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path: root/src/mesa/main/attrib.c
AgeCommit message (Expand)AuthorFilesLines
2007-10-28Only set R_MODE with NV_point_spriteAlan Hourihane1-1/+2
2007-08-16Remove recent texobj refcount debug/logging code.Brian1-42/+15
2007-08-15Rewrite quite a bit of the code for glPush/PopAttrib() for texture state.Brian1-120/+131
2007-08-15Added _mesa_free_attrib_data() to free anything left in the attribute stack u...Brian1-2/+84
2007-08-15more tex obj ref count debugging (temporary)Brian1-0/+7
2007-08-13Implement mutex/locking around texture object reference counting.Brian1-0/+1
2007-05-23restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049Brian1-0/+1
2007-04-17don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates...Brian1-1/+2
2007-03-16Colortable re-org.Brian1-9/+10
2007-01-05Fix glPush/PopClientAttrib() for VBO state (bug 9445).Brian1-2/+15
2006-11-20fix glPopAttrib/color material bug #9091Brian Paul1-4/+4
2006-11-01Merge texmem-0-3-branch.Keith Whitwell1-0/+5
2006-08-04fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul1-0/+2
2006-06-12include arrayobj.hBrian Paul1-0/+1
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick1-13/+39
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul1-12/+29
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul1-4/+15
2006-03-03Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger1-4/+4
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul1-3/+0
2005-11-12Added _mesa_light() helper function so we can avoid transforming thenBrian Paul1-18/+14
2005-11-10s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul1-4/+4
2005-11-10fix popping of GL_SPOT_DIRECTION (bug 5005)Brian Paul1-1/+1
2005-11-09fix popping of GL_EYE_PLANE state (bug 4996)Brian Paul1-10/+20
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul1-7/+10
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul1-14/+19
2005-08-31remove dead code, update commentsBrian Paul1-5/+0
2005-08-25removed GL_HP_occlusion_test extensionBrian Paul1-4/+1
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul1-3/+3
2005-05-27properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul1-0/+8
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul1-0/+7
2004-11-22handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca1-1/+4
2004-11-15use parentheses to avoid warningDaniel Borca1-1/+1
2004-11-12pop(stencil) for EXT_stencil_two_sideDaniel Borca1-7/+16
2004-10-02added support for GL_ARB_draw_buffersBrian Paul1-6/+5
2004-09-13Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul1-3/+1
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca1-0/+4
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul1-0/+19
2004-02-11Do more bookkeeping of vertex buffer object reference counts.Brian Paul1-3/+31
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick1-31/+31
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick1-1/+10
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett1-4/+4
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick1-2/+3
2003-08-05Store material attributes in an Attrib[] style array. This is aKeith Whitwell1-2/+2
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell1-0/+8
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick1-1/+0
2003-02-05fix bug in popping texture color table stateBrian Paul1-2/+2
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul1-11/+6
2003-01-22push/pop color table state (Eric Plante)Brian Paul1-3/+28
2002-10-24Header file clean-up:Brian Paul1-9/+2
2002-10-17Add casts to quiet compiler warnings.Karl Schultz1-3/+3