/+1
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul1-5/+5
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul1-5/+3
2005-08-15In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger1-4/+24
2005-07-11Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell1-0/+3
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul1-5/+5
2005-02-08clamp anisotropy against max valueBrian Paul1-3/+5
2004-06-17fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger1-0/+2
2004-06-11fix some minor glitches in glGetTexParameter codeBrian Paul1-7/+7
2004-05-10Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul1-32/+18
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul1-2/+2
2004-04-22New glTexImage code.Brian Paul1-1/+65
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul1-1/+4
2004-02-28paltex demo from recent texcombine changes. Minor clean-upsBrian Paul1-26/+24
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick1-96/+291
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell1-1/+5
2003-11-30s/texUnit->Enabled/enableBits/ (Karl Rasche)Brian Paul1-5/+5
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett1-32/+32
2003-09-12Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul1-2/+2