index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
/
shaderimage.h
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Author
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2017-05-29
mesa: add KHR_no_error support for glBindImageTextures()
Samuel Pitoiset
1
-0
/
+4
2017-05-29
mesa: add KHR_no_error support for glBindImageTexture()
Samuel Pitoiset
1
-0
/
+5
2017-03-29
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
Marek Olšák
1
-1
/
+1
2016-08-24
mesa: Move shader memory barrier functions into barrier.c.
Francisco Jerez
1
-6
/
+0
2016-03-03
mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the format
Antia Puentes
1
-0
/
+6
2016-03-03
mesa/shaderimage: Make is_image_format_supported public
Antia Puentes
1
-0
/
+8
2015-10-09
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
1
-9
/
+0
2015-10-09
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
1
-0
/
+11
2015-08-20
mesa: Reset image unit state to the default values when a bound image is dele...
Francisco Jerez
1
-0
/
+6
2015-08-17
mesa: Implement glMemoryBarrierByRegion
Marta Lofstedt
1
-0
/
+3
2015-05-04
mesa: Initialize image units to default state on context creation.
Francisco Jerez
1
-0
/
+6
2015-05-04
mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.
Francisco Jerez
1
-0
/
+8
2015-05-04
mesa: Export shader image format to mesa format conversion function.
Francisco Jerez
1
-0
/
+7
2014-05-02
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
1
-0
/
+3
2014-01-15
mesa: Validate image units when the texture state changes.
Francisco Jerez
1
-0
/
+9
2014-01-15
mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+42