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path: root/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
AgeCommit message (Expand)AuthorFilesLines
2014-09-17nouveau: only enable stencil func if the visual has stencil bitsIlia Mirkin1-1/+1
2014-09-17nouveau: only enable the depth test if there actually is a depth bufferIlia Mirkin1-2/+3
2014-01-27mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller1-1/+1
2013-05-15nouveau: Use accessor for stencil reference valuesChris Forbes1-1/+2
2012-04-14nouveau: rework and simplify nv04/nv05 driver a bitBen Skeggs1-188/+82
2012-04-14nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs1-20/+20
2011-03-11mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul1-2/+2
2011-01-15mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul1-4/+4
2010-11-15dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný1-3/+4
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg1-4/+4
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu1-0/+8
2010-03-04dri/nouveau: Add GL_EXT_stencil_wrap for nv04.Andrew Randrianasulu1-0/+4
2010-03-01dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez1-1/+4
2010-03-01dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez1-2/+0
2010-03-01dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu1-0/+4
2010-02-04Import a classic DRI driver for nv0x-nv2x.Francisco Jerez1-0/+314