index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
/
state.c
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Author
Files
Lines
2017-06-22
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa
Marek Olšák
1
-2
/
+12
2017-06-22
mesa: make _mesa_set_varying_vp_inputs a no-op in GL core profile
Marek Olšák
1
-0
/
+4
2017-06-22
mesa: don't execute most of _mesa_update_state_locked for GL core profile
Marek Olšák
1
-46
/
+58
2017-06-22
mesa: simplify handling the return value of update_program
Marek Olšák
1
-3
/
+2
2017-06-22
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
Marek Olšák
1
-30
/
+3
2017-06-22
mesa: don't update draw buffer bounds in _mesa_update_state
Marek Olšák
1
-3
/
+0
2017-06-22
mesa: replace ctx->Polygon._FrontBit with a helper function
Marek Olšák
1
-18
/
+0
2017-06-22
mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function
Marek Olšák
1
-19
/
+0
2017-06-22
mesa: replace _mesa_update_stencil() with helper functions
Marek Olšák
1
-3
/
+0
2017-06-09
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Timothy Arceri
1
-1
/
+4
2017-06-09
mesa: stop passing state bitfield to UpdateState()
Timothy Arceri
1
-5
/
+2
2017-06-07
mesa: remove useless check in _mesa_update_pixel()
Samuel Pitoiset
1
-1
/
+1
2017-05-11
mesa: remove _CurrentFragmentProgram from gl_pipeline_object
Timothy Arceri
1
-8
/
+0
2017-03-29
mesa: remove dd_function_table::BindProgram
Marek Olšák
1
-48
/
+7
2017-03-29
mesa: don't use _NEW_TEXTURE mainly in mesa/main
Marek Olšák
1
-5
/
+5
2017-03-29
mesa: inline _mesa_update_texture
Marek Olšák
1
-2
/
+5
2017-01-23
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
1
-31
/
+19
2017-01-06
mesa: make _CurrentFragmentProgram a gl_program struct pointer
Timothy Arceri
1
-12
/
+8
2016-11-19
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
1
-6
/
+6
2016-11-17
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
1
-2
/
+2
2016-10-26
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
1
-23
/
+23
2016-10-26
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
1
-5
/
+5
2016-10-26
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
1
-13
/
+13
2016-10-26
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
1
-5
/
+5
2016-10-26
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
1
-6
/
+5
2016-10-26
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
1
-6
/
+5
2016-03-27
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
1
-1
/
+13
2016-03-24
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
1
-17
/
+0
2016-02-02
mesa: use default geometry's samples when there are no attachments
Ilia Mirkin
1
-1
/
+1
2015-10-15
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
1
-1
/
+5
2015-07-23
mesa: add misc tessellation shader stuff
Fabian Bieler
1
-4
/
+50
2015-06-16
mesa: don't rebind constant buffers after every state change if GS is active
Marek Olšák
1
-9
/
+3
2015-06-05
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
1
-1
/
+1
2015-05-14
main: Refactor _mesa_update_draw_buffer_bounds.
Laura Ekstrand
1
-1
/
+1
2015-05-14
main: Refactor _mesa_update_framebuffer.
Laura Ekstrand
1
-1
/
+1
2015-05-02
mesa/cs: Add compute support to update_program().
Paul Berry
1
-0
/
+21
2015-04-14
main: replace __FUNCTION__ with __func__
Marius Predut
1
-1
/
+1
2015-04-05
mesa: Remove the _WindowMap from gl_viewport_attrib.
Mathias Froehlich
1
-25
/
+0
2015-02-23
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
1
-1
/
+1
2014-10-24
mesa: Implement ARB_clip_control.
Mathias Fröhlich
1
-0
/
+16
2014-10-24
mesa: Refactor viewport transform computation.
Mathias Fröhlich
1
-4
/
+5
2014-09-19
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
1
-5
/
+0
2014-03-25
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
1
-7
/
+7
2014-02-03
mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.
Kenneth Graunke
1
-2
/
+2
2014-02-03
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
1
-3
/
+3
2014-01-21
mesa: Fold long lines introduced by the previous patch.
Paul Berry
1
-3
/
+6
2014-01-21
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
1
-4
/
+4
2014-01-20
mesa: Initialize all the viewports
Ian Romanick
1
-5
/
+8
2014-01-20
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
1
-4
/
+4
2013-11-07
mesa: Add ARB_vertex_attrib_binding
Fredrik Höglund
1
-0
/
+3
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