index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
main
/
glthread.c
Age
Commit message (
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Author
Files
Lines
2017-06-26
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
1
-2
/
+19
2017-06-26
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
1
-136
/
+55
2017-06-26
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
1
-4
/
+0
2017-04-21
mesa/glthread: correctly compare thread handles
Emil Velikov
1
-1
/
+1
2017-04-04
mesa/glthread: Avoid unnecessary batch reallocation
Bartosz Tomczyk
1
-6
/
+9
2017-04-03
mesa/glthread: Call unmarshal_batch directly in glthread_finish
Bartosz Tomczyk
1
-12
/
+32
2017-03-24
mesa: set thread name for glthread
Miklós Máté
1
-0
/
+3
2017-03-16
mesa/glthread: restore the dispatch table when incompatible gl calls are dete...
Gregory Hainaut
1
-0
/
+6
2017-03-16
mesa/glthread: don't set a dispatch table if we aren't the owner
Gregory Hainaut
1
-3
/
+10
2017-03-16
mesa: Statically allocate glthread command buffer in the batch struct.
Eric Anholt
1
-3
/
+2
2017-03-16
mesa: Connect the generated GL command marshalling code to the build.
Eric Anholt
1
-0
/
+15
2017-03-16
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
1
-0
/
+7
2017-03-16
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
1
-0
/
+228