index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
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fbobject.c
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Commit message (
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Author
Files
Lines
2014-05-23
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
James Legg
1
-0
/
+6
2014-05-09
mesa: Fix MaxNumLayers for 1D array textures.
Kenneth Graunke
1
-0
/
+2
2014-04-21
mesa: move declaration before code
Brian Paul
1
-1
/
+1
2014-04-21
mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
Anuj Phogat
1
-0
/
+13
2014-04-16
mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Samuel Iglesias Gonsalvez
1
-2
/
+1
2014-03-26
mesa: fix indentation, formatting, etc in fbobject.c
Brian Paul
1
-38
/
+56
2014-03-24
mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.
Eric Anholt
1
-2
/
+3
2014-03-25
mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlier
Chris Forbes
1
-6
/
+6
2014-03-15
mesa: mark GL_RGB9_E5 as not color-renderable
Marek Olšák
1
-4
/
+0
2014-03-03
mesa: switch to c11 mutex functions
Brian Paul
1
-11
/
+11
2014-02-02
mesa: make several FBO functions static
Brian Paul
1
-35
/
+35
2014-02-02
mesa: move glGenerateMipmap() code into new genmipmap.c file
Brian Paul
1
-92
/
+0
2014-02-02
mesa: move glBlitFramebuffer code into new blit.c file
Brian Paul
1
-473
/
+0
2014-02-02
mesa: add some comments about mipmap generation
Brian Paul
1
-0
/
+5
2014-01-27
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
1
-3
/
+3
2014-01-27
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
1
-1
/
+1
2014-01-27
mesa: change gl_format to mesa_format
Mark Mueller
1
-5
/
+5
2014-01-27
mesa: Clean up bad code formatting left from previous commit
Ian Romanick
1
-13
/
+10
2014-01-27
mesa: GL_EXT_framebuffer_blit is not optional
Ian Romanick
1
-31
/
+3
2014-01-23
mesa: initialize "is_layered" variable to silence warning
Brian Paul
1
-1
/
+1
2014-01-10
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
1
-13
/
+13
2014-01-10
main: check texture target when validating layered framebuffers.
Paul Berry
1
-3
/
+9
2014-01-09
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
1
-0
/
+16
2013-12-20
mesa: Clean up bad code formatting left from previous commit
Ian Romanick
1
-11
/
+9
2013-12-20
mesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick
1
-13
/
+6
2013-11-23
mesa: initialize gl_renderbuffer::Depth in core
Marek Olšák
1
-0
/
+1
2013-11-21
mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.
Paul Berry
1
-0
/
+12
2013-11-21
mesa: Fix texture target validation for glFramebufferTexture()
Paul Berry
1
-12
/
+47
2013-11-21
mesa: Track number of layers in layered framebuffers.
Paul Berry
1
-2
/
+11
2013-10-14
mesa: Add missing switch break in invalidate_framebuffer_storage()
Constantin Baranov
1
-0
/
+1
2013-08-13
mesa: Use _mesa_detach_renderbuffer when deleting a texture
Ian Romanick
1
-5
/
+21
2013-08-13
mesa: Make detach_renderbuffer available outside fbobject.c
Ian Romanick
1
-9
/
+32
2013-08-06
mesa: Generate a renderbuffer wrapper even if the texture has no image
Ian Romanick
1
-2
/
+3
2013-08-06
mesa: Validate the layer selection of an array texture too
Ian Romanick
1
-4
/
+30
2013-08-06
mesa: Don't call driver RenderTexture for invalid zoffset
Ian Romanick
1
-0
/
+6
2013-08-06
mesa: Don't call driver RenderTexture for really broken textures
Ian Romanick
1
-2
/
+20
2013-08-06
mesa: Remove stray debug printfs in attachment completeness code
Ian Romanick
1
-2
/
+0
2013-08-06
mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctly
Ian Romanick
1
-8
/
+19
2013-08-06
mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctly
Ian Romanick
1
-6
/
+18
2013-08-01
main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.
Paul Berry
1
-1
/
+1
2013-07-29
mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.
Matt Turner
1
-2
/
+6
2013-07-18
mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently
9.2-branchpoint
Tomasz Lis
1
-0
/
+14
2013-06-28
mesa: GL_EXT_framebuffer_object is not optional
Ian Romanick
1
-7
/
+0
2013-06-07
mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.
Eric Anholt
1
-18
/
+25
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-05-30
mesa: Implement ext_framebuffer_multisample_blit_scaled extension
Anuj Phogat
1
-6
/
+30
2013-05-17
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
1
-3
/
+3
2013-05-17
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
1
-4
/
+4
2013-05-17
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
1
-9
/
+15
2013-05-06
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
1
-0
/
+7
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