index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
/
main
/
mtypes.h
Age
Commit message (
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Author
Files
Lines
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
1
-1
/
+26
2009-11-17
ARB_fbo: Enable GL_EXT_framebuffer_multisample
Ian Romanick
1
-1
/
+2
2009-10-28
mesa: move some gl_texture_image and gl_renderbuffer fields around
Brian Paul
1
-3
/
+5
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
1
-100
/
+2
2009-10-16
mesa: fix/update some comments
Brian Paul
1
-4
/
+4
2009-10-16
mesa: move a comma
Brian Paul
1
-1
/
+1
2009-10-16
mesa: added MESA_GLSL=useprog debug flag
Brian Paul
1
-0
/
+1
2009-10-14
mesa: added VERBOSE_SWAPBUFFERS
Brian Paul
1
-1
/
+2
2009-10-14
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
Brian Paul
1
-0
/
+3
2009-10-14
mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
Brian Paul
1
-1
/
+1
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
1
-11
/
+1
2009-10-07
mesa: move gl_list_instruction and gl_list_extensions to dlist.c
Brian Paul
1
-24
/
+2
2009-10-01
mesa: removed gl_texture_image::CompressedSize field
Brian Paul
1
-2
/
+0
2009-10-01
mesa: remove gl_texture_image::IsCompressed field
Brian Paul
1
-1
/
+0
2009-09-30
mesa: remove gl_texture_format
Brian Paul
1
-34
/
+0
2009-09-30
mesa: replace gl_texture_format with gl_format
Brian Paul
1
-1
/
+1
2009-09-29
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
1
-0
/
+2
2009-09-27
mesa: remove unused gl_texture_format fields
Brian Paul
1
-16
/
+0
2009-09-27
mesa: move StoreTexImageFunc to texstore.h
Brian Paul
1
-35
/
+0
2009-09-27
mesa: replace function pointer types with void *
Brian Paul
1
-8
/
+8
2009-09-25
Merge branch 'asm-shader-rework-2'
Ian Romanick
1
-0
/
+1
2009-09-24
mesa: remove: unused gl_vertex_program::TnlData field
Brian Paul
1
-1
/
+0
2009-09-24
Merge branch 'mesa_7_6_branch'
Brian Paul
1
-0
/
+1
2009-09-24
i965: Emit zero initialization for NV VP temporaries as required.
Eric Anholt
1
-0
/
+1
2009-09-10
Merge branch 'master' into asm-shader-rework-2
Ian Romanick
1
-0
/
+30
2009-09-08
mesa: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
1
-0
/
+1
2009-09-08
mesa: Add support for ARB_depth_clamp.
Eric Anholt
1
-0
/
+2
2009-09-03
mesa: rename gl_sync_object::Status to StatusFlag
Brian Paul
1
-1
/
+1
2009-09-03
ARB sync: Fix delete behavior and context destruction behavior
Ian Romanick
1
-0
/
+6
2009-09-03
ARB sync: Add support for GL_ARB_sync to swrast
Ian Romanick
1
-0
/
+21
2009-08-31
NV fp: Add tracking for NV_fragment_program_option
Ian Romanick
1
-0
/
+1
2009-08-25
mesa: use gl_texture_index type for gl_program::SamplerTargets
Brian Paul
1
-1
/
+1
2009-08-14
Infrastructure for GL_ARB_seamless_cube_map
Ian Romanick
1
-0
/
+4
2009-08-14
mesa: append uniform values to the log file the first time we use a shader
Brian Paul
1
-0
/
+1
2009-08-12
Merge branch 'new-frag-attribs'
Brian Paul
1
-4
/
+5
2009-08-10
mesa: added GLcontext::Meta field for meta rendering state
Brian Paul
1
-0
/
+3
2009-08-04
mesa: added gl_shader::SourceChecksum field (for debug purposes)
Brian Paul
1
-0
/
+1
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
1
-4
/
+5
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-0
/
+7
2009-07-15
mesa: recognize and eliminate repeated error messages
Keith Whitwell
1
-0
/
+7
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
1
-0
/
+7
2009-06-30
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
1
-0
/
+7
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
1
-0
/
+1
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
1
-0
/
+3
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
1
-0
/
+2
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
1
-3
/
+5
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-0
/
+1
2009-06-22
mesa: added extension flag for ARB_vertex_array_object
Brian Paul
1
-0
/
+1
2009-06-19
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object
Brian Paul
1
-0
/
+1
2009-06-19
mesa: move vertex array objects from shared state to per-context
Brian Paul
1
-3
/
+3
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