index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
/
dd.h
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Author
Files
Lines
2017-06-26
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
1
-1
/
+3
2017-06-14
mesa: implement ARB_bindless_texture
Samuel Pitoiset
1
-0
/
+17
2017-06-14
mapi: add GL_ARB_bindless_texture entry points
Samuel Pitoiset
1
-0
/
+2
2017-06-09
mesa: stop passing state bitfield to UpdateState()
Timothy Arceri
1
-1
/
+1
2017-04-05
mesa: implement sparse buffer commitment
Nicolai Hähnle
1
-0
/
+10
2017-03-29
mesa: remove dd_function_table::BindProgram
Marek Olšák
1
-3
/
+0
2017-03-16
mesa: Add SetBackgroundContext to dd_function_table
Paul Berry
1
-0
/
+18
2017-02-24
main/performance_query: s/GLboolean/bool/
Robert Bragg
1
-4
/
+4
2017-02-22
mesa: Model INTEL perf query backend after query obj BE
Robert Bragg
1
-0
/
+41
2017-01-06
st/mesa/glsl: add new is_arb_asm flag in gl_program
Timothy Arceri
1
-1
/
+1
2016-12-30
mesa/glsl/i965: remove Driver.NewShader()
Timothy Arceri
1
-7
/
+0
2016-10-13
mesa: remove 'params' parameter from ctx->Driver.TexParameter()
Brian Paul
1
-3
/
+2
2016-10-07
mesa/main: add support for ARB_compute_variable_groups_size
Samuel Pitoiset
1
-0
/
+9
2016-08-24
mesa: Add blend barrier entry point and driver hook.
Francisco Jerez
1
-0
/
+12
2016-07-30
mesa: remove dd_function_table::UseProgram
Marek Olšák
1
-1
/
+0
2016-07-15
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul
1
-2
/
+3
2016-06-30
glsl/mesa: split gl_shader in two
Timothy Arceri
1
-2
/
+1
2016-06-16
mesa/glsl: stop using GL shader type internally
Timothy Arceri
1
-1
/
+1
2016-05-11
mesa: move MESA_MAP_NOWAIT_BIT up away from GL_MAP_PERSISTENT_BIT
Dave Airlie
1
-1
/
+1
2016-03-27
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
1
-0
/
+5
2016-03-03
mesa: Completely remove QuerySamplesForFormat from driver func table
Eduardo Lima Mitev
1
-18
/
+0
2016-03-03
mesa: Add QueryInternalFormat to device driver virtual table
Eduardo Lima Mitev
1
-0
/
+20
2016-02-17
mesa: implement a display list / glBitmap texture atlas
Brian Paul
1
-0
/
+9
2016-02-05
mesa: implement GL_NVX_gpu_memory_info (v2)
Marek Olšák
1
-0
/
+8
2016-02-04
mesa: add driver interface for writing query results to buffers
Ilia Mirkin
1
-0
/
+9
2016-01-21
mesa: add GREMEDY_string_marker
Rob Clark
1
-0
/
+6
2016-01-14
mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
1
-0
/
+5
2015-11-25
mesa/main: allow delayed initialization of performance monitors
Nicolai Hähnle
1
-0
/
+1
2015-10-03
mesa: remove Driver.BindImageTexture
Marek Olšák
1
-6
/
+0
2015-10-03
mesa: remove Driver.DeleteSamplerObject
Marek Olšák
1
-2
/
+0
2015-10-03
mesa: remove Driver.EndCallList
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.BeginCallList
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.EndList
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.NewList
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.NotifySaveBegin
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.SaveFlushVertices
Marek Olšák
1
-3
/
+1
2015-10-03
mesa: remove Driver.FlushVertices
Marek Olšák
1
-10
/
+0
2015-10-03
mesa: remove Driver.BeginVertices
Marek Olšák
1
-5
/
+0
2015-10-03
mesa: remove Driver.BindArrayObject
Marek Olšák
1
-8
/
+0
2015-10-03
mesa: remove Driver.DeleteArrayObject
Marek Olšák
1
-1
/
+0
2015-10-03
mesa: remove Driver.NewArrayObject
Marek Olšák
1
-1
/
+0
2015-10-03
mesa: remove Driver.Hint
Marek Olšák
1
-2
/
+0
2015-10-03
mesa: remove Driver.ColorMaskIndexed
Marek Olšák
1
-2
/
+0
2015-10-03
mesa: remove some Driver.Blend* hooks
Marek Olšák
1
-5
/
+0
2015-10-03
mesa: remove Driver.Accum
Marek Olšák
1
-6
/
+0
2015-10-03
mesa: remove Driver.ResizeBuffers
Marek Olšák
1
-7
/
+0
2015-10-03
mesa: remove Driver.DeleteShaderProgram
Marek Olšák
1
-2
/
+0
2015-10-03
mesa: remove Driver.NewShaderProgram
Marek Olšák
1
-1
/
+0
2015-10-03
mesa: remove Driver.DeleteShader
Marek Olšák
1
-1
/
+0
2015-09-24
mesa/cs: Implement glDispatchComputeIndirect
Jordan Justen
1
-0
/
+1
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