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path: root/src/mesa/drivers/glide
AgeCommit message (Expand)AuthorFilesLines
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca4-20/+263
2004-12-20put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca1-15/+15
2004-12-20use float constants.Daniel Borca1-13/+13
2004-12-20removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca1-395/+1
2004-12-20removed detritus (ncc).Daniel Borca1-42/+2
2004-12-20comment reorg.Daniel Borca1-57/+5
2004-12-20made some functions static.Daniel Borca1-12/+15
2004-12-20comment reorg.Daniel Borca1-30/+42
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca1-3/+3
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca1-16/+15
2004-12-13disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca1-2/+2
2004-12-06small fix for debug pathsDaniel Borca1-1/+3
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2-6/+10
2004-11-15moved windoze specific code outside drivers/glide/Daniel Borca3-2143/+0
2004-11-15fix _mesa_image_address2d invocationDaniel Borca1-1/+1
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul1-38/+30
2004-10-20fixed compilation errorsDaniel Borca2-5/+10
2004-10-12avoid the patch if Mesa_DXTn flag is setDaniel Borca1-2/+2
2004-10-05put Rush in the list of supported HWDaniel Borca1-3/+3
2004-10-02added support for GL_ARB_draw_buffersBrian Paul1-2/+2
2004-09-27stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca1-4/+1
2004-09-24added (back!) option to use non-packedcolorDaniel Borca7-4/+201
2004-09-20clamp size of wide pointsDaniel Borca1-2/+6
2004-09-13cleanup and bugfixes for fxDDClear()Daniel Borca1-75/+36
2004-09-13cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca1-16/+22
2004-09-13cleanupDaniel Borca11-102/+29
2004-09-03make sure the HW is clean before shooting the pipelineDaniel Borca1-42/+25
2004-08-31newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca1-1/+1
2004-08-20hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca1-23/+16
2004-08-19why is GL_ARB_texture_env_combine different from EXT?Daniel Borca1-0/+1
2004-08-19"const int _nc" was really stupid...Daniel Borca1-13/+8
2004-08-19cleanupDaniel Borca1-4/+2
2004-08-19silence compiler warningsDaniel Borca1-3/+3
2004-08-16cleanupDaniel Borca5-37/+14
2004-08-16fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca1-22/+71
2004-08-16fixed pixel drawing routines, some cleanupDaniel Borca1-8/+142
2004-08-16disabled stereo checking in wglChoosePixelFormatDaniel Borca1-0/+5
2004-07-26disable W1 when single-texturingDaniel Borca1-6/+6
2004-07-26Rush is back on ZBUFFERDaniel Borca1-49/+354
2004-07-23fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca1-31/+28
2004-07-21partial GL_BLEND for Voodoo1Daniel Borca1-6/+16
2004-07-20GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca1-1/+1
2004-07-19trying vertex_program...Daniel Borca1-1/+4
2004-07-16minor correctionsDaniel Borca2-17/+36
2004-07-16GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca1-0/+34
2004-07-16SGIS_generate_mipmapDaniel Borca1-77/+188
2004-07-06use tnl_emit_func, it's saferDaniel Borca1-2/+2
2004-07-05added GL_ARB_point_sprite.Daniel Borca5-44/+119
2004-07-02added GL_EXT_fog_coord.Daniel Borca7-39/+343
2004-07-01Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2-6/+6