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path: root/src/mesa/main/shaderimage.h
AgeCommit message (Expand)AuthorFilesLines
2017-05-29mesa: add KHR_no_error support for glBindImageTextures()Samuel Pitoiset1-0/+4
2017-05-29mesa: add KHR_no_error support for glBindImageTexture()Samuel Pitoiset1-0/+5
2017-03-29mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATEMarek Olšák1-1/+1
2016-08-24mesa: Move shader memory barrier functions into barrier.c.Francisco Jerez1-6/+0
2016-03-03mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the formatAntia Puentes1-0/+6
2016-03-03mesa/shaderimage: Make is_image_format_supported publicAntia Puentes1-0/+8
2015-10-09mesa: Get rid of texture-dependent image unit derived state.Francisco Jerez1-9/+0
2015-10-09mesa: Expose function to calculate whether a shader image unit is valid.Francisco Jerez1-0/+11
2015-08-20mesa: Reset image unit state to the default values when a bound image is dele...Francisco Jerez1-0/+6
2015-08-17mesa: Implement glMemoryBarrierByRegionMarta Lofstedt1-0/+3
2015-05-04mesa: Initialize image units to default state on context creation.Francisco Jerez1-0/+6
2015-05-04mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.Francisco Jerez1-0/+8
2015-05-04mesa: Export shader image format to mesa format conversion function.Francisco Jerez1-0/+7
2014-05-02glapi: Add infrastructure for ARB_multi_bindFredrik Höglund1-0/+3
2014-01-15mesa: Validate image units when the texture state changes.Francisco Jerez1-0/+9
2014-01-15mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez1-0/+42