index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
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context.c
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Commit message (
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Author
Files
Lines
2017-06-14
mesa: implement ARB_bindless_texture
Samuel Pitoiset
1
-0
/
+3
2017-05-30
mesa: Avoid leaking surface in st_renderbuffer_delete
Bartosz Tomczyk
1
-2
/
+8
2017-04-19
mesa: fix Windows build error related to getuid()
Brian Paul
1
-2
/
+6
2017-04-19
mesa: add env var to force enable the KHR_no_error ctx flag
Timothy Arceri
1
-0
/
+6
2017-03-17
st/mesa: call glthread_destroy() before _vbo_DestroyContext()
Timothy Arceri
1
-2
/
+0
2017-03-16
Revert "mesa: make _mesa_alloc_dispatch_table() static"
Marek Olšák
1
-5
/
+5
2017-03-16
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
1
-6
/
+7
2017-03-16
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
1
-0
/
+3
2017-02-22
mesa: Separate INTEL_performance_query frontend
Robert Bragg
1
-0
/
+3
2017-02-17
mesa: remove cache creation from _mesa_initialize_context()
Timothy Arceri
1
-5
/
+0
2017-02-03
mesa: whitespace fixes in context.c
Brian Paul
1
-31
/
+31
2017-02-03
mesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke
1
-1
/
+1
2017-01-31
glsl: add cache to ctx and add sha1 string fields
Carl Worth
1
-0
/
+6
2016-11-21
mesa: fold always true conditional
Emil Velikov
1
-4
/
+2
2016-11-07
mesa: drop current draw/read buffer when ctx is released
Rob Clark
1
-0
/
+4
2016-10-27
mesa: add missing CONTEXT_ROBUST_ACCESS enum
Tapani Pälli
1
-0
/
+3
2016-10-26
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
1
-1
/
+1
2016-10-26
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
1
-1
/
+1
2016-10-26
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
1
-4
/
+4
2016-10-26
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
1
-4
/
+4
2016-10-26
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
1
-1
/
+1
2016-10-26
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
1
-1
/
+1
2016-10-26
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
1
-1
/
+1
2016-10-07
mesa/main: add support for ARB_compute_variable_groups_size
Samuel Pitoiset
1
-0
/
+6
2016-09-30
mesa: move _mesa_valid_to_render() to api_validate.c
Brian Paul
1
-187
/
+1
2016-08-30
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
1
-0
/
+2
2016-08-25
mesa: Add draw time validation for advanced blending modes.
Kenneth Graunke
1
-0
/
+52
2016-08-25
mesa: Restyle _mesa_check_blend_func_error().
Kenneth Graunke
1
-15
/
+15
2016-07-07
mesa: Make single-buffered GLES representation internally consistent
Gurchetan Singh
1
-0
/
+10
2016-06-16
mesa: Remove the linked list of enabled lights
Mathias Fröhlich
1
-10
/
+1
2016-06-13
st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
1
-38
/
+0
2016-06-13
mesa: remove _mesa_init_get_hash()
Emil Velikov
1
-2
/
+0
2016-05-25
i965: Enable GL_KHR_robustness
Kristian Høgsberg Kristensen
1
-0
/
+1
2016-05-23
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).
Kenneth Graunke
1
-0
/
+1
2016-05-18
mesa: Don't advertise GLES 3.1 without compute support
Daniel Scharrer
1
-1
/
+2
2016-04-12
main: rework the compatibility check of visuals in glXMakeCurrent
Miklós Máté
1
-30
/
+12
2016-03-02
main: remove MAX_VIEWPORT_WIDTH and MAX_VIEWPORT_HEIGHT constants
Samuel Iglesias Gonsálvez
1
-2
/
+2
2016-02-24
mesa: move declaration of buffer var in handle_first_current()
Brian Paul
1
-2
/
+4
2016-02-24
mesa: use gl_buffer_index in a few places
Brian Paul
1
-1
/
+1
2016-02-08
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
1
-1
/
+2
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-1
/
+1
2016-01-20
mesa: remove link validation that should be done elsewhere
Timothy Arceri
1
-60
/
+3
2015-12-07
mesa: move GL_INVALID_OPERATION error to rendering call
Timothy Arceri
1
-3
/
+4
2015-12-02
mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queries
Roland Scheidegger
1
-0
/
+3
2015-08-25
mesa/formats: make format testing a gtest
Nanley Chery
1
-4
/
+0
2015-08-13
mesa: update MaxShaderStorageBlockSize to 2^27
Tapani Pälli
1
-1
/
+1
2015-07-23
mesa: add misc tessellation shader stuff
Fabian Bieler
1
-0
/
+2
2015-07-23
mesa: add tessellation shader state and limits
Chris Forbes
1
-0
/
+8
2015-07-23
mesa: add tessellation shader enums
Fabian Bieler
1
-0
/
+2
2015-07-14
mesa: add MaxShaderStorageBlocks to struct gl_program_constants
Samuel Iglesias Gonsalvez
1
-0
/
+2
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