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path: root/src/mesa/main/fbobject.c
AgeCommit message (Expand)AuthorFilesLines
2014-05-23mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENTJames Legg1-0/+6
2014-05-09mesa: Fix MaxNumLayers for 1D array textures.Kenneth Graunke1-0/+2
2014-04-21mesa: move declaration before codeBrian Paul1-1/+1
2014-04-21mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()Anuj Phogat1-0/+13
2014-04-16mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()Samuel Iglesias Gonsalvez1-2/+1
2014-03-26mesa: fix indentation, formatting, etc in fbobject.cBrian Paul1-38/+56
2014-03-24mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.Eric Anholt1-2/+3
2014-03-25mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlierChris Forbes1-6/+6
2014-03-15mesa: mark GL_RGB9_E5 as not color-renderableMarek Olšák1-4/+0
2014-03-03mesa: switch to c11 mutex functionsBrian Paul1-11/+11
2014-02-02mesa: make several FBO functions staticBrian Paul1-35/+35
2014-02-02mesa: move glGenerateMipmap() code into new genmipmap.c fileBrian Paul1-92/+0
2014-02-02mesa: move glBlitFramebuffer code into new blit.c fileBrian Paul1-473/+0
2014-02-02mesa: add some comments about mipmap generationBrian Paul1-0/+5
2014-01-27mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller1-3/+3
2014-01-27mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller1-1/+1
2014-01-27mesa: change gl_format to mesa_formatMark Mueller1-5/+5
2014-01-27mesa: Clean up bad code formatting left from previous commitIan Romanick1-13/+10
2014-01-27mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick1-31/+3
2014-01-23mesa: initialize "is_layered" variable to silence warningBrian Paul1-1/+1
2014-01-10i965: Fix clears of layered framebuffers with mismatched layer counts.Paul Berry1-13/+13
2014-01-10main: check texture target when validating layered framebuffers.Paul Berry1-3/+9
2014-01-09mesa: add missing SNORM formats in _mesa_base_fbo_format()Brian Paul1-0/+16
2013-12-20mesa: Clean up bad code formatting left from previous commitIan Romanick1-11/+9
2013-12-20mesa: GL_EXT_packed_depth_stencil is not optionalIan Romanick1-13/+6
2013-11-23mesa: initialize gl_renderbuffer::Depth in coreMarek Olšák1-0/+1
2013-11-21mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.Paul Berry1-0/+12
2013-11-21mesa: Fix texture target validation for glFramebufferTexture()Paul Berry1-12/+47
2013-11-21mesa: Track number of layers in layered framebuffers.Paul Berry1-2/+11
2013-10-14mesa: Add missing switch break in invalidate_framebuffer_storage()Constantin Baranov1-0/+1
2013-08-13mesa: Use _mesa_detach_renderbuffer when deleting a textureIan Romanick1-5/+21
2013-08-13mesa: Make detach_renderbuffer available outside fbobject.cIan Romanick1-9/+32
2013-08-06mesa: Generate a renderbuffer wrapper even if the texture has no imageIan Romanick1-2/+3
2013-08-06mesa: Validate the layer selection of an array texture tooIan Romanick1-4/+30
2013-08-06mesa: Don't call driver RenderTexture for invalid zoffsetIan Romanick1-0/+6
2013-08-06mesa: Don't call driver RenderTexture for really broken texturesIan Romanick1-2/+20
2013-08-06mesa: Remove stray debug printfs in attachment completeness codeIan Romanick1-2/+0
2013-08-06mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctlyIan Romanick1-8/+19
2013-08-06mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctlyIan Romanick1-6/+18
2013-08-01main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry1-1/+1
2013-07-29mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.Matt Turner1-2/+6
2013-07-18mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently9.2-branchpointTomasz Lis1-0/+14
2013-06-28mesa: GL_EXT_framebuffer_object is not optionalIan Romanick1-7/+0
2013-06-07mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.Eric Anholt1-18/+25
2013-06-05mesa: remove outdated version lines in commentsRico Schüller1-1/+0
2013-05-30mesa: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat1-6/+30
2013-05-17mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt1-3/+3
2013-05-17mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt1-4/+4
2013-05-17mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.Eric Anholt1-9/+15
2013-05-06mesa: Make Mesa core set up wrapped texture renderbuffer state.Eric Anholt1-0/+7