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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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src
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drivers
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dri
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i965
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gen7_wm_surface_state.c
Age
Commit message (
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Author
Files
Lines
2013-07-18
i965/hsw: Change L3 MOCS of SURFACE_STAT
Chad Versace
1
-1
/
+5
2013-07-15
i965: Cite the Ivybridge PRM for multisample surface format notes.
Kenneth Graunke
1
-13
/
+9
2013-07-15
i965: Delete "the data cache is the sampler cache" comments on Gen7+.
Kenneth Graunke
1
-12
/
+0
2013-07-09
i965: Delete intel_context entirely.
Kenneth Graunke
1
-8
/
+2
2013-07-09
i965: Move intel_context::is_<platform> flags to brw_context.
Kenneth Graunke
1
-3
/
+3
2013-07-09
i965: Move intel_context::batch to brw_context.
Kenneth Graunke
1
-6
/
+6
2013-07-09
i965: Move intel_context::vtbl to brw_context.
Kenneth Graunke
1
-6
/
+4
2013-07-09
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
1
-2
/
+2
2013-06-26
i965: Stop recomputing the miptree's size from the texture image.
Eric Anholt
1
-7
/
+4
2013-06-26
i965: Drop unused argument to translate_tex_format().
Eric Anholt
1
-1
/
+0
2013-06-18
gen7: fix GPU hang on WebGL texture-size test
Jordan Justen
1
-1
/
+1
2013-06-12
i965/gen7+: Implement fast color clear operation in BLORP.
Paul Berry
1
-4
/
+6
2013-06-12
i965/gen7+: Set up MCS in SURFACE_STATE whenever MCS is present.
Paul Berry
1
-1
/
+1
2013-06-12
i965/gen7+: Create an enum for keeping track of fast color clear state.
Paul Berry
1
-0
/
+2
2013-06-02
i965 gen7: use SURFACE_STATE fields to select render level/layer
Jordan Justen
1
-18
/
+44
2013-06-02
intel: add layered parameter to update_renderbuffer_surface
Jordan Justen
1
-0
/
+3
2013-05-28
intel: Rename intel_renderbuffer_tile_offsets.
Eric Anholt
1
-1
/
+1
2013-05-28
intel: Make intel_miptree_get_tile_offsets return a page offset.
Eric Anholt
1
-3
/
+4
2013-04-30
mesa: Make a Mesa core function for sRGB render encoding handling.
Eric Anholt
1
-21
/
+8
2013-04-24
i965/gen7: fix encoding of (huge) surface size for BRW_SURFACE_BUFFER
Chia-I Wu
1
-6
/
+10
2013-04-01
i965: Make the fragment shader pull constants index by dwords, not vec4s.
Eric Anholt
1
-2
/
+3
2013-04-01
i965: Make the constant surface interface take a normal byte size.
Eric Anholt
1
-3
/
+5
2013-03-14
i965: Make INTEL_DEBUG=shader_time use the RAW surface format.
Kenneth Graunke
1
-3
/
+2
2013-03-14
i965: Specialize SURFACE_STATE creation for shader time.
Kenneth Graunke
1
-0
/
+41
2013-03-02
i965: Support multisampling in surface_state for textures
Chris Forbes
1
-4
/
+5
2013-02-13
i965/gen4: Work around missing sRGB RGB DXT1 support.
Eric Anholt
1
-1
/
+2
2013-02-04
i965: Fix segfaults from 45a28a927ab7f29ff325b9326d386a39ba538c18
Eric Anholt
1
-1
/
+2
2013-02-01
i965: Account for offsets when updating SURFACE_STATE.
Abdiel Janulgue
1
-1
/
+10
2013-01-25
i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.
Kenneth Graunke
1
-3
/
+2
2013-01-18
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
1
-4
/
+3
2013-01-03
i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.
Kenneth Graunke
1
-203
/
+166
2012-12-14
i965: Add various plumbing for cubemap arrays
Chris Forbes
1
-1
/
+2
2012-09-27
intel: Mark some file-local code as static.
Eric Anholt
1
-1
/
+1
2012-09-26
i965: Do texture swizzling in hardware on Haswell.
Kenneth Graunke
1
-4
/
+41
2012-08-25
i965: Un-hardcode WM binding table from update_texture_surface.
Kenneth Graunke
1
-9
/
+13
2012-08-07
i965: Add an offset argument to constant buffer setup.
Eric Anholt
1
-2
/
+3
2012-08-01
mesa: Move DepthMode to texture object
Pauli Nieminen
1
-1
/
+1
2012-08-01
i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.
Paul Berry
1
-2
/
+2
2012-07-27
i965: Fix typo in shader channel select field name.
Kenneth Graunke
1
-12
/
+12
2012-07-24
i965: Set width, height, and tiling properly for null render targets.
Paul Berry
1
-0
/
+29
2012-07-20
i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.
Paul Berry
1
-3
/
+8
2012-07-11
i965/msaa: Set SURFACE_STATE properly when CMS MSAA is in use.
Paul Berry
1
-0
/
+45
2012-07-11
i965/msaa: Add an enum to describe MSAA layout.
Paul Berry
1
-2
/
+2
2012-07-11
intel: Add offset field to miptree
Kristian Høgsberg
1
-2
/
+3
2012-05-25
i965/msaa: Validate Gen7 surface state constraints.
Paul Berry
1
-0
/
+99
2012-05-25
i965/msaa: Properly handle sliced layout for Gen7.
Paul Berry
1
-0
/
+10
2012-05-15
i965/gen6: Initial implementation of MSAA.
Paul Berry
1
-0
/
+16
2012-05-15
i965: Expose surface setup internals for use by blits.
Paul Berry
1
-1
/
+1
2012-05-04
i965: Add a comment about the state flag for sRGBEnabled.
Eric Anholt
1
-2
/
+5
2012-04-09
i965: Add support for sampling texture buffer objects on gen7+.
Eric Anholt
1
-0
/
+62
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