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path: root/src/mesa/main/context.c
AgeCommit message (Expand)AuthorFilesLines
2017-06-14mesa: implement ARB_bindless_textureSamuel Pitoiset1-0/+3
2017-05-30mesa: Avoid leaking surface in st_renderbuffer_deleteBartosz Tomczyk1-2/+8
2017-04-19mesa: fix Windows build error related to getuid()Brian Paul1-2/+6
2017-04-19mesa: add env var to force enable the KHR_no_error ctx flagTimothy Arceri1-0/+6
2017-03-17st/mesa: call glthread_destroy() before _vbo_DestroyContext()Timothy Arceri1-2/+0
2017-03-16Revert "mesa: make _mesa_alloc_dispatch_table() static"Marek Olšák1-5/+5
2017-03-16mesa: Create pointers for multithread marshalling dispatch table.Paul Berry1-6/+7
2017-03-16mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt1-0/+3
2017-02-22mesa: Separate INTEL_performance_query frontendRobert Bragg1-0/+3
2017-02-17mesa: remove cache creation from _mesa_initialize_context()Timothy Arceri1-5/+0
2017-02-03mesa: whitespace fixes in context.cBrian Paul1-31/+31
2017-02-03mesa: Don't crash when destroying contexts created with no visual.Kenneth Graunke1-1/+1
2017-01-31glsl: add cache to ctx and add sha1 string fieldsCarl Worth1-0/+6
2016-11-21mesa: fold always true conditionalEmil Velikov1-4/+2
2016-11-07mesa: drop current draw/read buffer when ctx is releasedRob Clark1-0/+4
2016-10-27mesa: add missing CONTEXT_ROBUST_ACCESS enumTapani Pälli1-0/+3
2016-10-26r200/glsl/st/mesa: use common outputs written fieldTimothy Arceri1-1/+1
2016-10-26r200/i915/st/mesa/compiler: use common inputs read fieldTimothy Arceri1-1/+1
2016-10-26st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri1-4/+4
2016-10-26mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri1-4/+4
2016-10-26i965/mesa/st: eliminate gl_geometry_programTimothy Arceri1-1/+1
2016-10-26i965/mesa/st: eliminate gl_tess_eval_programTimothy Arceri1-1/+1
2016-10-26i965/mesa/st: eliminate gl_tess_ctrl_programTimothy Arceri1-1/+1
2016-10-07mesa/main: add support for ARB_compute_variable_groups_sizeSamuel Pitoiset1-0/+6
2016-09-30mesa: move _mesa_valid_to_render() to api_validate.cBrian Paul1-187/+1
2016-08-30mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin1-0/+2
2016-08-25mesa: Add draw time validation for advanced blending modes.Kenneth Graunke1-0/+52
2016-08-25mesa: Restyle _mesa_check_blend_func_error().Kenneth Graunke1-15/+15
2016-07-07mesa: Make single-buffered GLES representation internally consistentGurchetan Singh1-0/+10
2016-06-16mesa: Remove the linked list of enabled lightsMathias Fröhlich1-10/+1
2016-06-13st/mesa: inline _mesa_create_context() into its only callerEmil Velikov1-38/+0
2016-06-13mesa: remove _mesa_init_get_hash()Emil Velikov1-2/+0
2016-05-25i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen1-0/+1
2016-05-23mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).Kenneth Graunke1-0/+1
2016-05-18mesa: Don't advertise GLES 3.1 without compute supportDaniel Scharrer1-1/+2
2016-04-12main: rework the compatibility check of visuals in glXMakeCurrentMiklós Máté1-30/+12
2016-03-02main: remove MAX_VIEWPORT_WIDTH and MAX_VIEWPORT_HEIGHT constantsSamuel Iglesias Gonsálvez1-2/+2
2016-02-24mesa: move declaration of buffer var in handle_first_current()Brian Paul1-2/+4
2016-02-24mesa: use gl_buffer_index in a few placesBrian Paul1-1/+1
2016-02-08mesa: move GL_ARB_debug_output code into new debug_output.c fileBrian Paul1-1/+2
2016-01-26glsl: move to compiler/Emil Velikov1-1/+1
2016-01-20mesa: remove link validation that should be done elsewhereTimothy Arceri1-60/+3
2015-12-07mesa: move GL_INVALID_OPERATION error to rendering callTimothy Arceri1-3/+4
2015-12-02mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queriesRoland Scheidegger1-0/+3
2015-08-25mesa/formats: make format testing a gtestNanley Chery1-4/+0
2015-08-13mesa: update MaxShaderStorageBlockSize to 2^27Tapani Pälli1-1/+1
2015-07-23mesa: add misc tessellation shader stuffFabian Bieler1-0/+2
2015-07-23mesa: add tessellation shader state and limitsChris Forbes1-0/+8
2015-07-23mesa: add tessellation shader enumsFabian Bieler1-0/+2
2015-07-14mesa: add MaxShaderStorageBlocks to struct gl_program_constantsSamuel Iglesias Gonsalvez1-0/+2